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Map Editor Q&A
Camsa
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#741
  0
Why is [url=Topic-48023]this[/url] thread titled "p9 submission" if the maps get p1'd?
Katburger
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#742
  0
Camsa a dit :
Why is [url=Topic-48023]this[/url] thread titled "p9 submission" if the maps get p1'd?

Maps that are decent, but not good enough for P9 are made P1. Same goes for all the other submission threads.
Jamiison
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#743
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Anxiousmouse a dit :
If I recall correctly, the color code of the ground has to be more than 6 or 7 digits (sometimes it doesn't work, so try adding more digits) for it to become invisible. It still works as a regular ground, so you can create whatever mechanism you want; though you need to move it by the + or the X and Y coordinates.

Unfortunately this isn't correct. You can't anchor invisible grounds so you have to find a way of doing the mechanism with no anchors.
Garybro
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#744
  0
@2708773 needs a roof as there is a shortcut where you can climb the tramp by the cheese and go straight to the hole.
Metalxmusic
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#745
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May I post it translated in the ES subforum?
Todorovski
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#746
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Amg why did Tibal lock the P8 submission thread?
Aguscp
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#747
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Todorovski a dit :
Amg why did Tibal lock the P8 submission thread?

That thread isn't locked.
Killerlux
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#748
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Topic-77067

It wasn't the real thread.
Enemymule
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#749
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map editor confuses the crap out of me .-.
Jjaakkee
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#750
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Can someone tell me where the link for bootcamp submission maps are, because I can't find it by scrolling down.
Scotter
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#751
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Jjaakkee a dit :
Can someone tell me where the link for bootcamp submission maps are, because I can't find it by scrolling down.

Topic-48030
Leafchan
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#752
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Is there any other way to move the map editor when making a scroll map? Due to my touchpad being glitchy, I'm actually unable to move the map and therefore not being able to complete a scroll map. </3
Mousechris
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#753
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Leafchan a dit :
Is there any other way to move the map editor when making a scroll map? Due to my touchpad being glitchy, I'm actually unable to move the map and therefore not being able to complete a scroll map. &lt;/3

yes :3 and it's simply just more complicated ^-^ before your click "Fullscreen" or log zoom out of the website (not not the game so don't right click in the game area) zoom out untill the right side covers 1600 pixles, then simply make your map, to see where your placing your objects use the holoween background, then when your map is ready switch backgrounds to the one you want and you have a scroll map. Is this understandable or should i explain more?
Sarahsy
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#754
[Modéré par Inconnu_0]
Pemmmmmmmmmm
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#755
[Modéré par Inconnu_0]
Caraeway
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#756
  0
http://imgur.com/a/ywDkv

The "Halloween" background seems shade everything a little darker. Even transparent grounds (#6A7495) outside the map are affected. In order to make up for this, I need to "trick" the colors. Something a little lighter than the standard #6A7495. I've manually adjusted it to #8694C0, but it's not quite there. Does anyone know what it is?
Caraeway
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#757
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I found a better one. It's probably not 100% accurate, but it's the best I can do.

#8592BE
Holomouse
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#758
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This should do when halloween background is used:

#8692BC

It's pretty accurate.
Miceywicey
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#759
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nice map noob
Leafchan
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#760
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Mousechris a dit :
yes :3 and it's simply just more complicated ^-^ before your click "Fullscreen" or log zoom out of the website (not not the game so don't right click in the game area) zoom out untill the right side covers 1600 pixles, then simply make your map, to see where your placing your objects use the holoween background, then when your map is ready switch backgrounds to the one you want and you have a scroll map. Is this understandable or should i explain more?

That's like.. sooo confusing.
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