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Mousechris's Maps
Mousechris
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#61
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Bunniecake a dit :
@.@ These maps are soooo awesome!! I havent played maps that could make me laugh or go "O.O" for a while.

My favorite is the beanstalk map! That one needs to be P5. Are you out of grounds for that? Or you could add a little more details to the leaves maybe

Kitty with monocle map made me laugh :D
You have very original ideas and smooth mechanisms. Very interesting ^_^

omg omg omg ty! ive spent my whole life on tfm in the map editor sence 2010 even when it affected my stats, thats how i learned about mechs whithout impuredeath videos, and actualy the beanstalk map was disscussed for P5 but if you b bored it it goes to x0 -y0 ;; and the art wasn't the best also the gameplay, all i want are some maps higher then p1 tho. but geting a mech map is hard and i not to good at art...... -crys-

Btw bunniecake, i know how much you like video games so i decided to make a art map of "Master Chief" from "Halo 4 foreward onto dawn"

Heres a sneak peak!


http://i1263.photobucket.com/albums/ii635/Mousechris/MCartsneakpeak.jpg
It doesn't show the gameplay yet. I made the actualy art with 40 grounds. The gameplay if i can do it will be more of a teleporting prosess. What do you guys think so far?

Ok everyone! heres you halo 4 map!

Map code: @2784715
Map name: Be the bullet
Map criteara: Art
Criteara idea: Master Chief from Halo 4 Foreward onto dawn.
Creatistity/Gameplay: Teleportation + slanted ice wj

Hope you like it! Find the hidden teleporter and it will be obious where it is xP after all the name of the map IS "Be the bullet" (a achivement you get in halo for sniping if i'm correct)
Todorovski
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#62
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Awesome map! It is soooooooo cool.
Arber
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#63
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Nice!
Hamyu
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#64
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The art on @2784715 is really impressive!! :O Great job!

But I think the gameplay could use a little work. ^^' There's a few fake grounds that I think it would be better for you to add collision on. :o It's pretty misleading.
It would be great if it was a little more clear to for the mice to enter the gun, but once all of the collision for the helmet is set, I think that would solve the problem. :3

You might want to take the collision with grounds off for the high restitution ground in the gun to prevent it from becoming a crash map! :o
Mousechris
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#65
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Hamyu a dit :
The art on @2784715 is really impressive!! :O Great job!

But I think the gameplay could use a little work. ^^' There's a few fake grounds that I think it would be better for you to add collision on. :o It's pretty misleading.
It would be great if it was a little more clear to for the mice to enter the gun, but once all of the collision for the helmet is set, I think that would solve the problem. :3

hmm...... i can't really improve the gameplay the gameplay i added was at 50/50 grounds, but yeah i could add the collision, but fwi, mice tend to pcik up on stuff like secrets. It's interesting how much mice pick up on it fast! ^-^

And thanks i impressed myself too.

Arber a dit :
Nice!

Thanks!

But wheres bunniecake ;; i made map for her because she like video games ;;
Hamyu
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#66
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Mousechris a dit :
hmm...... i can't really improve the gameplay the gameplay i added was at 50/50 grounds, but yeah i could add the collision, but fwi, mice tend to pcik up on stuff like secrets. It's interesting how much mice pick up on it fast! ^-^

And thanks i impressed myself too.

Naw, you don't need any grounds to improve it just a bit. xD
When I played the map, I tried to wj above the helmet and the ice ground. x3
Mousechris
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#67
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Hamyu a dit :
Naw, you don't need any grounds to improve it just a bit. xD
When I played the map, I tried to wj above the helmet and the ice ground. x3

Ok done! it's been edited with some more collision, and i tiny bit more gameplay!
Heres the code @2784715
Hamyu
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#68
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Mousechris a dit :
Ok done! it's been edited with some more collision, and i tiny bit more gameplay!
Heres the code @2784715

I know I'm being a little nitpicky here, but what about collision on the rest of the gun too? :3

Otherwise... I think it's great. :'D
Mousechris
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#69
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Hamyu a dit :
I know I'm being a little nitpicky here, but what about collision on the rest of the gun too? :3

Otherwise... I think it's great. :'D

I actualy thought of that but look at it this way, the gun has a angle part, i add collision there, oopsie, now mice can't teleport, i add collision on the part below and then it seems weird to go though 1 part but not the other.
Hamyu
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#70
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Mousechris a dit :
I actualy thought of that but look at it this way, the gun has a angle part, i add collision there, oopsie, now mice can't teleport, i add collision on the part below and then it seems weird to go though 1 part but not the other.

:O I see. Guess it can't be helped then, since you have no grounds left~
Gladomarik
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#71
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Mousechris a dit :
Yestarday i decided to make a shamming map. So heres the map with hardmode and one comonly known as "Master Mode" solutions to it.

@2760051-The easy looking shaman map

Solution 1: going under the obstical


Solution 2: going over the obstical


Solution 3: the "Master Mode" solution


I hope you all love the shaman map ^_^ i usaly don't make them

Love that map.. you should do more shaman maps your great at them. i tried this map in tribe house and its awesome :3
Mousechris
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#72
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Hamyu a dit :
:O I see. Guess it can't be helped then, since you have no grounds left~

Yep, but thanks about the helmet collission, i like it better like that. ^-^
Hamyu
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#73
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Mousechris a dit :
Yep, but thanks about the helmet collission, i like it better like that. ^-^

Yeah, no problem! c: Good luck on your future maps~
Mousechris
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#74
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Gladomarik a dit :
@2464026
Wer dem legs going? xD

Um.... tee bag?

Hamyu a dit :
Yeah, no problem! c: Good luck on your future maps~

Thanks!
Gladomarik
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#75
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@2464026
Wer dem legs going? xD
Elvis
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#76
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Nice unique maps, very good! :D
Next big TFM art map maker right here.
Mousechris
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#77
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Elvismousee a dit :
Nice unique maps, very good! :D
Next big TFM art map maker right here.

I'm a mechanicsm map maker not art!

And if you like that map so much go to Topic-48019 and say "I wanna recomend map @2784715 because... (your reason here)" the mapcrew likes recomendations more then submitions so if you want it P5 thats your best shot.
Elvis
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#78
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Jesus, just take the compliment lol. o. o
Also, if your maps were to be permed, those art mechanism ones, they would be put in P5 because it involves art.. not P6.
Mousechris
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#79
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Elvismousee a dit :
Jesus, just take the compliment lol. o. o
Also, if your maps were to be permed, those art mechanism ones, they would be put in P5 because it involves art.. not P6.

well recently ive been doing art but what i mean is that my best ability is mechanicsm.
Elvis
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#80
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Oh, personally I like your art more, it's a style Ive never seen before :3
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