Rotação Oficial - P10 - Survivorالدوران الرسمي - P10 -السورفايفر 公式カテゴリー - P10 - サバイバー Official Rotation - P10 - SurvivorRotazione Ufficiale - P10 - SurvivorRotation Officielle - P10 - SurvivorOficjalna Rotacja - P10 - SurvivorPálya Körforgás - P10 - TúlélőRotația Oficială - P10 - SurvivorRotación Oficial - P10 - SurvivorResmi Rotasyon - P10 - SurvivorOfficiële Rotatie - P10 - Survivor |
Firelord231 « Citoyen » 1476876060000
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@6900549 |
Shobonvip « Citoyen » 1476942660000
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@6900674 |
Mapcrew « Consul » 1476963720000
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Left as is: @6871271 - Toucanu - The map doesn´t offer anything special making it different to other maps already in rotation. Also the cloud ground isn´t needed, it only limits the shaman without adding something to the map. @6890636 - Nellso - Gameplay too similar to maps already in rotation. @6894156 - Nellso - There are too many grounds for the mice, there is always a ground to catch the mice if they get shot off the spawn. The long sides encourage mice to hide, making it hard for the shaman to kill. @6894562 - Nellso - Mice getting up to the shaman spawn will be hard to kill, since the only way to survive there is to hug the shaman. Mice also have too much mobility, it will be a pain to keep the mice down. @6890838 - Agroand - Play more survivor and get a feeling for what makes a good survivor map. Your map is similar to a map already in rotation, the angled grounds make it really easy for the mice to survive. Please don´t use backgrounds for survivor maps. @6891125 - Andrelionte - It will be impossible for the shaman to kill anyone at the start, either mice going to hug the shaman or the corner right at the their spawn. @6891135 - Andrelionte - It will be really easy for the shaman to keep the mice down, anyone trying to climb the middle can easily be killed. With the small spawn platform the shaman will have an easy game to kill everyone. @6891150 - Andrelionte - Cages like that mostly don´t work good in survivor. At the beginning there will be a lot of headsurf, after that it will be easy for mice to spawn hug the cannons. @6448615 - Suprodo - The map is surely original, but it doesn´t work for survivor. Mice can camp in the ice circles and be really hard to kill. The long different grounds will make it even harder for the shaman. @6341520 - Suprodo - Mice can easily hide at the right corner of their spawn ground, it´s impossible for the shaman to aim there. Even after the despawn mice can hide there and wait until the shaman moves to get up and hug. @6452509 - Suprodo - The narrow middle at the spawn doesn´t really bring a good gameplay, mice camping on the angled ice at the bottom will be impossible to kill, because they will get sent flying when the shaman shoots at them. @6891675 - Antivira - Even with the tramps it will be hard for the shaman to kill mice at the bottom. The tramp in the middle is also not really helpful for the shaman, it will rather help mice to get back up again. Overall the map doesn´t offer anything making it different to other maps already in rotation. @6891661 - Antivira - Also here the tramps are too hard to use to give the shaman an advantage, except the tramps it looks like maps already in rotation. @6890810 - Antivira - The map won´t play good like this, except the angled cloud grounds it doesn´t offer anything new for survivor and the angled cloud grounds will most likely create problems instead of adding something good to the map. @6891722 - Imortaliss - Before the despawn most of the left side won´t be used at all, which is kinda disturbing. The ice square in the middle gives mice a good to hide from the shaman, also the side bottom grounds will catch mice getting shot down, so they can easily get back to the middle. @6891744 - Imortaliss - The ramp with the tramp beside it gives mice a really easy wa to get up again if the shaman isn´t careful. Other than that the map doesn´t really offer anything making it interesting. @6891787 - Boooolltyy - Wrong mapcode or wrong category. @6891862 - Fuzzyfirsdog - Gameplay is just like other maps already in rotation. @6888762 - Itielmariano - The big water grounds give mice an really easy way to survive. It will be a pain for the shaman to kill mice camping in the water. @6892062 - Tonycoolnees - Gameplay too similar to maps already in rotation. @6892443 - Ammarprob - The map is original and has a kinda nice design, but the gameplay isn´t good. Mice can´t stand somewhere without sliding off due to the ice, so they have to pay attention all the time. Also it´s possible for mice to get up on the shaman cage. Please use cloud grounds if a ground doesn´t collide with mice. @6892617 - Adaduatikuss - Play more survivor and get a feeling for what makes a good survivor map. Your map has some problems making it not fitting for survivor, for example the wind with the ice will kill everyone who doesn´t pay attention for a moment, even the shaman. All the different grounds will be hard to clear, the water also gives mice too many possibilities to survive. Also please don´t use backgrounds for survivor maps. @6893010 - Krato - It will be really easy for the shaman to keep mice at the spawn, anyone trying to walljump up can be easily killed. A good shaman will be able to clear the map without letting the mice spread. @6704815 - Krato - The design is nice, but the gameplay won´t be good with the wood squares, also the gameplay will be similar to other maps already in rotation. @6749884 - Krato - Please add a warning for the despawn. After the despawn the gameplay will be chaotic with all the different small grounds, it will be hard for the mice to predict where the cannon will go and also make it harder for the shaman to aim properly. @6893102 - Martinweb - It will be hard for the shaman to aim the mice properly, because he is forced to shoot all the way down. Even if the shaman manages to shoot mice down of the middle, they can simply climb up again. @6893116 - Martinweb - There are too many different grounds, which makes the gameplay chaotic. It will be hard for mice to predict where the cannons will go and hard for the shaman to aim properly. Also the edge on the right side isn´t needed. @6893135 - Martinweb - With the big watergrounds mice have too much mobility, making it really hard for the shaman to aim them. Also the map seems to be really similar to a map already in rotation. @6892569 - Urangnya - It will be a pain for the shaman to clear the map, mice can easily hide behind the big qood squares or change the sides if they like to. @6893806 - Casemeow - Gameplay too similar to maps already in rotation. @6878082 - Casemeow - It will still be hard for the shaman to kill mice on the different levels, once someone get up it will be hard to get them down again and shoot them off the bottom again aswell. Also the roof shouldn´t be invisible. @4267243 - Soulpatch - The top of the mice spawn doesn´t give mice enough space to dodge cannons properly, however they can easily walljump at the sides or try to run up the angled ground, making it a pain for the shaman to aim mice properly. Once they managed to get to the left side it will be really hard for the shaman to kill them there. @6716942 - Zealmice - The idea with the cheese in the water is nice, but it will be too easy for the shaman to keep mice at their spawn, since anyone going in the water can be easily shot down like that. The other parts of the map don´t really bring anything new to survivor. @6582859 - Zealmice - Once mice manage to get up on the angled grounds it will be a pain to kill them, before that most mice will die by headsurf at their spawn. @6892913 - Obsyt - The water doesn´t play good, most of the mice getting to the bottom of the map can be easily killed. Else the map doesn´t offer anything special for survivor. @6896767 - Vizilabdas - Play more survivor and get a feeling for what makes a good survivor map. Your map is simply a ice copy of a map already in rotation. @6896792 - Vizilabdas - Play more survivor and get a feeling for what makes a good survivor map. Your map has a lot problems making it not good for survivor, for example there are edges where mice can hide, they can fly around with the lava and the tramps. The lava can be used by the shaman aswell to create hyper speed cannons, messing up the whole map. @6888886 - Quinzinhojr - Except the wind the map doesn´t offer anything making it different to other maps already in rotation. @6888868 - Quinzinhojr - Don´t use chocolate in survivor, it makes mice stick to the ground so cannons can´t shoot them off. @6897689 - Anjinglucupu - Play more survivor and get a feeling for what makes a good survivor map. Even with the tramps it will be easy for the mice to survive, because the grounds are to big, they can just let the cannons hit them without dying. @6894355 - Aziiatica - All the different grounds will be a pain to clear for the shaman. Mice getting on the ramp on the right side will be hard to kill. @6898431 - Aziiatica - Mice can easily hide in the water and be hard to kill there because it gives them a lot mobility. Else the map doesn´t really offer anything new for survivor. @6503476 - Okpatinhos - All the small grounds will create a chaotic gameplay, it will be hard for the mice to predict where a cannon will go and hard for the shaman to aim properly and clear all the grounds. @6474076 - Okpatinhos - The map is really original, but it won´t play good in survivor. The tramps are quite strong, creating chaotic cannons sometimes making it dangerous for the shaman to use them. Also cannons can get stuck on the bottom ground, making it hard to kill mice there. @6344568 - Okpatinhos - The shaman can´t shoot mice at their spawn without moving, which is annoying. The narrow angled grounds also won´t play good. Especially on the bottom part it will be hard to kill mice, because it´s impossible to shoot properly there. @6899730 - Tioeter - Even though the map looks really nice the gameplay is too similar to maps already in rotation. Also it will be hard to survive for mice after the despawn. @6581215 - Tioeter - The ramp on the left side of the mice spawn will be a pain for the shaman, because it´s hard to aim mice camping on it properly. Else the map doesn´t really offer anything special making it different to other maps already in rotation. @6580104 - Tioeter - Gameplay too similar to maps already in rotation. @6900549 - Firelord231 - Play more survivor and get a feeling for what makes a good survivor map. Your map has some problems making it not good for survivor, for example the small tramp grounds are hard to use for the shaman and create random cannons, making it hard for mice to predict where the cannons will go. Also the cloud grounds on the sides are not really helpful, they are most likely an easy way for mice to get up. @6900674 - Shobonvip - Dynamic grounds are mostly a bad ice for survivor, they can be deleted with skills, so the shaman can kill the whole room with just one action. Will be discussed: @6891734 - Imortaliss - I was afraid it will be too hard to kill on the circles, but the tests seemed really fine. @6863616 - Aziiatica - I think it plays really good now, though it seemed to be a bit hard for the shaman to kill. Ignored: @6894048 - Matheusferei - Blacklisted @6894069 - Matheusferei - Blacklisted Dernière modification le 1476971700000 |
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@2970640 |
Grimmaro « Consul » 1476974880000
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@6686020 @6901661 @6452509 Dernière modification le 1476986940000 |
Okpatinhos « Citoyen » 1476976920000
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@6474076 |
Quinckas « Citoyen » 1476989280000
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@6888868 @6888886 @6883670 |
Imortaliss « Citoyen » 1477003680000
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@6900684 @6902117 @6902135 |
Kratos « Citoyen » 1477007280000
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@6749884 edited Like this? @6893010 edited @6704815 edited |
Okpatinhos « Citoyen » 1477017840000
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@6344568 |
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@6716942 @6582859 @6906702 ( need up cannon skill but i dont know how to make it) Dernière modification le 1477397640000 |
Antivira « Citoyen » 1477051260000
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@6902440 |
Veredar « Citoyen » 1477068720000
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@4810372 |
Andoniloc « Citoyen » 1477074900000
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@6902926 Dernière modification le 1477075020000 |
Apollopolo « Censeur » 1477091880000
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@6888955 @6820505 @6819700 |
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@6903390 @6903418 @6903426 Dernière modification le 1477102740000 |
Shalander « Citoyen » 1477101240000
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@3927857 |
Marcos « Citoyen » 1477143660000
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@6903932 |
Mousemuse « Citoyen » 1477151340000
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@6904092 |
Movablegirl « Citoyen » 1477152300000
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@6762859 |