×

Langue

Fermer
Atelier 801
  • Forums
  • Dev Tracker
  • Connexion
    • English Français
      Português do Brasil Español
      Türkçe Polski
      Magyar Română
      العربية Skandinavisk
      Nederlands Deutsch
      Bahasa Indonesia Русский
      中文 Filipino
      Lietuvių kalba 日本語
      Suomi עברית
      Italiano Česky
      Hrvatski Slovensky
      Български Latviešu
      Estonian
  • Langue
  • Forums
  • /
  • Transformice
  • /
  • Soumission de cartes
  • /
  • Rotation Officielle - P3 - Bootcamp
« ‹ 368 / 461 › »
  • Japonais
  • Anglais
  • Italien
  • Français
  • Hongrois
  • Espagnol
  • Portugais (brésilien)
  • Arabe
  • Tchèque
  • Polonais
  • Roumain
  • Turc
  • Néerlandais
公式カテゴリー - P3 - ブートキャンプ Official Rotation - P3 - BootcampRotazione Ufficiale - P3 - BootcampRotation Officielle - P3 - BootcampPálya Körforgás - P3 - BootcampRotación Oficial - P3 - BootcampRotação Oficial - P3 - Bootcampالدوران الرسمي - P3 - البوتكامبOficiální rotace P3 map-BootcampOficjalna Rotacja - P3 - BootcampRotația Oficială - P3 - BootcampResmi Rotasyon - P3 - BootcampOfficiële Rotatie - P3 - Bootcamp
Lonelinessgod
« Citoyen »
1562518020000
    • Lonelinessgod#3725
    • Profil
    • Derniers messages
    • Tribu
#7341
  0
@7616698
Farhanraiss
« Citoyen »
1562674920000
    • Farhanraiss#0000
    • Profil
    • Derniers messages
    • Tribu
#7342
  0
@7621870
Goondad
« Citoyen »
1562693040000
    • Goondad#0095
    • Profil
    • Derniers messages
    • Tribu
#7343
  3
  • Reviews
  • Maps being discussed
CHECKPOINT!

Maps that are now permed:
Pratton#0000 - @7602132: P13

Reviews:
Pratton#0000 - @7605180
  • Not that interesting but I supposed it works. Not the biggest fan of the top obstacle because you're usually retrying that obstacle often and you have to run back and forth quite a ways to redo it. P13/ edits.
  • I am not a fan of short maps consisting of just 3-4 main obstacles that aren't special/different from ones previously used in other maps. The first part is enjoyable, but the others aren't. On the second obstacle, after using the lava to reach the chocolate ground you can easily jump over the cheese. The next part is mediocre, and the ending to get to the hole is too easy. P22.
  • The starting chain is way too hard compared to the rest of the map. After that it only consists of three rather simple obstacles which I quite like, but it's not good enough for a bootcamp map. P22.
  • I think this is a nice, straight forward map that is more difficult than it looks at first glance. P13.

Uhuge - @7222267
  • This map consists of some of the harder racing obstacles put together; they don't offer much challenge in bootcamp. I couldn't see much diversity in the way the water obstacles were used and it feels repetitive after a while. P22.
  • The only two cool obstacles here are the start and the cheese part, the rest is boring. The first trampoline obstacle is just bad. P22.
  • After this has been submitted several times, I still think the map is just bland and repetitive. The same obstacle over and over again. I've seen it enough, it's not gonna get through. P22. x2

Godmcb#6577 - @7147101
  • Just like in the previous review: The only part I don't like is the ending, it's just some water- and wood-walljumping. Edits please.
  • Simple but fun map.The lava part is way better than it was before, but this end just isn't good. P13 after edits.
  • I am still not a fan of the map, it's too short and boring. P22.

Backy112#0000 - @7547782
  • I found some of the obstacles to be interesting though I have a few issues. I found the trampoline on the upper-left side up to the trampoline on the ceiling to be really lazy, there could have been potential for a more fun way to reach that ceiling trampoline and I would suggest some edits there to spice it up. I found the trampoline in the middle where you had to go through that wall of death tokens to be a nuisance but once I figured out where exactly I had to hit the trampoline, I was able to get through 9/10 times. I think the spring under the cheese is a little awkward because your first assumption is to hit it as you're coming down, which I think is the point but I think maybe moving the spring to the left near the ice would make it better understandable. My last problem would be the trampoline obstacle to get into the hole, I found it to be really bothersome and downright frustrating. I would P13 after edits.
  • Totally agree with what has been said. I only wanted to add that some of the skulls, for exemple the ones on the first obstacle, are useless in my opinion, replacing it with ice would be cool (looks better and might be less confusing). Delete the roof, also. P13 after edits.
  • Way too many horrible death tokens that can be replaced with grounds. If that happens the map isn't anything special at all, voting no.

Shalander - @4007644
  • The map is nothing really special and I could do without some of the obstacles. Right off the bat, my least favorite obstacle is the one in the middle where you have to dodge the trampolines because the obstacles takes up soooo much space for something that could have taken up a third of the space provided. I also disliked the obstacle on the upper right because I personally found it too difficult to not mess this up. I am not the biggest fan of the trampolines on the left with the cheese but I suppose it works, I am just not a fan of having to bounce on trampolines like that because it becomes disorienting. Overall, I think I will have to vote P22 on this one because I found the map not that interesting, but I wouldn't be completely closed down if the others pursued a P13.
  • I mostly agree with the above, except I actually like the middle trampoline obstacle despite the space that it takes up. I just wish the other parts of the map were better: the top tramp obstacle is automatic and all you need to do on the left obstacle is hit the first tramp and the rest is automatic. Going for a P22.
  • That middle obstacle is just bad for me (the idea is good, but it is just not interesting right now), the rest is so easy that it is almost automatic after two tries. P22.
  • I like everything but the middle chocolate obstacle. Edits over there please.

Joaojvy#4448 - @7602161
  • As I previously said, I don't know how this map got shortlisted. The top is a mess, it seems like the tokens were placed randomly; there are some tokens you don't even need to use. The other parts are just bad. P22.
  • This is something you'd see in P1 not bootcamp. I agree with what was said above. x2
  • I get what you tried to do at the start of the map, but it just didn't work out as it was supposed to. The tokens are just bad placed, and the trampolines restitutions feel weird. Too much unused space, and the top obstacle is bad. P22.

Suwns#0000 - @7600490
  • I think some of the obstacles are cool but this map is just way too confusing for the average player. There are so many different ways you do a single obstacle on this map that it starts to feel like you're running in the same loop over and over again without much progress because you're confined on one area of the map; I would recommend not redoing the same obstacle as much in the future (I had to hit that trampoline what, three different times??). I also didn't like how the gap in the ice on the left tricked players into think it was a usable route, would have been better off just having a regular ground there. I would argue that everything after the cheese is pretty weak filler obstacles and the bottom half could have been much more interesting if you added more obstacles compared to only focusing on the top half with repeated loops. P22.
  • The top part feels like you're moving in circles, and the part where you have to hit the left tramp > ice > right tramp > cheese > back to ice is frustrating and that's where most players will get stuck. As mentioned above, it's recommended not to make a map that revolves around the same part. P22.
  • I don't really enjoy the cheese obstacle, it is so annyoing having to redo it again and again because of the left trampoline. I initially tried going to the ice gap, that is very confusing. Overall, this is not interesting. P22. Made some tests in some rooms: No one was able to figure out how to get the cheese. They all thought it was supposed to go down, instead of coming back the same way. P22.
  • The whole top of the map needs to be reworked. It's too unclear how to get to the cheese, and what to do after you get cheese. P22.
  • I basically think the whole map is way too confusing, can't say much more about it. P22.

Godmcb#6577 - @7598733
  • I quite liked this map besides some few small things that bothered me. That X next to the trampoline at the start doesn't actually tell players how to do this part of the map and instead, tells them to avoid it so I think you should remove it all together as mice eventually figured out how to do this part. I also didn't like how small the chocolate was on the upper-left but I think I am willing to let it slide given how smooth the upper-half of the map becomes when you learn how to do it. P13 after the X is removed.
  • I agree that the X is misleading, and I don't see the need for a checkpoint as it'd make it too easy since most parts of the map are already simple. P13 after edits. x2
  • I really, really liked this, but there are two things that I'd like to see edited. First of all, that X makes no sense, there is no need to have an arrow there. Second, that chocolate after the checkpoint is annoying. Also, edit the last chocolate where it is supposed to grip on its side, it is too precise. P13 after edits.
  • While the map itself isn't really difficult, I think meep + lava is just too unforgiving to make this map fun to play. P22.

Suwns#0000 - @7602636
  • I just found this map to be a little too precise and frustrating, especially that first speed token because you're constantly hitting the wall unless you position and time yourself almost to the exact millisecond. Even though you have arrows directing where to go, I found this map to still be a little confusing because there is no obvious path to take, all of the grounds are spaced apart without any logical reasoning so you have to rely on experience which isn't something I like. P22.
  • I quite like the map, but I think it'll be too hard and/or confusing for the public. I was able to figure it out myself in a few minutes until the cheese, but what has to be done after the cheese I couldn't find out. It's a nice map, but I think this won't work out. P22.
  • I really enjoyed this map, but I agree that even though there are arrows on the map to show you the directions it will still be confusing to the public. After you hit the speed token under the cheese to get to the ice, the arrow circled in black here makes you think you are supposed to hit the ice ground above on the way to the spring, maybe place another arrow next to it pointing to the left to show that you're supposed to hit it after you use the top right token on the way to the cheese? And possibly an arrow pointing towards the bottom ice to show where you need to go to get to the hole. I don't like how the map has to use several arrows to show the path, but I'm willing to give it a chance if it works out well with those arrows. P13 after edits.
  • The gameplay after figuring out what to do is fun, maybe a bit too hard, mostly the start. Making it easier would be nice. As said above, that arrow confuses mice, instead of helping them to understand the map. Also, the end, an up-TA on the ice, is so frustrating. P13 after edits.

Submitted maps that are being discussed:
Pratton#0000 - @7605702
Danielmago - @6876118
Suwns#0000 - @7607251
Mquk#0095 - @7404000
Gamle#9340 - @7580000


Dernière modification le 1562700060000
In_return
« Citoyen »
1562705880000
    • In_return#8898
    • Profil
    • Derniers messages
#7344
  0
@7620199
Tdpnice
« Citoyen »
1562730780000
    • Tdpnice#0000
    • Profil
    • Derniers messages
    • Tribu
#7345
  0
@7446505
@7613424
Xxproxx
« Citoyen »
1562747880000
    • Xxproxx#8338
    • Profil
    • Derniers messages
    • Tribu
#7346
  0
@7622208
Xxproxx
« Citoyen »
1562759640000
    • Xxproxx#7299
    • Profil
    • Derniers messages
    • Tribu
#7347
  0
@7540972
@7622045
@7540717
Farhanraiss
« Citoyen »
1562813640000
    • Farhanraiss#0000
    • Profil
    • Derniers messages
    • Tribu
#7348
  0
@7622515

Dernière modification le 1563208560000
Osihrhon
« Citoyen »
1562919300000
    • Osihrhon#0652
    • Profil
    • Derniers messages
#7349
  0
@7622580
@7626383

Dernière modification le 1563699600000
Kokx
« Citoyen »
1562943780000
    • Kokx#0690
    • Profil
    • Derniers messages
    • Tribu
#7350
  0
@7622978
Pratton
« Citoyen »
1562944740000
    • Pratton#0095
    • Profil
    • Derniers messages
    • Tribu
#7351
  1
@3228616 - edited (same as @7605180, but on another code)
@3231613 - edited

Dernière modification le 1563311760000
Eruptia
« Citoyen »
1563018900000
    • Eruptia#6455
    • Profil
    • Derniers messages
    • Tribu
#7352
  0
@7622888 @7447472

Dernière modification le 1563019620000
Erenadoo
« Citoyen »
1563029580000
    • Erenadoo#9526
    • Profil
    • Derniers messages
    • Tribu
#7353
  0
I put it at the bottom of the page

Dernière modification le 1563177780000
Sara
« Citoyen »
1563053280000
    • Sara#1232
    • Profil
    • Derniers messages
#7354
  1
@7623653
Suwns
« Citoyen »
1563134340000
    • Suwns#0000
    • Profil
    • Derniers messages
    • Tribu
#7355
  1
@7602636-Edited
Vuthos
« Citoyen »
1563140580000
    • Vuthos#1396
    • Profil
    • Derniers messages
#7356
  0
@7624060
Erenadoo
« Citoyen »
1563177540000
    • Erenadoo#9526
    • Profil
    • Derniers messages
    • Tribu
#7357
  1
@7624184
@7623466-v2

Dernière modification le 1563177900000
Shalander
« Citoyen »
1563244200000
    • Shalander#0000
    • Profil
    • Derniers messages
    • Tribu
#7358
  2
@3363331 - Edited
@3990800 - Edited
New maps, same code

Dernière modification le 1563989400000
Starlightroses
« Citoyen »
1563378240000
    • Starlightroses#9272
    • Profil
    • Derniers messages
    • Tribu
#7359
  0
@7624411
Danielmago
« Citoyen »
1563418860000
    • Danielmago#0000
    • Profil
    • Derniers messages
    • Tribu
#7360
  2
@4851656
@7300305

Dernière modification le 1563475560000
  • Forums
  • /
  • Transformice
  • /
  • Soumission de cartes
  • /
  • Rotation Officielle - P3 - Bootcamp
« ‹ 368 / 461 › »
© Atelier801 2018

Equipe Conditions Générales d'Utilisation Politique de Confidentialité Contact

Version 1.27