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公式カテゴリー - P3 - ブートキャンプ Official Rotation - P3 - BootcampRotazione Ufficiale - P3 - BootcampRotation Officielle - P3 - BootcampPálya Körforgás - P3 - BootcampRotación Oficial - P3 - BootcampRotação Oficial - P3 - Bootcampالدوران الرسمي - P3 - البوتكامبOficiální rotace P3 map-BootcampOficjalna Rotacja - P3 - BootcampRotația Oficială - P3 - BootcampResmi Rotasyon - P3 - BootcampOfficiële Rotatie - P3 - Bootcamp
Apelidunsete
« Citoyen »
1592184600000
    • Apelidunsete#0000
    • Profil
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    • Tribu
#7881
  0
@6853673
Xaxadoooooo
« Citoyen »
1592240220000
    • Xaxadoooooo#0000
    • Profil
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    • Tribu
#7882
  0
@7739447

Dernière modification le 1592879520000
Kyubee
« Citoyen »
1592270280000
    • Kyubee#2737
    • Profil
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#7883
  0
@7740185
Apollopolo
« Censeur »
1592359680000
    • Apollopolo#0000
    • Profil
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    • Tribu
#7884
  0
@7730893
Refused
« Censeur »
1592445420000
    • Refused#0095
    • Profil
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#7885
  0
@7691599
Mapcrew
« Consul »
1592598900000
    • Mapcrew#0020
    • Profil
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    • Tribu
#7886
  1
  • Reviews
  • Maps being discussed
CHECKPOINT!

Maps that are now permed:
None.

Reviews:
Drotik#8972 - @7667199
  • All that was added to this map was a checkpoint on the upper left, ignoring the other forms of criticism received that still make this map just as bad as it was before. P22 x3
  • First obstacle is still too precise and I think it would be cool to place the hole in the middle of the map (next to the trampoline triangle), because now there is a lot of walking after you complete cheese part. P22
  • I don't think the hole position should be changed to make it easier because then the map because extremely easy after getting the checkpoint. The checkpoint is one of the edits we asked for but the trampoline ground in the middle also needed a complete change or the necessary edits to make it better. Right now, the trampoline ground is based on luck than actual skill which makes it quite tedious to play on. P22.
  • I agree that the diagonal trampoline ground is purely luck based which can cause players frustration early on in the map. Players then have to use the same obstacle to get back to the hole with the cheese. If the player dies at this stage, this means they now must repeat the second half of the map again. The overall map is tiresome and is too precise to be completed for a 6 minute round and don’t think it’s suitable to put into bootcamp rotation at this time. P22.

Alarobzein#0000 - @7718163
  • This concept is interesting but it is not really well used here. I am not really a fan of the position of the obstacles here, as they limit what could be done. I like the first and cheese obstacle the most, as the others feel repetitive one after another. This repetition could be avoided by using the other side of the grounds maybe. P22 for now.
  • I think repetition is a good criticism for this map as I felt like I was doing the same obstacle over and over again. I think the concept is neat and should be furthered explored but it should be more creatively done rather than copy and pasted in different areas of the map. P22
  • I didn't like the start because it gets very easy once you get the hang of it and the rest feels very repetitive, but I found the far right obstacle to be nice. Try adding more variation to the other obstacles so that it does not feel like you're doing the same movement for every part. P22
  • The map is very repetitive because it uses the same obstacles however they're still used in different ways which is pretty interesting. There's a lot of edits that can be made to create a better version of this map. Right now, there seems to be a lot of unnecessary use of death tokens, such as the ones the right of the mice spawn and below the mice spawn. These death tokens can be used elsewhere to make the map less forgiving because as of right now, the map is very easy to complete with only one real challenge that will cause death. For now I'm leaning towards a P22 but I can see this map being in rotation with the necessary edits applied.
  • I really enjoy this map, however I agree that some edits need to be made. The skull tokens at the spawn point and below the spawn are not needed as they do not make the map any harder as they can be easily bypassed. I would suggest there be another obstacle between the start and first sticky ground as the first hard obstacle is at the top with the skull tokens. The top left is rather repetitive and forgiving as the wooden ground below stops the player from falling to their death. To make this section of the map harder, I would suggest to put skull tokens along the wooden ground to make this obstacle less forgiving. The ending of the map could also be made harder as the player is able to grab the vertical wooden ground without touching the chocolate ground below. Overall, I think the map has potential, however at this moment in time some of the obstacles are too easy and repetitive and need to be edited. P22 for the time being.

Submitted maps that are being discussed:
Mckeydown#0000 - @7740797
Fram#4747 - @6781897
Godmcb#6577 - @6731890
Xaxadoooooo#0000 - @7739447


Dernière modification le 1592611860000
Curiousityy
« Citoyen »
1592635560000
    • Curiousityy#0000
    • Profil
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#7887
  0
@7742335
@7744774

Dernière modification le 1593143220000
Zaurye
« Citoyen »
1592645280000
    • Zaurye#0000
    • Profil
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#7888
  0
@7737674
Pratton
« Citoyen »
1592704080000
    • Pratton#0095
    • Profil
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    • Tribu
#7890
  1
@7000033 fixed
@6999006

Dernière modification le 1592873520000
Doekis
« Citoyen »
1592706540000
    • Doekis#3362
    • Profil
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#7891
  0
@7748976

Dernière modification le 1594417980000
Erenadoo
« Citoyen »
1592738760000
    • Erenadoo#9526
    • Profil
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#7892
  0
@7741339
Jeackemre
« Citoyen »
1592760540000
    • Jeackemre#0000
    • Profil
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#7893
  1
@6295753
Mckeydown
« Censeur »
1592772240000
    • Mckeydown#0000
    • Profil
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    • Tribu
#7894
  0
@7745480
@7512785

Dernière modification le 1593351180000
Tikusmedan
« Citoyen »
1592828520000
    • Tikusmedan#0000
    • Profil
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#7895
  0
@7742369
Xaxadoooooo
« Citoyen »
1592879520000
    • Xaxadoooooo#0000
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    • Tribu
#7896
  0
@539200
@534630

Dernière modification le 1592939160000
Lanadelrey
« Censeur »
1592919360000
    • Lanadelrey#4862
    • Profil
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#7897
  0
@7741483
Felps
« Citoyen »
1592939160000
    • Felps#0537
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#7898
  0
@6508555
Portwave
« Citoyen »
1592996460000
    • Portwave#8221
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#7899
  0
@7740511
@7743904
Eduard11
« Citoyen »
1593001620000
    • Eduard11#2625
    • Profil
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#7900
  0
@7743586
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