Rotação Oficial - P24 - Survivor Dois Shamansالدوران الرسمي - P24 - خرائط السورفايفور ذو الشامانان 公式カテゴリー - P24 - デュアルシャーマンサバイバル Official Rotation - P24 - Dual Shaman SurvivorRotazione Ufficiale - P24 - Survivor con Sciamani In CoppiaRotation Officielle - P24 - Survivor avec Deux ChamanesOficjalna Rotacja - P24 - Survivor z Podwójnym SzamanemPálya Körforgás - P24 - Két Sámános TúlélőRotația Oficială - P24 - Survivor cu doi șamaniRotación Oficial - P24 - Survivor de Dos ChamanesResmi Rotasyon - P24 - Çift Şamanlı SurvivorOfficiële Rotatie - P24 - Dubbele Sjamaan Survivor |
Burneyess « Citoyen » 1429294260000
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@5928330 |
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@5935829 @5945595 Dernière modification le 1429784220000 |
Niopigaa 1429367220000
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[Modéré par Mapcrew, raison : ES translation will be added soon, thanks.] Dernière modification le 1429367940000 |
Gobbek « Consul » 1429394760000
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@5599996 |
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DELETED Dernière modification le 1429679400000 |
Viniciusdara « Consul » 1429466040000
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@3067644 |
Kaysha « Citoyen » 1429474260000
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@1257258 @5939775 Dernière modification le 1431167820000 |
Nadanando « Citoyen » 1429500360000
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@5920734 |
Zhouajie « Citoyen » 1429515120000
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@5833297 |
Sproot « Citoyen » 1429543380000
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@5859602 |
+Mistersacri « Censeur » 1429578420000
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@5941937 |
Mati_kox1337 « Citoyen » 1429619520000
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@2558440 |
Garybro « Citoyen » 1429649520000
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@5943595 @5945358 Dernière modification le 1430004720000 |
Englishpolis « Citoyen » 1429695300000
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@5944101 |
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Fail , please ignore this :x Dernière modification le 1429784280000 |
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@5951007 @5175862 |
Lwjeduardo « Citoyen » 1430012100000
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@4122241 |
Sebaisseba « Citoyen » 1430016720000
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Left as is: @1119285 - Imune - Poor choice of shaman spawns. Map is kind of unappealing and has some choppy gameplay from rolling cannons along some platforms. @3434030 - Imune - Very poor choice of shaman spawns. Map itself is okay, but players can hide in the corner beside the ice block at the bottom. @4844438 - Smgn - If the spawns are on opposite platforms at the top, this could work. Please remove the clouds over the wood though, they are not necessary. @5926414 - Smgn - Shaman spawn design is poor. The asymmetry in the two sides gives mice on the left side an advantage -- they will just camp the top, where mice on the right cannot do that. @5918431 - Fakedoaero - Alignment issues. Map is too easy for dual shaman. @5920684 - Fakedoaero - Grounds seem randomly placed. The water trails are unnecessarily frustrating for the shamans. Overall, it would be too easy for dual shaman. @5951329 - Renaxan - Poor design and concept, shaman cage needs work in order to work well, same with the mouse area. @5897002 - Renaxan - Interesting idea, but from platform placement it'll be too easy for mice to die. I don't like the use of green, it seems unnecessary. Shaman spawns go offscreen, which is a problem. @5920734 - Picapauui - Reviewed over whisper. @5926440 - Uhuge - With shamans on opposite ends shooting at the same area, the cannons will collide all the time which makes for very choppy gameplay. @5926855 - Thatsniceaj - Inefficient use of space (the build is floating in mid air, which makes no sense). Will be too easy to die for mice. @5927624 - Niopigaa - Mice can hide in the bottom at the middle and almost never die, since cannons will only shoot them upwards. @5170407 - Xshedownx - If a shaman rolls the cannon up, the other shaman will be scared of getting hit. We don't want the shamans to be scared of each other in these maps, we want them to collaborate and shoot together. @5168850 - Xshedownx - The edit from the previous submission does not change the major flaw of the map. @5920977 - Figoi - Can cause strange chains of events by attaching objects to the apples. It is too easy to survive if mice hide in the bottom left corner. @5346259 - Feryoelth - Mice can hide from the cage behind the diamonds for immunity. The fact that all grounds are slanted makes for annoying gameplay for mice. @5927951 - Joseventus - Glitch from shooting a cannon downwards at the lower trampolines. Why is there a roof? Mice will camp the top walls with trampolines in order to survive. @5926943 - Maariuca - Might be too easy for mice to survive on this map, as they can just go to the bottom and bounce back and forth between the platforms based on the cannon angles. @5929527 - Tigropod - Just looks like a mixture of two other P10 maps in rotation. @4822882 - Tigropod - Looks like another P10 in rotation (the one with rotating ice squares). @4637310 - Framnm - Seems more like it was designed for P10. There is too much water compared to ground, and it is too easy for mice to die. @3606391 - Framnm - Trampolines in survivor only cause problems if mice can bounce on them. The map design is poor, definitely needs some work. @3834137 - Pikkaczuu - Mice will just camp behind the wooden blocks to dodge cannons, ruining the point of the map. It's really annoying for the bottom shaman to aim at mice. @3748526 - Pikkaczuu - Shaman spawn has a strange and unappealing design. Why is there so much aesthetic water? Multiple alignment issues. @5928330 - Burneyess - Not P24. Please do not submit maps for multiple categories. This is your first warning. @5935829 - Ahyenn - Looks like a map where shamans will just spam the trampolines randomly until everyone is dead. Not a big fan. @5945595 - Ahyenn - The map could work, but everyone will try to corner jump the ice beside the spawn at the beginning to get to the other side. Most will fall and at the bottom it is much easier to die. @5599996 - Gobbek - Rectangles unaligned with wood, which makes for choppy gameplay when mice are pushed from a brown ground to a wood ground. The map itself is okay, might be too easy for mice to die. @3067644 - Viniciusdara - Way too big a map for survivor. We try to avoid scrolling maps in P10/P24. Gameplay is dull and generic, shamans will have a frustrating time moving from side to side to reach the mice. @1257258 - Kaysha - Way too easy for mice to die. Mice don't have much room to jump cannons, making their gameplay boring. @5939775 - Kaysha - Poor shaman spawn design. Shamans will find it annoying to aim at lower mice as they have to drop down every time. Mice will get up to the top of each spawn and camp there all round. @5859602 - Sproot - Overused trampoline concept, everyone will just camp the top of each spawn all round. @5941937 - +Mistersacri - Poor design, unnecessary decoration. Mice will have a very difficult time surviving. @2558440 - Rdzoze - Really neat concept, but I don't like how it is all ice and circles. In addition, I find that it is too easy for mice to get up to the top platform. @5943595 - Garybro - From map design, cannons will always be colliding which yields choppy gameplay. Trampoline design is poor as mice can get up on top of them and bounce on them all round. @5945358 - Garybro - *Might work for P10 instead of P24, as it would be too easy with two shamans. @5944101 - Englishpolis - Very poor map design. Mice are invincible if they reach the shaman area. @5951007 - Curinfake - Inefficient use of space. I am not a fan of the water placement near the shaman spawn. Overall, more suited to P10 instead of P24 as it was originally intended for. @5175862 - Curinfake - @4122241 - Lwjeduardo - Poor choice of spawns. Gameplay is too similar to other maps in P10. Will be discussed: @5920513 - Commupro - Might need some edits, but it seems reasonable. Up for discussion. @5833297 - Zhouajie - The map is actually pretty cool. It might be too easy for dual shaman, but let's give it a shot in discussion and see what happens. Ignored: None Dernière modification le 1430021640000 |
Mousechris « Censeur » 1430037240000
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@5951646 |
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@4844438 @5951708 Dernière modification le 1430157660000 |