Rotação Oficial - P7 - Sem Shamanالدوران الرسمي - P7 - بدون شامان 公式カテゴリー - P7 - ノーシャーマン Official Rotation - P7 - No ShamanRotazione Ufficiale - P7 - No SciamanoRotation Officielle - P7 - Sans ChamaneOficjalna Rotacja - P7 - Bez SzamanaPálya Körforgás - P7 - Sámán NélküliRotația Oficială - P7 - Fără șamanResmi Rotasyon - P7 - ŞamansızRotación Oficial - P7 - Sin ChamánOfficiële Rotatie - P7 - Geen Sjamaan |
Tennis « Citoyen » 1506166020000
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@7273852 |
Armani « Citoyen » 1506171060000
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@6968245 |
Bobsponjinha « Citoyen » 1506180180000
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@1177430 |
Elhectordm « Citoyen » 1506184560000
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@7274146 |
Areluissohxx « Citoyen » 1506188880000
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@7228425 |
Virtini « Consul » 1506349380000
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@7210435 |
Smutny_nalesnik « Consul » 1506351180000
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@7275583 |
Kinhusxd « Consul » 1506372480000
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If you want to talk about your map, find your map code and click the link to send me a private message. Se você quiser conversar sobre seu mapa, encontre o código e clique no link para me enviar uma mensagem privada. Left as is: @4017521 - Recessionist - Paths are confusing for most mice. Besides it, newer mice can't really control themselves after hitting lava and it may lead to glitches. @7259666 - Klarry69 - Gameplay lacks in shortcuts or other obstacles in order to make it more enjoyable. @7266685 - Kingdave - The chocolate tunnel is a boring obstacle for mice. It's annoying and frustrating to get stuck there. @7262348 - Tenoteno - It's interesting how you made a simple gameplay for a nightmode map, but it seems it's too automatic. @7269045 - Commandantso - It seems this map is too hard for newer mice. They won't be able to reach cheese. @7259660 - Tucancitto - I feel like it's a bit repetitive and mice will get tired of bouncing by the time this map becomes easier. @7229419 - Bataatiinha - No one was able to reach hole in public test. It seems to be hard because grounds are moving + they are unstable. @4978378 - Clonmati - Gravity becomes an annoying challenge and gameplay lacks in shortcuts. @7228425 - Areluissohxx - Mice who can't walljump will get stuck at the beginning of the map, then other mice will push stone grounds into them and it'll block cheese. This map just doesn't work as expected. @7259204 - Claysen - Newer mice won't be able to complete it. @5705864 - Danielmago - Two mice were able to complete it in public test, so I suppose it's too difficult for the avarage mouse. The concept is fun, though. @7121270 - Yuugiooohhhh - I liked it but it would be too difficult for most mice. There's no chance for mistakes in this map. @5240085 - Noobsones - There are several maps based on ice grounds in P7 rotation. @7270703 - Killyouqu - Most paths are based on walljumping, so it wouldn't be very enjoyable for mice. @7271133 - Eistter - Even though the replay value is low for the ones who played this map before, these kind of maps can be added to rotation. You can try making it better. @7266138 - Neiiii - Gameplay is too short. @7270331 - Jotatavo - It's an okay concept but greedy mice just jump in trampoline instead of helping. I mean, it would be better to reward the ones who are helping. @7266148 - Mckeydown - The concept is great but gameplay is too short. @7271812 - Sirakaba - Walljumping isn't very suitable for P7 @3107602 - Eili - This is too difficult for the avarage mouse in normal rooms. @6876958 - Drescen - I didn't really understand the paths nor the grounds properties. The ice ground in the bottom part of the map has restitution, for instance. @2641489 - Dor - Newer mice will have troubles while hitting the second trampoline ground. Besides it, they won't be able to walljump the stone ground to reach cheese. @7272834 - Garrixfan - Gameplay is a bit repetitive once mice will be bouncing in the trampoline grounds most of the time. @7272384 - Ratarocks - It's too hard for newer mice. @7273472 - Fxhouse @7273519 - Frikasrata - Gameplay is mostly based on walljumping, so it's not very enjoyable. @7273617 - Gdyo - Gameplay is too repetitive. Newer mice won't be able to do seven turn arounds in chocolate grounds. @7273852 - Tennistete - I feel like these maps are more suitable for P17. @6968245 - Wersacho - Basically, mice are required to do the same obstacle three times, so it feels repetitive. @1177430 - Bobsponjinha - It's too hard for newer mice. Besides it, this concept is used in some P9 maps. @7210435 - Virtini @7275583 - Smutny_Nalesnik - I'd rather lead all mice to interact with mechanism. P1'ed: @7222022 - V_Ntage - Newer mice die in the first gap, so it becomes frustrating for them. Besides it, taking trampoline in the left side of the map in order to reach cheese just looks like a troll path. @7193333 - V_21 @7270505 - Johnnytrash - Nightmode was used in a good way. @7270597 - Streetraat @7262349 - Bendittt @7097287 - Pgmsule @7268877 - Simazoooo @7274146 - Elhectordm P7'ed: @7260505 - Tdft - Even though some grounds may be confusing for shamans, I'll set it as P6 because mice may get stuck sometimes. @6228836 - Renaxan - It's not the most usual concept, so I'm willing to give it a chance. @4832315 - Donmickey Ignored: @7274792 - Kbrasska - Posted more than 1 map (#7606) @5614553 - Kbrasska - Posted more than 1 map (#7606) Dernière modification le 1506376620000 |
Mckeydown « Censeur » 1506381600000
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@7278109 Dernière modification le 1506724980000 |
Faaackuuu « Censeur » 1506383340000
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@7275706 |
Streetraat « Citoyen » 1506392100000
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@7273594 |
Recessionist « Citoyen » 1506423600000
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@7276013 Dernière modification le 1506426180000 |
Smutny_nalesnik « Consul » 1506424200000
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Removed Dernière modification le 1506526440000 |
Tucancitto « Citoyen » 1506432900000
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@7259660 - Edited |
Kingdave « Consul » 1506440460000
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@7266685 - Edited |
Kaffezk « Citoyen » 1506449160000
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@5382252 |
Tenoteno « Citoyen » 1506451980000
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@7276272 |
Virtini « Consul » 1506461280000
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@7188880 |