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公式カテゴリー - P3 - ブートキャンプ Official Rotation - P3 - BootcampRotazione Ufficiale - P3 - BootcampRotation Officielle - P3 - BootcampPálya Körforgás - P3 - BootcampRotación Oficial - P3 - BootcampRotação Oficial - P3 - Bootcampالدوران الرسمي - P3 - البوتكامبOficiální rotace P3 map-BootcampOficjalna Rotacja - P3 - BootcampRotația Oficială - P3 - BootcampResmi Rotasyon - P3 - BootcampOfficiële Rotatie - P3 - Bootcamp
Fii
« Citoyen »
1563476160000
    • Fii#2368
    • Profil
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#7361
  0
@7617041
Gsp
« Citoyen »
1563567660000
    • Gsp#1013
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    • Tribu
#7362
  0
@7059075
Mquk
« Consul »
1563662820000
    • Mquk#0095
    • Profil
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    • Tribu
#7363
  2
@7360367
Danut100
« Citoyen »
1563705540000
    • Danut100#0000
    • Profil
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    • Tribu
#7364
  1
@7455513
Godmcb
« Censeur »
1563858120000
    • Godmcb#6577
    • Profil
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#7365
  1
@7598733 edited.
@6911738
In_return
« Citoyen »
1563943560000
    • In_return#8898
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#7366
  0
@7627755
Lebeauturque
« Citoyen »
1564036380000
    • Lebeauturque#0000
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    • Tribu
#7367
  0
@1104154
@6871682

Dernière modification le 1564037220000
Stefan
« Censeur »
1564068000000
    • Stefan#0020
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    • Tribu
#7368
  1
@7399993
Starlightroses
« Citoyen »
1564166520000
    • Starlightroses#9272
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#7369
  1
@7628725
Art
« Citoyen »
1564174980000
    • Art#4776
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#7370
  0
@7381680
Drotik
« Citoyen »
1564304100000
    • Drotik#8972
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#7371
  0
@7629226
Csr
« Citoyen »
1564334580000
    • Csr#9715
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#7372
  1
Csr#9715 - @7628928
Csr#9715 - @7629536
Chlerafs
« Citoyen »
1564479360000
    • Chlerafs#0416
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#7373
  8
@6813700

Dernière modification le 1568375340000
Soricelul_1
« Citoyen »
1564584600000
    • Soricelul_1#0000
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#7374
  1
@7617285
@7615777
Wetobr
« Citoyen »
1564791120000
    • Wetobr#0000
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#7375
  0
@7617895
Fram
« Citoyen »
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    • Fram#4747
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#7376
  0
@5595141
Mapcrew
« Consul »
1565178600000
    • Mapcrew#0020
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#7377
  2
  • Reviews
  • Maps being discussed
CHECKPOINT!

Maps that are now permed:
Gamle#9340 - @7580000 - P13

Reviews:
Mquk#0095 - @7404000
  • Fun map, people seem to have liked it on my tests.
  • I found the starting chain to be quite fun and unique but everything after was quite bland and boring. I wish the creator would have had made a similar treadmill obstacle on top so that the uniqueness of the map can have a consistent theme but that's my personal opinion on the matter. I don't like how once you have the cheese, you literally cannot die on top but I can't think of anything to kill mice with other than defilante coins, which will just ruin the experience all together; I would wish to see the entire top changed because I find the top portion of the map to be most of the flaws here.
  • I also found the starting chain to be interesting on the first few tries but when you get the hang of it, it becomes automatic. Overall I found the obstacles to be boring, the map isn't enjoyable enough.
  • I like the top obstacle, it requires some thinking but it's a nice challenge. The first obstacle has been changed and it seems to be much easier than the previous version. Altogether this is a rather short map, that can be quick to finish once you get the hang of it. I'd be okay with a perm because the players seem to enjoy this version more than the other one.

Pratton#0000 - @7605702
  • I found the obstacles to be quite bland and uninteresting and some of the players in the room I was testing in mentioned this as well. The entire right side is really boring and the obstacle to the cheese is meh.
  • I've tested this map in 5 different rooms across different communities, and not one person (except me) managed to get to the cheese in 6 minutes time. This alone should be enough to not perm this map. The main reason why people don't reach the cheese is because it is unclear how to approach the trampoline in the middle. You have to redo the somewhat precise start over and over again just to figure out the correct angle. Once you figure out how to hit the trampoline the second half of the map is super easy. This map should definitely be balanced out more.

Suwns#0000 - @7607251
  • I really like this. Despite my main preoccupation was if the map was clear or not, people were a little confused at first, but figured it out quite easily. The main probrem actually was that corner over the first trampoline of the chain. Mice kept hitting it again and again. Also, the water after the chain is too wide and that causes the obstacle to be very annoying.
  • I indeed like this but I don't think it is something that I'd feel comfortable with perming right now. I main issue is the chain right after the cheese, which takes you around almost the entirety of the map and you really don't have a clear indication as to where you're supposed to go and what you're supposed to do until you're actually in the middle of doing it. Not a big fan of the left side, I think going up to the cheese is neat but I don't like how you have to use the ice diamond, I think there are betters ways of transitioning into the next obstacle. I also think that the obstacle to the hole is too easy and its nothing we haven't seen before in a lot of sticky ground maps already.
  • This is the kind of map that players find confusing when they first play it but then understand it after their first tries, which is exactly what happened in my tests. Players won't know in which direction the ice ground after the cheese will send them after they try that obstacle for the first time, I like that they can still retry it if they mess up but I agree that there are better ways to transition to the next obstacle. Other than that I like the map, not something that we haven't seen before but it is still enjoyable.

Danielmago - @6876118
  • I really dislike the first obstacle. Tests showed most people die a LOT there, most of them aren't even able to reach the second obstacle. The rest of the map is pretty ok to me, nothing outstanding.
  • I had a handful of people make it past the first obstacle and only two make it past the water + trampoline combo on the left which kind of surprised me. I am fine with the beginning obstacle because it has a high retry rate given that its next to the spawn. I only really dislike the right side, I think the hole is really lazily done but I can see that there wasn't much else for you to do given the current layout, though I would still prefer something else.
  • I found the first obstacle to be enjoyable, and I am fine with all the obstacles except for the cheese/hole one. As mentioned above, it does seem like the right side was lazily done; I'd like seeing something different there. I'd like to see the last obstacle changed into something more original and fun.

Submitted maps that are being discussed:
Tdpnice#0000 - @7446505
Suwns#0000 - @7602636
Danielmago - @7300305
Mquk#0095 - @7360367
Danut100#0000 - @7455513
Godmcb#6577 - @7598733
Navi#9272 - @7628725
Chlerafs#0416 - @6813700
Pratton - @3228616
Pratton - @3231613


Dernière modification le 1565185800000
Lebeauturque
« Citoyen »
1565202540000
    • Lebeauturque#0000
    • Profil
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    • Tribu
#7378
  0
@5645219
@6440697
Pratton
« Citoyen »
1565222820000
    • Pratton#0095
    • Profil
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    • Tribu
#7379
  1
@7631032
@7573154
Kirby
« Citoyen »
1565238780000
    • Kirby#8583
    • Profil
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    • Tribu
#7380
  0
@7350007
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