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The Transformice Hotel!
Angelrange
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#61
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moshimoshiz a dit :
pokeflutes a dit :
/support,but please get rid of the job thing.

You know I think It could be fun if someone wanted a job. The way you can get titles and everything. I still /full support

wolfythecat a dit :
emmyemmyblue a dit :
Ejaffa a dit :
emmyemmyblue a dit :
Jjaakkee a dit :
Your words were
emmyemmyblue a dit :
Just it is more than one map. Nobody seems to understand. Each map is a room of the module. All of them create the hotel.

Now a hotel is one big structure is it not, and the module is a hotel is it not? Rooms are built along side each other, and everything is in the structure. You don't see every room in a hotel as its own separate area, all there is separating you and everyone else in the hotel is a mere wall or two (Maybe even a hallway). Thus the regular idea would be "Add a ton of rooms in a map, problem solved!". But, no.

Exactly. Not loads of rooms in one map. Loads of maps in the hotel. Glad you agree. :3

You're missing the point, creating a map as big as that would result in a lot of crashes. I just feel like this idea needs to be thought through a lot more before being presented publicly.

No, you're missing the point by saying ''a map as big as that'' IT ISN'T ONE MAP!

If it's multiple maps, you would have to constantly change rooms or have the entire map change to that specific room for everyone. I don't see how the "multiple maps" thing works.

I think that she means it's like room 801 but only each day the map can change in a room. Or the map can just keep changing each (number) or hours. It can be different maps in different rooms each day. It will also need to yes be a very large hotel but a certain amount of guests at a time. Like you can go to the front desk and ask if there are any rooms open. If there arent just go to the next room and ask. Then it keeps going. The rest of the people in the room when its full will proberly need to be guests. I think there should be ten guests so there is enough beds, food, and items. People can even make maps like Lollytarock and Mellodystar. Thats just my idea.

No,If it's too big then it will be too laggy.
Moshimoshiz
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#62
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angelrange a dit :
moshimoshiz a dit :
pokeflutes a dit :
/support,but please get rid of the job thing.

You know I think It could be fun if someone wanted a job. The way you can get titles and everything. I still /full support

wolfythecat a dit :
emmyemmyblue a dit :
Ejaffa a dit :
emmyemmyblue a dit :
Jjaakkee a dit :
Your words were
emmyemmyblue a dit :
Just it is more than one map. Nobody seems to understand. Each map is a room of the module. All of them create the hotel.

Now a hotel is one big structure is it not, and the module is a hotel is it not? Rooms are built along side each other, and everything is in the structure. You don't see every room in a hotel as its own separate area, all there is separating you and everyone else in the hotel is a mere wall or two (Maybe even a hallway). Thus the regular idea would be "Add a ton of rooms in a map, problem solved!". But, no.

Exactly. Not loads of rooms in one map. Loads of maps in the hotel. Glad you agree. :3

You're missing the point, creating a map as big as that would result in a lot of crashes. I just feel like this idea needs to be thought through a lot more before being presented publicly.

No, you're missing the point by saying ''a map as big as that'' IT ISN'T ONE MAP!

If it's multiple maps, you would have to constantly change rooms or have the entire map change to that specific room for everyone. I don't see how the "multiple maps" thing works.

I think that she means it's like room 801 but only each day the map can change in a room. Or the map can just keep changing each (number) or hours. It can be different maps in different rooms each day. It will also need to yes be a very large hotel but a certain amount of guests at a time. Like you can go to the front desk and ask if there are any rooms open. If there arent just go to the next room and ask. Then it keeps going. The rest of the people in the room when its full will proberly need to be guests. I think there should be ten guests so there is enough beds, food, and items. People can even make maps like Lollytarock and Mellodystar. Thats just my idea.

No,If it's too big then it will be too laggy.

Well I don't mean that big. It will be too laggy. Maybe like Mellodystar and Lollytarock's. Just four or five rooms would do right?
Emmyemmyblue
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#63
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Oh my... Why does no one understand! It's like a load of rooms in one but instead of full rooms it is just one map. The maps stay the same but there is more than one! Also, VANILLA AND NORMAL ROOMS HAVE LOADS OF MAPS. THAT DOESN'T LAG MUCH.

[Sentinel] Accidental double post. We appreciate you tried to edit your post, but make sure to press the 'edit' button instead of 'quote'.

Dernière modification le 1409539680000
Emmyemmyblue
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#64
[Modéré par Sabusha, raison : Double post]
Moshimoshiz
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#65
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emmyemmyblue a dit :
emmyemmyblue a dit :
Oh my... Why does no one understand! It's like a load of rooms in one but instead of full rooms it is just one map. The maps stay the same but there is more than one! Also, VANILLA AND NORMAL ROOMS HAVE LOADS OF MAPS. THAT DOESN'T LAG MUCH.


Ok, that might work. But if there are like just too much rooms it will get laggy. Because all of the mice running around from room to room. It might get laggy or not. We might find out.
Emmyemmyblue
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#66
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moshimoshiz a dit :
emmyemmyblue a dit :
emmyemmyblue a dit :
Oh my... Why does no one understand! It's like a load of rooms in one but instead of full rooms it is just one map. The maps stay the same but there is more than one! Also, VANILLA AND NORMAL ROOMS HAVE LOADS OF MAPS. THAT DOESN'T LAG MUCH.


Ok, that might work. But if there are like just too much rooms it will get laggy. Because all of the mice running around from room to room. It might get laggy or not. We might find out.

IT'S NOT DIFFERENT ROOMS! IT'S DIFFERENT MAPS!
Ejaffa
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#67
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Different maps put together into one room, it'll still be laggy as heck
Emmyemmyblue
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#68
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Ejaffa a dit :
Different maps put together into one room, it'll still be laggy as heck

Vanilla and normal rooms is loads of maps in one rooms.
Ejaffa
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#69
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emmyemmyblue a dit :
Ejaffa a dit :
Different maps put together into one room, it'll still be laggy as heck

Vanilla and normal rooms is loads of maps in one rooms.

All the maps aren't played at once though, they're on a timer and when the timer is up it changes to another map.
Jjaakkee
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#70
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moshimoshiz a dit :

I think that she means it's like room 801 but only each day the map can change in a room. Or the map can just keep changing each (number) or hours. It can be different maps in different rooms each day. It will also need to yes be a very large hotel but a certain amount of guests at a time. Like you can go to the front desk and ask if there are any rooms open. If there arent just go to the next room and ask. Then it keeps going. The rest of the people in the room when its full will proberly need to be guests. I think there should be ten guests so there is enough beds, food, and items. People can even make maps like Lollytarock and Mellodystar. Thats just my idea.

Well, if you understand, a hotel has many rooms. Room 801 is made up of 4 maps, which hotels usually have 10x that amount. From what Emmyemmyblue was saying, she meant that each map is one room of the entire hotel (800x400). If the map needs to change to get to a different room then it'd be chaos. What if someone wants to stay in their room, but someone else wants to go to the register or some shit? Well then the map would have to change. And also if people made sections of the map (4) like Lollytarock and Mellodystar to create a similar structure to room 801, then Transformice might not be able to load, no, it most likely wont be able to load that much viprin. If it is capable, then most people would crash.

Why does 801 not crash you ask? Well that is an image put into the game that is not made up of viprin, lua members also have the ability to put images in-game for modules. "Why don't people just use images instead then?" For that many maps, if it changes everyday, someone would have to draw extremely well and extremely fast to keep on creating room after room after room.

Don't you understand? This suggestion just is not cut out to work very well.
Griffoon
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#71
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/no support
Moshimoshiz
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#72
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emmyemmyblue a dit :
moshimoshiz a dit :
emmyemmyblue a dit :
emmyemmyblue a dit :
Oh my... Why does no one understand! It's like a load of rooms in one but instead of full rooms it is just one map. The maps stay the same but there is more than one! Also, VANILLA AND NORMAL ROOMS HAVE LOADS OF MAPS. THAT DOESN'T LAG MUCH.


Ok, that might work. But if there are like just too much rooms it will get laggy. Because all of the mice running around from room to room. It might get laggy or not. We might find out.

IT'S NOT DIFFERENT ROOMS! IT'S DIFFERENT MAPS!

oh.. thats what you are saying. Now that would be laggy.
^^ Nevermind that

Dernière modification le 1409535600000
Angelrange
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#73
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What if all the rooms get filled up?
Olliethekit
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#74
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/support !

Moshimoshiz
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#75
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angelrange a dit :
What if all the rooms get filled up?

Im guessing they can go to the next room. If that room is full try again. You can go to the front desk and ask.
Hani
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#76
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Seems better than the first time I read this. Hmmm /Half Support. I'm nearly getting there o.e
Jjaakkee
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#77
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I'm getting farther and farther away to the point where even re-reading the OP makes me facedesk.
Angelrange
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#78
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moshimoshiz a dit :
angelrange a dit :
What if all the rooms get filled up?

Im guessing they can go to the next room. If that room is full try again. You can go to the front desk and ask.

That doesn't even make sence.
So keep trying till 1 room is empty?
If this happens 1000 people will like stay in the room for hours.
Moshimoshiz
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#79
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angelrange a dit :
moshimoshiz a dit :
angelrange a dit :
What if all the rooms get filled up?

Im guessing they can go to the next room. If that room is full try again. You can go to the front desk and ask.

That doesn't even make sence.
So keep trying till 1 room is empty?
If this happens 1000 people will like stay in the room for hours.

No, you go to a different room to you fimd one that has enough rooms
Angelrange
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#80
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moshimoshiz a dit :
angelrange a dit :
moshimoshiz a dit :
angelrange a dit :
What if all the rooms get filled up?

Im guessing they can go to the next room. If that room is full try again. You can go to the front desk and ask.

That doesn't even make sence.
So keep trying till 1 room is empty?
If this happens 1000 people will like stay in the room for hours.

No, you go to a different room to you fimd one that has enough rooms

I can't argue with that.
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