Rotação Oficial - P10 - Survivorالدوران الرسمي - P10 -السورفايفر 公式カテゴリー - P10 - サバイバー Official Rotation - P10 - SurvivorRotazione Ufficiale - P10 - SurvivorRotation Officielle - P10 - SurvivorOficjalna Rotacja - P10 - SurvivorPálya Körforgás - P10 - TúlélőRotația Oficială - P10 - SurvivorRotación Oficial - P10 - SurvivorResmi Rotasyon - P10 - SurvivorOfficiële Rotatie - P10 - Survivor |
Gstntata « Citoyen » 1478430660000
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@6661935 @6675518 Dernière modification le 1478691240000 |
Lebeauturque « Citoyen » 1478455200000
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@3563563 |
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@6924488 |
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@6920793 |
Aziiatica « Citoyen » 1478481540000
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@6923080 |
Bobrenochek « Citoyen » 1478511900000
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@6924977 @6924978 |
Artyomf « Citoyen » 1478512800000
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@6924981 |
Anjiloo « Citoyen » 1478543580000
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@6925398 |
Eduzko « Citoyen » 1478571060000
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@6925826 |
Frejkuon « Citoyen » 1478612880000
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@6907931 |
Frejkuon « Citoyen » 1478612880000
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Oh sorry its @6920511 |
Cheesygames « Citoyen » 1478780580000
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@6892443 |
Mapcrew « Consul » 1478783340000
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Left as is: @6916942 - Papelio - Don´t let the shaman spawn under the mice, it makes it very difficult to kill mice. Before the despawn the angled grounds give mice an easy way to survive, after the despawn the shaman will get hugged a lot since there is not much space to move. @6749884 - Krato - It´s not good to let the shaman spawn on one of the circles, a little movement makes the shaman fall off already, especially new players may die from that. Also the circles won´t play good like this, it rather gives mice an easy way to survive. @6704815 - Krato - The map won´t play good with the random water grounds, the small gaps on top and the big bottom ground. Mice have too many possibilities to survive there. A small cannonjump is enough to get to another ground already, making it really hard for the shaman. @6917084 - Tohpy - Don´t use big water grounds like that in survivor, it´s a pain for the shaman to kill mice with it and doesn´t create a good gameplay. @6917077 - Tohpy - Mice don´t have anywhere to go to from their spawn, if the shaman shoots from the right only most will die easily not being able to spread out. Overall the map doesn´t offer much possibilities for the shaman and the mice. @6917098 - Tohpy - Once mice get up it will be really ahrd for the shaman to get them down again because the water, it always catches the mice when they get shot off. While that the bottom part is quite hard to survive. @6917132 - Manhososs - It looks nice at first glance, but it will be too hard to survive on the map. Especially if the shaman goes to the top of the mice spawn it will be easy to kill everyone. @5989059 - Nicoarrue - It´s annoying for the shaman if the mice can walljump freely, the little gaps at the sides are quite small, making it easy to survive for mice. @5989055 - Nicoarrue - It looks like a worse mirrored copy of a map already in rotation. @6908246 - Lezbez - It will be easy for the shaman to kill everyone with a smart use of the tramps, because it´s possible to shoot cannons exactly in head height. When mice manage to get on the top left ground it will be hard to kill them because the angle. @6917490 - Kractirs - There is mostly no space to survive at the mice spawn, because the grounds are too thin and the ice limits the mice a lot. A good shaman will me able to kill everyone easily without mice being able to spread. @6907854 - Krzysztof90 - Only moving the cheese didn´t make the map better at all. It´s still easy to kill with the tramps. @6918214 - Krzysztof90 - The concept is original, but it won´t work good in survivor. Mice only can walljump from their spawn, making it easy for the shaman to keep them down. When they get up everything is cramped and thin, with a meep the shaman can easily get everyone down again. On the bottom there aren´t many chances to survive either with the death tokens and the ice grounds. @6918235 - Krzysztof90 - It would be better to move the mice spawn on the bottom, instead of letting them spawn on that small iceblock. The cheese in the water makes the water pretty useless for mice, everyone going in there will end up with cheese. @6716942 - Zealmice - The cheese at the top seems a bit unnecessary, since it will be hard for mice to touch it. The bottom ground with the cloud keeping the cannons high won´t play good either, especially with the water over it, it will be really easy for mice to get back up. @6919108 - Nellso - It will be a pain for the shaman to clear the mice spawn only, such 45 degree squares give mice mostly an easy way to survive. The angled sides of the bottom part also rather make it annoying for the shaman to aim mice properly. @6919115 - Nellso - It will probably be quite easy for mice to survive, because there are few different grounds and always a ground to catch them if they get shot off. Also the map plays quite similar to other maps already in rotation. @6926747 - Nellso - It´s really easy for mice to survive like this, because they always can climb back up when they get shot down. Also the gameplay feels quite similar to other maps already in rotation. @6919126 - Zlogg - The map looks good, but it was too easy to survive when i tested it. Shaman struggled especially with the angled ground. It would be good if you can find a way to make the map easier without changing too much. @6915641 - Imortaliss - The map looks really nice, but with the water it will be too easy to survive. Also the cheese seems a bit unneeded, because mice won´t go there at all. @6916903 - Imortaliss - Except the tramps the map doesn´t really offer something new for survivor. Also it might be quite easy for the shaman to kill everyone with the help of the tramps. @6919866 - Ronanresende - Don´t put the spawns in water, people with lag just fall through it. Also the map ies really hard for the shaman, mice will be really hard to aim with all the things on the map. @6874680 - Natsmiro - Play more survivor and get a feeling for what makes a good survivor map. The tramps are too strong, it will be easy for the shaman to kill everyone with them. Also please don´t use backgrounds for survivor. @6920134 - Pudimcb - Gameplay too similar to maps already in rotation. @6157897 - Pgmsule - It will be hard for the shaman to kill anyone from the spawn, because the middle ground block a lot cannons. When the shaman moves to the side, mice will have an easy game to climb up the middle part. Overall the map doesn´t really offer anything making it interesting for survivor. @6162023 - Pgmsule - Gameplay too similar to maps already in rotation. @6803444 - Clackprooo - The map looks like a worse copy of a map already in rotation. @6922500 - Cimentooo - Please use a background colored rectangle in the ground if the ground doesn´t collide with objects. The bottom part is quite cramped with the other grounds right above it. When someone makes it up to the top they will be impossible to kill because the edges. @6922181 - Biljkw - Gameplay too similar to maps already in rotation. @6922192 - Biljkw - Map too similar to a map already in rotation. @6737359 - Quinzinhojr - Don´t let the shaman spawn on ice, he will have to keep moving all the time to not fall off. I suggest to make the top ice ground to wood and the bottom wood ground to ice. The map seems a bit boring but it could work good for survivor. @6809385 - Quinzinhojr - The top part looks original, but with the big bottom ground and the side grounds catching mice up if they get shot down of the top, it will be hard to kill everyone as shaman. @6805728 - Quinzinhojr - The map looks nice, but it will be hard for the shaman to kill mice on the map because everyone getting shot down can easily climb up again without risking too much. @6727921 - Mquk - Even though it´s better now with the edits, the map doesn´t really offer anything except the creative shaman cage. Keep the shaman cage and try to change the other grounds to make the map more interesting. @6793770 - Mquk - The edits didn´t really help the map, mice will be still hard to get off the shaman cage once they went there. Also on the left side there are a few places which are really hard for the shaman to aim from the cage. @6661935 - Gstntata - The mice spawn doesn´t offer a good way for mice to survive, everyone trying to get to the right side of the map at the beginning can be easily killed by the shaman. A good shaman will be able to clear the map fast without letting the mice spread. @6675518 - Gstntata - The design is nice, but the grounds are too small for mice to survive properly. It will be easy for the shaman to keep the mice down and kill them there. @3563563 - Lebeauturque - The P11 submission is closed right now (assuming this was meant to be P11). Please don´t submit your P11 maps in other categories, but wait until the P11 submission open again. @6924488 - Shadebluhart - Mice won´t be able to survive at the spawn with the angled ice on the sides. When someone manages to get up on the ice it will be a pain to get them down there again, beside that the big bottom part always catches them up again. @6920793 - Nextprysy - Gameplay too similar to maps already in rotation. @6923080 - Aziiatica - It will be easy for mice to survive at the bottom of the map, they can change fast between the angled and the bottom ground, making it hard for the shaman to aim them properly. Also the map doesn´t really offer anything new for survivor. @6924977 - Bobrenochek - It will be a pain for the shaman to kill mice, because they always can climb up again if they get shot down and there is always a ground to catch them. Also it will be hard to aim properly because the grounds are in the way of the cannons. @6924978 - Bobrenochek - The map doesn´t offer anything making it interesting for survivor. @6924981 - Artyomf - Play more survivor and get a feeling for what makes a good survivor map. The thin grounds won´t play good and because mice always can climb up again it will be hard for the shaman to kill. Also the small gaps between the grounds don´t play good, mice between the grounds don´t have space to dodge cannons at all. @6925398 - Anjiloo - The map won´t have a good gameplay like this. Mice can easily camp at the back of their spawn, when they get up the shaman can´t shoot them there without moving. If someone manages to get to the middle they are save because the edges. @6925826 - Edu_Tu_Papi - Play more survivor and get a feeling for what makes a good survivor map. Nobody will die on your map because the edges and the extremly limited options of the shaman in his cage. @6907931 - Frejkuon - The design is nice, but the gameplay is quite similar to maps already in rotation. @6920511 - Frejkuon - Play more survivor and get a feeling for what makes a good survivor map. There is going on way too much on your map with all the grounds and clouds and water. There are several places where the mice are hard or impossible to kill because the shaman can´t shoot there. @6892443 - Cheesygames - The small edits didn´t really make the map better. The gameplay won´t be good like this and similar to a map already in rotation. Will be discussed: @6893010 - Krato - It might be too easy to survive, but it played really good. I will see what the others think. @6908441 - Imortaliss - It might be still easy to survive, but it plays good. Ignored: None Dernière modification le 1478793120000 |
Quinckas « Citoyen » 1478799120000
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@6737359 edit @6828888 Dernière modification le 1478884980000 |
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@6727921 edit @6793770 @6734756 Dernière modification le 1478805540000 |
Kratos « Citoyen » 1478814480000
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@6749884 edited @6704815 edited @6704816 |
Imortaliss « Citoyen » 1478847120000
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@6926111 @6926985 @6927007 |
Drotik « Citoyen » 1478848620000
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@6927908 |
Veldorama « Citoyen » 1478849400000
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@6892443 |
Nellso « Citoyen » 1478854080000
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@6921721 @6928672 @6926841 |