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  • [MAPS] Nightmode Spotlights
« ‹ 4 / 5 › »
[MAPS] Nightmode Spotlights
Mouseykim
« Citoyen »
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#61
  0
Totalnick a dit :
/no support
I dont support because :
1. Takes concept out of N=""
2. Reduces gameplay
3. This could make a little patch of dark and the rest lightful

Sorry. I just dont see this wrking out.

horrible reasons

-bump+support-
Stonefeather
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#62
  0
*bump* I support this!
Mousechris
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#63
  0
I think the problem with this is that admins removed nightmode, therego they might not even consider this. ;; it's a shame really, such a great idea.
Stonefeather
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#64
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Mousechris a dit :
I think the problem with this is that admins removed nightmode, therego they might not even consider this. ;; it's a shame really, such a great idea.

they did??????


since when? DX
Mousechris
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#65
  0
Stonefeather a dit :
they did??????


since when? DX

Long time ago when night mode maps were to trollish
Netcom
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#66
  0
/Support.
I wish this to be in game. I Hate Dark ;_;
Papero
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#67
  0
its still possible to make them via xml and this would be an awesome idea i support!
Lastcookie
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#68
  0
/support
Iamconz
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#69
  0
a dit :
*Magical Bump*
Theretna
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#70
  0
/support
Anything to revive nightmode! :I
Shadowwinter
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#71
  0
To be fairly honest, the only reason I think nightmode maps were removed is because it was near impossible where to tell where anything was and often promoted hidden cheese and hole. Because well, you can't see it. Overall just wasn't very well thought out.

However, if lights were to be added, as everyone else has said, I feel like it would improve greatly. I feel like this will most likely be used to identify where cheese/hole is rather then just leaving mice to wander randomly untill they find it, to show pathways, and even troll people because in my opinion traps in nightmode would be kind of funny.

I only have 1 thing to add though. As I said above about this being used to identify cheese and hole, the cheese and hole by default should put off light (Even if it doesn't make sense, Transformice doesn't make sense). Again to prevent it from being hidden and to keep mice from wandering. It should have a settable light source but can go no lower then it's hit box (I'm not sure about pixels but a 20 L/H circle).
Turkruzgari
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#72
  0
/support
Littlehorsey
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#73
  0
/support let's make this happen!
Chibblers
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#74
  0
/support Nice idea! ^^
Satash
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#75
  0
Littlehorsey a dit :
/support let's make this happen!

Out to the world!
/support
Plague
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#76
  0
/support
Maybe it could increase bit by bit with each item? Like the candle would add a centimeter or something of light, and the torch would add more? xD
Pansear
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#77
  0
half support
good idea:it would be like lights on
badidea:troller map makers would put too much torch and it will be not pitch black anymore
Iaralucianat
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#78
  0
/support
Hunterdx
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#79
  0
Quite legit...you get my support.
Abneresdras
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#80
  0
/support
It's a clever idea.
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