[Official Minigame] Powerup |
Gigaflower 1386666960000
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[Modéré par Bolinboy, raison : offtopic] |
Skydev « Citoyen » 1399084620000
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Nice mod, but powerups dont work :( Could be more cool with them. |
Ninjasmaus « Citoyen » 1432364820000
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Is it possible to code in something which would stop people from using shaman skill trees? Or disable them so if they try to spawn the object all they do is mort. For example the skill freeze, which just stops everyone in place and leaves no counter play at all. Everyone will just die if they set up a cannon gun or double cannons. It seems stupid to have shamans skills in a game mode where you're giving people who already have an advantage, if they choose the right skill tree to have even more tools. I started a discussion on this: http://atelier801.com/topic?f=6&t=798872 Thanks for reading this squirrel |
Woebegone « Citoyen » 1432389360000
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Ninjasmaus a dit : Yes, by using the function tfm.exec.disableAllShamanSkills(true) |
Ayumai « Censeur » 1586110200000
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what happened to the mirrored cannon? is it broken? cause it wont work. |
Thiefarecrow « Citoyen » 1586435700000
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Ayumai a dit : it's been broken for as long as I remember, I don't think it will work anytime soon unless they want to update a 2013 module that only (probably) around 200-300 people know of/play. mirrored cannons might also cause issues since I'm assuming the coding for that would be difficult to perfect for this. |
Ayumai « Censeur » 1602364740000
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I heard that there's players using a downloadable software to get an advantage, something like an auto clicker, can someone patch this or make it impossible to use this software? |