![]() Rotação Oficial - P7 - Sem Shamanالدوران الرسمي - P7 - بدون شامان 公式カテゴリー - P7 - ノーシャーマン Official Rotation - P7 - No ShamanRotazione Ufficiale - P7 - No SciamanoRotation Officielle - P7 - Sans ChamaneOficjalna Rotacja - P7 - Bez SzamanaPálya Körforgás - P7 - Sámán NélküliRotația Oficială - P7 - Fără șamanResmi Rotasyon - P7 - ŞamansızRotación Oficial - P7 - Sin ChamánOfficiële Rotatie - P7 - Geen Sjamaan |
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[Modéré par Wangan, raison : Mass spam] |
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Left as is: @5240085 - Noobsones - It's mostly about running around, pretty boring to play on @7082640 - Rikkeshang - The layout makes it look different from other maps, but gameplay-wise it is similar to those maps which use trampoline grounds for mice to cornerjump and get advantage. @7207678 - Tioyudis - Uninteresting gameplay with treadmills, mostly after you get to cheese, where the obstacles are summed up about running around. @7202808 - Commupro - I liked it personally, however, some mice had a lot of trouble trying to get past first obstacle and the one which precedes it. That means it is not suitable for P7 rotation. @7031721 - Tennistete - I tested it in public and I think it is very cramped in places, top trampoline part mostly. If you can change it that would be great! @7205609 - Tucancitto - Too much walljumping for P7 @6364053 - Commandantso - Not very fun to play on, we already have tons of maps like this, but they are developed in better and different ways. @7207042 - Teodoracool - Too much walljumping for a no-shaman map, plays more like a P17 map to me @6401611 - Mapadded - This is a fun map but once you don't use the tokens correctly it kind of loses its fun @6699990 - Vlump - Some mice won't be able to walljump the chocolate ground and there is no other way to get to the other side without doing so. It is also cramped in places, that could be improved by making the grounds thinner. @7208117 - Skimze - I was considering this map for racing but then I asked a P17 reviewer and they told me it's just so straight-forward and there doesn't seem to be any shortcuts at all for the mice to go through, yes, it's fast-paced but that's only due to the lava. @7198500 - V_21 - It's interesting how the lava ground makes the map have different ways to get to cheese and hole, but the restitution is so high that makes it take you to weird places, which is frustrating. @7203392 - S4rg4sm - There's nothing wrong about this map, it's just that I've been adding some P7s with trampoline objects and this is not one of the most interesting @7208476 - L_Oon - Gameplay is very low on this map, it's basically just about bouncing on the trampoline @7048375 - Boucharma - Too much walljumping for a no-shaman map @7208655 - Roksiula - There's a lot of empty space, map has little to no gameplay the way it currently is. @4978551 - Donmickey - We have a lot maps like this in P1, this one is not special enough to deserve a perm. @7208706 - Brenoouuw - I really like this map but most mice won't know how to use the trampoline to get speed and it will end up in a boring run back and forth :/ @7203290 - Bendittt - Too annoying and difficult for P7 @7206267 - Tomaaasxddd - Nothing really stands out about this map, gameplay-wise it is too simple for a map with treadmills. @7000028 - V_Ntage - Uninteresting gemaplay with tramp grounds, I dislike how they have different restituion values and the obstacles are kinda borinng and repetitive. @7192033 - Virtini - I liked the concept and found it worth showing off. The map has potential for P7 but the asthetics needs a lot of work. Can you make it clear that mice have to push the ice grounds? The cloud is somewhat ugly, I'd suggest you to change it to rectangle grounds with some colour not too dark. @7210816 - Mquk - Too many paths available make it confusing to play on, map in itself isn't fun either P1'ed: @5946609 - Maxislow - Very commom mech but it still leads to different paths, good for P1 P7'ed: @4469492 - Pgmsule - Fun map all around. @7160348 - Quinzinhojr - Interesting use of defilante tokens, cool gameplay, I'll give it a look soon though. Ignored: None Dernière modification le 1500492360000 |
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