![]() Rotação Oficial - P10 - Survivorالدوران الرسمي - P10 -السورفايفر 公式カテゴリー - P10 - サバイバー Official Rotation - P10 - SurvivorRotazione Ufficiale - P10 - SurvivorRotation Officielle - P10 - SurvivorOficjalna Rotacja - P10 - SurvivorPálya Körforgás - P10 - TúlélőRotația Oficială - P10 - SurvivorRotación Oficial - P10 - SurvivorResmi Rotasyon - P10 - SurvivorOfficiële Rotatie - P10 - Survivor |
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Left as is: @6792247 - Superchachou - Too similar to maps already in rotation. Also the map is really cramped. @6792254 - Superchachou - It´s nothing new to survivor and the gameplay won´t be good as its only 3 blocks of wood. @3906944 - Tellal - With the tramp nobody will survive down there. The map setting is defilante so mice going slightly offscreen will die, which is quite annoying. @3213455 - Tellal - The tramp has still collision with mice, which gives them a big advantage. Without collision it might be too easy for the shaman to kill, because the cannons bounce back. @6776497 - Krato - The 45 degree grounds will make it impossible to kill mice camping on there. The map feels cramped with the grounds so close together, making it hard for the sham to aim. @6723596 - Krato - The tramps don´t help the shaman because they are too weak for that. The angled grounds behind them are only an easy way for mice to camp. @6749884 - Krato - Mice can easily hide in the middle and jump to the other side when the sham shoots them. @6290713 - Adoooosh - The tramps are way too strong, nobody will survive. It´s also too similar to a map already in rotation. @6777498 - Tigropod - Too similar to a map already in rotation and it will be a pain for the shaman to clear the map. @6543066 - Tigropod - Moving grounds are not good for survivor, since its hard to aim on then and they can be deleted. The mech is also not high enough, it´s possible for mice to camp on it. @6792837 - Miraharindi - Play more survivor and think about what a good survivor map needs. The tramps on your map aren´t really usefull and it´s too easy for the mice to survive. @6792877 - Miraharindi - Please make it clear mice will fall through the grounds (with a background colored rectangle in them). Also don´t edit ground properties, there is a tramp ground already, so you don´t need to edit wood to act like that. The idea itself is something new, but it won´t play good in survivor. @6777698 - Ventrumx - All the watergrounds gonna be really annoying for the shaman and for the mice, because they can´t dodge cannons properly with it. @6792849 - Kingnasod - Don´t use circles like that in survivor, mice will be really hard to kill on them. @6789799 - Frosty7870 - The map plays just like other maps in rotation. It gonna be annoying for the shaman, because he has to keep moving on the ice to not fall off. @6792142 - Suwns - Mice won´t be able to survive good, the only chance to move is up the shaman spawn, where they can easily get killed. The despawn doesn´t make it better and with the tramp the sham gets it even easier again. @6772973 - Tioeter - All the small grounds create a bad gameplay, it gonna be hard for the shaman to aim properly and for the mice to dodge cannons. The water grounds only act like safety nets and make it harder for the shaman. @6778068 - Tioeter - The concept is really good, but in the tests the mice and the shaman didn´t use the right side of the map. It would be nice if the right side could be more accessible for the mice. @6793607 - Tioeter - It´s just one of the climb up maps where mice try to get to the sham spawn while the shaman defends it. I see the try to make it easier for mice, but still it won´t play good. @6709848 - Bemmh - It will be hard for the shaman to clear all the different platforms and except the ramp the map isn´t something new for survivor. Also experienced players gonna camp on the ramp and be hard to kill. @6779254 - Bemmh - The small spawn ground and the ramp will make it hard for the shaman to kill mice. The mice on the wrong side of the ramp will die easy, while the other side is save. @6572259 - Bemmh - The gameplay isn´t different to other maps already in rotation. It´s also quite boring because all the sham has to do is spamming hotkeys. @6697659 - Baselllllll - It´s gonna be too hard for the shaman to kill the mice on the angled grounds. It will be also boring to play since there is no space to move at all. @6793381 - Crocoper - The cheese placement is awkward, mice only have the two middle platforms to move if they dont want cheese. It also will be hard to survive probably because there is not much space to dodge cannons. @6791383 - Antivira - Mice don´t have space to move at all from their spawn. Before anyone will get up most died already by headsurfs because the small spawn platform. @6801116 - Antivira - The gameplay is nothing special and the map feels like a mix of two maps already in rotation. @6793382 - Antivira - It will be easy for the shaman to clear the map, because the small grounds. After mice got shot down it will be hard to move up again because the shaman is right above them. @6796511 - Gaberosss - Play more survivor and think about what makes a good survivor map. On your map nobody will die, because there are angled grounds at the sides to catch them. @6751050 - Nellso - Mice getting up on the ramp will be hard to kill, especially because the shaman spawn is below them. If the shaman goes up he will get hugged. Else there are a lot places for the mice, so the shaman has to clear every platform while the mice can move around a lot. @6756133 - Nellso - Too similar to maps already in rotation. @6796592 - Nellso - I can see the shaman getting hugged a lot, because mice can directly jump to his platform. Also there are too many platforms and too much mobility for the mice. The shaman will have a lot struggles to clear all of them. @6796659 - Imortaliss - Add a warning for the despawn, else mice wont be prepared for it. Before the first despawn the map is just like one in rotation. After the second despawn aswell. @6796675 - Imortaliss - The mice will most likely try to get to the shaman spawn, because they have the best chances to survive there. So the shaman will be busy defending his spawn the whole round and not getting to kill other mice. @6796680 - Imortaliss - It will be a pain for the shaman to kill mice on the ramp. He has to stand on it or else mice will camp on one side, if he does so he will get hugged a lot. The water and the side grounds also make it pretty safe for the mice. @6796800 - Janiecnata - Don´t mess around with scrolling maps, mice die jsut when they spawn, because there is something wrong with the borders. Else the map is nothing special. @6796952 - Fuzzyfirsdog - It will be pretty easy for the shaman to just spam hotkeys and clear the lower grounds. Only experienced players going to survive there. @5517570 - Snanfer - The starting scene is pretty, but doesn´t fit for survivor. Else the map isn´t something special. @6503306 - Apollopolo - It will be really easy for the shaman to clear the small platforms, the despawn only helps there. Overall the despawn is too fast and doesn´t really make the map interesting. @6759137 - Ujkos - The gameplay isn´t really something new, it plays like many maps already in rotation. Beside that the map is bad aligned, the gaps are pretty different. @6774670 - Ujkos - Too smililar to a map already in rotation. @6766257 - Ujkos - The shaman will have an easy game stopping mice from moving around. After the despawn he can easily clear the small platforms. @6797538 - Aziiatica - It will be really easy for the shaman to clear the whole room with the tramp and the ramp. When mice manage to get up it will be hard to kill them, since they can use the water to hide. @6790811 - Aziiatica - It´s possible to go offscreen above the tramp. Else the map is pretty similar to a map already in rotation, just way easier to kill for the shaman. @6737359 - Quinzinhojr - The mech grounds barely have an effect on the gameplay, if they do it´s not a good one. Else the map is nothing new for survivor. @6798177 - J3al10 - Mice die at the spawn if they aren´t awake. The map is too similar to maps already in rotation. @6798168 - Salmove - The map seems like a bigger version of a map already in rotation with additional grounds. Mice camping on the triangle will be hard to kill. @6798651 - Apolito159 - Mice can go up on the tramps and be impossible to kill there. Overall the tramps aren´t useful for the shaman and there are many places mice can hide. @6745782 - Zealmice - Im not sure if the balancing is okay like this now, I think the right side is harder to survive now. Beside that I can see the aim for the mice gonna be to get to the shamanspawn, because it´s the best place on the map, which makes the gameplay quite boring. Also it will be hard for the shaman since he has to clear 3 different stages at both sides. @6716942 - Zealmice - Mice on the angled grounds in the middle will be hard to kill for the shaman, because they can change the sides easy and get back on there fast if they get shot off. @2933098 - Zealmice - The gameplay isn´t something new for survivor. The shaman will have an easy game, bceause mice only have two small platforms to move. @6799414 - Bestmedzsik - Don´t use ice at the spawns, bceause the shaman or the mice have to keep moving to not fall off. Else the grounds seem to be really random placed, which won´t create a good gameplay. @6800303 - Curierkusia - Play more survivor and think about what makes a good survivor map. Mice can camp on some places on your map and be impossible to kill. The shaman can´t aim good because he is a lot higher than the mice. @6800324 - Ioritooo - The tramps are way too strong and get in the way of the cannons easily, while the platforms are way too small to survive the fast cannons. Play more survivor and think about what makes a good survivor map. @6800443 - Dan1elm1lev - Gameplay isn´t something new for survivor. It will be hard for the mice to get up, because there will be a lot headsurf at the beginning and no space to move. @6761348 - Falenragna - The gameplay is too similar to some maps already in rotation. There is nothing to make this map interesting. @6745976 - Falenragna - Mice can camp on the angled grounds in the middle, the tramp doesn´t really help the shaman to change that. Beside that it´s possible to create chatic cannons to the side platforms with the tramp. @6688982 - Falenragna - Also this map doesn´t have anything interesting on it. There are quite a lot maps already in rotation which play similar. Will be discussed: None Ignored: None Dernière modification le 1470604620000 |
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@6796952 - Edited |
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[Modéré par Sebaisseba, raison : Please only submit map codes in this thread.] |
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[Modéré par Mervynpeake] Dernière modification le 1470835800000 |
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@6748763 Dernière modification le 1470952200000 |
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@6803901 @6803992 - Edited Dernière modification le 1470731220000 |