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Spirit jump @4058091 |
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KIng of the hill @4059064 |
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@4058137 =Trololol 100,265 Edited ;) |
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Bloons @4059199 |
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@2337692 - Bloons |
![]() ![]() « Consul » 1373383020000
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Azulisocpp @4057824 - Every mouse will die after the first jump, this is a horrible submission and I don't know how you expected this to work. @3115359 - Same to this one. How will any of these maps work with no gravity? @3116060 - Added. @3148905 - Generic gameplay, the alignment is also bad. @3119358 - Doesn't make good use of Spiritjumping. @3135077 - Only one small part makes use of Spiritjumping. @3244733 - Doesn't make good use of Spiritjumping. Rainbowjay @4057963 - Added. @4057865 - Too difficult to get kills, and any mouse left in the water can camp and win. @3914218 - Added. @3882564 - Added. @3957551 - Too much space either side, mice can survive easily. Neyqn @4057982 - Mice at the top can survive too easily. @4023330 - Could have better decorations, the ice isn't really needed, and gameplay could be a bit longer to get to the cheese. @4059297 - Similar maps already in rotation. Championrs @4052403 - Impossible for mice to die, if mice get trapped it's useless, and the floating mouse looks awful. @4055739 - Portal isn't even a game in Bafflua. @4053131 - Doesn't look good at all, gameplay isn't fun, and you didn't follow the base XML. Merahmuda @4058428 - The top of this map seems useless, it's too hard for mice to die, and you didn't give the co-ordinates. @4059310 - Too difficult for mice to ride cannons over to the cheese, and you didn't give the co-ordinates. @4058441 - Similar maps already in rotation. @4058444 - The thin ground is too easy to pass through, and similar maps are already in rotation. @4059260 - Grounds shouldn't have collision, as said in the main thread. Also there should be a large background-coloured rectangle at the top so people don't see things spawning offscreen. @4059320 - The two grounds at the side make it too easy to survive, and otherwise the gameplay isn't different from Fxie's map. Note: If you keep spamming me ingame to test your maps when you want, I'll disregard all submissions from you in the future. Please be patient and let me test the maps in my own time. Azetunomild @3984472 - Gameplay doesn't suit Bloons. @3873429 - This is nice, but I can't accept P0 maps. @1604982 - Similar maps already in rotation. Thebestguest @3015691 - Add some hard-to-get cheese so mice can get stronger. @2981718 - Too easy for mice to survive. Graecus @3227433 - Added. Arber @4058929 - Hide the offscreen grounds. @4058944 - It's too stable. @4058955 - Similar map already in rotation. @4059104 - Dance is removed from Bafflua temporarily, but this map will be added. @4059276 - Added. Kizzapizza @4058091 - Mice can go offscreen to easily and the spawn is bad. Skellies @4059064 - Similar map already in rotation. Lucahappy @4058137 - Fix the floating cheese. Augustinas @4059199 - Balloons get stuck at the top of the cloud, and the water makes surviving too easy. Reidobalon @2337692 - This is a very fun map, but it's far too easy to die, mice can go offscreen easily to get around it, and most mice die from the first balloon spawned. |
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@4057982 Snow - Edited @4023330 Portvivor - Edited @4059297 Trololol 100,275 - Edited @4057160 Trololol 170,288 |
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Bloons @4059533 |
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@4058137 Trololol - 100,265 |
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Trolol @4058929 - 110,251 - fixed |
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@4059492 Shamfly thank you |
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@4059581 - Kings of the hill |
![]() ![]() « Consul » 1373385060000
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Neyqn @4057982 - People on these maps should have even spawning, if one person remains up the top they can camp and survive. @4023330 - Added. @4059297 - The mouse is floating, you can fix that by simply making it dynamic. @4057160 - Added. Enginfener @4059533 - Similar map already in rotation. Lucahappy @4058137 - Added. Arber @4058929 - Added. Coeai @4059492 - Bring it all on-screen and wrap some dirt around the edges of the lava. Azetunomild @4059581 - Too many different levels, any mouse can camp at one of the top platforms and survive. |
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@3788246 Snowballs |
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@4059297 Trololol 100,275 - Edited @4057982 Snow - Edited |
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Push The Box @4059739 - Box Cordinates - 120,309 Fallout @4059785 Vampire Since no P11 maps can be able to stay as infected thing category, im sumbitting some c: @3981718 its p21 tho @3171810 @3814789 @3238341 @3064989 King of The Hill @4059976 Simon @4060045 |
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Shamfly @4059492 - edited Kings of the hill @2970263 Trolololololololololololololololololololololololololololol @4062076 - x110 y250 , x110 y330 |
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PUSH @4059894 55,55 TROLOLO @4059857 220,300 220,340 FLY @4059828 FALLOUT @4059807 @4040296 BALANCE @4059802 HILL @4040359 TELEPORT @4015899 @3958008 RACECAMP @4047950 @4050178 SHAMFLY @4014234 @3999052 SPIRITJUMP @4004258 VAMPIRE @3784641 @3762062 @3734065 |
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Portvivor @4059970 Wall Jump @4060170 Climb @4060360 Memorial @4060476 Reverse Survivor @4060694 |
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@4057889 - Trololol - 125,170 @4057755 - Push - 620,300 |