Rotação Oficial - P10 - Survivorالدوران الرسمي - P10 -السورفايفر 公式カテゴリー - P10 - サバイバー Official Rotation - P10 - SurvivorRotazione Ufficiale - P10 - SurvivorRotation Officielle - P10 - SurvivorOficjalna Rotacja - P10 - SurvivorPálya Körforgás - P10 - TúlélőRotația Oficială - P10 - SurvivorRotación Oficial - P10 - SurvivorResmi Rotasyon - P10 - SurvivorOfficiële Rotatie - P10 - Survivor |
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@6727921 @6793770 Dernière modification le 1477664760000 |
Grimmaro « Consul » 1477625160000
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@6686020 edited @6901661 edited |
Frizzy « Citoyen » 1477640880000
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@6910531 |
Okpatinhos « Citoyen » 1477718880000
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@6472045 @6911804 Dernière modification le 1477721880000 |
Jennyqq « Citoyen » 1477761420000
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@6912638 |
Longlongtail « Citoyen » 1477783740000
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@5310522 There's a cool trick using the side platforms |
Zzzzzzzzzzzzzzzzzzz « Citoyen » 1477841340000
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@4697480 @4584863 |
Papelio « Consul » 1477844100000
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@6914318 @6914983 Dernière modification le 1477864980000 |
Kratos « Citoyen » 1477845420000
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@6749884 - editado @6893010 - editado @6704815 - editado |
Zzzzzzzzzzzzzzzzzzz « Citoyen » 1477859100000
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@4726013 |
Aziiatica « Citoyen » 1477869600000
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@6913060 |
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@6716942 |
Bobrenochek « Citoyen » 1477984380000
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@6916545 @6916551 The difference in the map just by touching objects. The same mice can be put in the top and bottom. (P.S.: Sorry for clumsy English. Used translator) |
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@4069406 |
Mapcrew « Consul » 1478002740000
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Left as is: @6791383 - Antivira - Gameplay too similar to maps already in rotation. @6845564 - Antivira - With a smart use of the tramp it will be hard to survive for mice. If someone manages to get up on the reactangle square it will be a pain to kill them. @6907854 - Krzysztof90 - The tramps are way too strong, with a good shot the shaman can make the cannons bounce a few times so they get too fast to dodge. Also the cheese on the top platforms isn´t good, becuase mice don´t have a way to avoid it. The falling cloud ground at the beginning isn´t needed aswell. @6907879 - Krzysztof90 - The small wood ground at the mice spawn creates a corner making mice fl when they get hit by cannons, which is disturbing the gameplay. Also the shaman spawn isn´t good, the shaman can fall off way too easy. The small grounds and the wooden square are annoying to play on. @6907891 - Krzysztof90 - Mice can easily hide in the cloud grounds, so the shaman can´t shoot them with cannons there. The cheese everywhere also doesn´t make the map interesting. @6907931 - Nellso - It will be hard for the shaman to kill mice camping on the angled ground at the mice spawn, nobody will go to the right side of the map at all, because it´s just easier to survive on the left. If someone manages to get up it will be even harder to get them off there again. @6907943 - Nellso - The map doesn´t offer anything making it different to other maps already in rotation. @6888886 - Quinzinhojr - The mice spawn doesn´t really offer good possibilities to survive for mice, also I don´t think the top with the water will play good. @6294363 - Boonnys - With a good shot the shaman can let the cannon bounce against both tramps (or with the use of portals) creating high speed cannons. Also please turn collision off if you use tramps as decoration. @6908246 - Lezbez - The map doesn´t offer anything making it different to other maps already in rotation. @5200505 - Elhectordm - Mice can camp on the wood square and be really hard to kill, if the shaman shoots them off there, they most likely won´t die and just go back up. @5184422 - Elhectordm - The angled grounds will make it really annoying for the shaman to kill anyone. Mice can camp on the angled grounds makig it really hard for the shaman to aim them there. @6908615 - Jackparkings - Please play more survivor and get a feeling for what makes a good survivor map. Your map has a few problems making it not fitting for survivor, for example it will be really hard for the shaman to kill mice on the ice grounds in the middle or on the cage. Also the mice can use the tramps to jump up, leaving the shaman with little chances to kill them. Please don´t use backgrounds in survivor maps. @6908441 - Imortaliss - I don´t know what to say to this map at all, I tested it in public and it seemed too easy to survive. If you cloud make it a bit harder to survive somehow it should play good. @6908792 - Imortaliss - The despawn is too slow to change the gameplay of the map at all, the last despawn happens after the round ended already. The angled ice grounds will be an easy way for mice to survive, especially with the stone grounds behind them as safety net. @6908802 - Imortaliss - Mice which didn´t move from the spawn were really easy to kill and it seemed to be annoying for the shaman to kill mice on the grounds above the water. @6908934 - Tomito10 - Gameplay too similar to maps already in rotation. @6727921 - Mquk - Once the mice spread out it will be a pain for the shaman to clear all the different grounds, especially because the limited movements with the cage. Also mice can get on top of the cage and be safe there. @6793770 - Mquk - The shaman has no way to aim the upper platform without building something to stand on because they will fall off. Mice can just climb the choco of the cage making it really annoying for the shaman to kill them there. @6686020 - Suprodo - Except the cob webs the map doesn´t offer anything special. The cob webs don´t do anything good for the map like this, they are mostly ways for mice to hide. @6901661 - Suprodo - Gameplay too similar to maps already in rotation. @6910531 - Xxsanzxx - The map doesn´t offer anything making it different to other maps already in rotation. @6472045 - Okpatinhos - Mice on the upper platforms will be a real pain to kill because they can freely move around there with the water. No matter how you shoot them there they won´t die. @6911804 - Okpatinhos - The narrow space at the bottom grounds won´t play good, mice can jump on the middle grounds again there. Anyone going too far on the angled bottom will be easy to kill. @6912638 - Jennyqq - The water ground will be a pain for the shaman because mice get a lot mobility and places to hide. The cheese at the bottom doesn´t really make it better. @5310522 - Longlongtail - The trick shot is nice, but it´s a pain to kill mice on the angled sides. Mice can just stay in the middle, when the shaman shoots them against the angled sides they won´t die at all but can simply jump back to the middle. @4697480 - Zzzzzzzzzzzzzzzzzzz - The thin waterground won´t be good for anyone, if the shaman lags or only moves a bit he will fall off, so it´s not good to put the spawn there. Noobs will die trying to climb the water while it will be annoying for the shaman to kill good players which know how to climb water. @4584863 - Zzzzzzzzzzzzzzzzzzz - Please don´t use scrolling in survivor, it makes it really weird to play on. Also avoid using many 45 degree squares, mice are really hard to kill on them. Like this there are a few places on the map where mice are practically safe. @6914318 - Papelio - Gameplay too similar to other maps already in rotation. @6914983 - Papelio - Same as above. @6749884 - Krato - It will be impossible for the shaman to kill anyone at the mice spawn without moving, because mice get pushed against the angled ground giving them a huge advantage instead of killing them. Even if the shaman moves there are other angled grounds to catch the mice up and make it too hard for the shaman to kill anyone. @6893010 - Krato - The design of the map is really nice, especially the top part, but the angled grounds on the top will make it rather easy for mice to survive. Also the bottom part is too easy to survive because it´s easy to get on the middle platforms once you fell down. @6704815 - Krato - While it will be hard to survive at the bottom part, anyone on the left side will die easy with the angled ground, it will be really hard to get mice off the upper part because the angled ground. @4726013 - Zzzzzzzzzzzzzzzzzzz - The map won´t play good with the thin water and the small grounds. @6913060 - Aziiatica - The small spawn grounds don´t give mice a good way to survive, also a lot mice will try to go to the shaman spawn and either die fast or hug the shaman then. @6716942 - Zealmice - The map won´t play good with the different ground properties, also there is always a ground to catch mice if they get shot off, making it hard to kill for the shaman. @6916545 - Bobrenochek - The map won´t play good like this, the grounds are really big making it easy for mice to survive or hide. Mice trying to walljump are easy to kill while that. Also the map doesn´t offer anything new for survivor. @6916551 - Bobrenochek - Same as above. @4069406 - Zlogg - It will be hard for the shaman to clear the mice spawn with the angled sides, from the spawn he can´t shoot good there and if he moves to the sides the mice will camp on the angled grounds. Will be discussed: None Ignored: None Dernière modification le 1478010180000 |
Papelio « Consul » 1478015820000
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@6916942 |
Kratos « Citoyen » 1478019900000
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@6749884 edited @6893010 edited @6704815 edited |
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@6917084 @6917077 @6917098 |
Manhososs « Citoyen » 1478024220000
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@6917132 sou survivor queria um map meu pra todos jogar bgd s2 |