Freezertag Map Submissions |
0 | ||
@7792337 |
0 | ||
@7792477 |
![]() ![]() « Citoyen » 1603059000000
| 0 | ||
@7792844 |
0 | ||
@7792567 |
![]() ![]() « Citoyen » 1603388220000
| 0 | ||
@7794491 |
![]() ![]() « Citoyen » 1603389600000
| 0 | ||
@7794491 - New Map @7661007 - Map Edited @7729641 - Map Edited |
0 | ||
@7792260 |
0 | ||
@7802001 @7796804 |
![]() ![]() « Citoyen » 1605469560000
| 0 | ||
@7801801 |
![]() ![]() « Citoyen » 1605479220000
| 0 | ||
@7803561 |
![]() ![]() « Citoyen » 1606268280000
| 2 | ||
Refused: Newen#6196 - @7701572 - It's very empty. Try to add a bit more grounds around the map. Those parts here (https://prnt.sc/urg4k1 - https://prnt.sc/urg5kp) are camper. You could add a slant ground right there (https://prnt.sc/urg6b9). Newen#6196 - @7705198 - The map is empty too. Add more grounds, and don't make it with this huge hole under the grounds. All the iced mice will fall on it. The gameplay isn't cool. Xzowtx#0000 - @7777215 - A few places are very closed (https://prntscr.com/urgaq5 - https://prntscr.com/urgbdy). The freezers can kill the mice very easy if it's closed like that. Open it. Some#2636 - @7778085 - The gameplay is bad. Try to add more diversity to the map, by adding some more slant grounds, and removing the long ones. The colors aren't the best choice to this map. Rockstar#5226 - @7780226 - That TA in the middle of the map is very hard. Almost all the players will die on it. It's unfair to the players, because the iced mice can be thrown away in the entire map. Avoid use very long grounds, like this one: https://prntscr.com/urgl2q, or the right one. Xzowtx#0000 - @7783868 - This part (https://prntscr.com/urgn08) is very closed. Open it a bit more. Xzowtx#0000 - @7784748 - It seems very unnecessary (https://prntscr.com/urgp2k). Try to replace this part for something more dynamic.Try to decrease a bit the size of this ice ground (https://prntscr.com/urgqfz) and make tilt a bit it. Lanadelrey#4862 - @7788098 - You didn't use the entire space of the map. Add more grounds on the right side. Decrease the number of holes on it, all the iced mice fall in them. The colors doesn't match very well. Try to change the background color. Some#2636 - @7792337 - The gameplay is boring. Add more diversity to your map, and don't make it be completely straight. The map has a lot of holes, it makes the map unfair to the player. Some#2636 - @7792477 - Don't hide grounds behind objects (cloud). Add more grounds in the map. It has a lot of vague space. Also, add a ceiling on the map. Idisagree#6977 - @7792844 - It's a very camper map. Don't make the grounds so long. Add more diversity to the map, like slant grounds, some trampoline grounds, and fake grounds are against the rules. Some#2636 - @7792567 - It has few scape routes, and the iced mice can easily block the entire map. Some#2636 - @7802001 - Decrease the size of those huge chocolate grounds. The left side of the map is unfair to the player, since the freezer can block the way. Try to add more scape routs at the entire map. Some#2636 - @7796804 - The map has few scape routes. Don't add huge grounds like that wood one. The colors are not matching with the map. Remove the excessive decoration. Cherrypskic#1401 - @7801801 - Remove that fake ground. The gameplay in this map is very straight. Add more diversity to it. Another chance: Mitozxt#0000 - @7756618 - In the middle of the map, the space between the stone grounds is very tight. It turns the wall jump a bit hard for a few people. Xzowtx#0000 - @7778192 - This part (https://prntscr.com/urgdp3) is very unfair to the freezer. It's hard to reach the top of the ice on the left. Decrease it's height. This chocolate (https://prnt.sc/us1100) here is almost invisible. Xzowtx#0000 - @7778557 - This part (https://prntscr.com/urgfzy) is unfair to the freezer too. Open a bit more the space. The entire right of your map is unfair too. Try to open a bit more your map, and don't add longer grounds. Ana_caramelo#1210 - @7786882 - It's a bit boring. Try to remove that bunch of holes around the map. The iced mice will fall on it, so it will be very unfair. Isn't necessary to use a lot. Add a bit of slant grounds, it will bring a bit more of diversity to the map. Ana_caramelo#1210 - @7788156 - This map has the same gameplay from your last one. I mean, it is a different map, for sure, but you can increase it's gameplay. Don't add very straight floors, it turns the gameplay a bit boring. Do something more diversified. Also, the mice get stuck in this part (https://prnt.sc/vjm7zf). Anitta#0148 - @7794491 - I think that if you add a bit more grounds in the left of the map, it would be better. You can also decrease the size of a few grounds (that huge ice on the top of the map), and remove the little ices on the left of the map. You can remove that ice and add a rectangle with the color 6A7495 (It's the background color). It will be pretty better. Anitta#0148 - @7661007 - Remove the walls. Anitta#0148 - @7729641 - First, on the left side of the map (https://prnt.sc/vjmo9g) you should add something to go up to the top of the second grass. Second, in the right side of the map, it happens (https://prnt.sc/vjmos6). Find a way to avoid it, and add holes in the map, to throw out the iced mice. Gusta#7635 - @7792260 - In the right side, the straw man is making difficult to see that there is a hole in the right side of its head. The map has very long holes, and almost all the iced mice fall on it. It has some useless ice grounds, that you can remove and change the stone ground's friction to 0. Approved: Newen#6196 - @4818212 Mitozxt#0000 - @7755367 Maps that weren't evaluated this time will me evaluated next month! |
![]() ![]() « Citoyen » 1606337160000
| 0 | ||
@7807644 |
0 | ||
@7807647 |
![]() ![]() « Citoyen » 1606345860000
| 0 | ||
Edited: @7778192 @7778557 |
1 | ||
@7701572 (edited) @7808928 Dernière modification le 1606851120000 |
0 | ||
@7802320 @7807245 |
0 | ||
@7808310 @7811262 |
![]() ![]() « Citoyen » 1607107200000
| 0 | ||
@7811260 |
0 | ||
@7811668 |
2 | ||
Refused: Juanwg#0000 - @7803561 - First of all, this part (https://prnt.sc/vwg67w) is pretty common nowadays. I guess that almost everyone is tired of this kind of "organization". Second, the trampoline in the right side of the map is very strong. I guess that you should remove it, and do something different, like add a water, and ceiling in your map. Now, I guess it shouldn't happens (https://prnt.sc/vwg8c5). The map has a lot of holes, decrease it's number. The layout of the grounds here isn't very well (https://prnt.sc/vwg9xs). Try to show a different disposition. Ghost#1862 - @7807647 - In the left side of the map, is hard to identify which ground we can touch. Also, all the iced mice can't fall, and it will block that part. In the middle of the map, the problem is that all the iced mice will fall. That huge stone mountain isn't appropriated to #freezertag, since we don't have good scape routes there. Newen#6196 - @7808928 - Shaman objects are against #freezertag rules. Add a better decorations, and avoid using very long grounds. Add more scape routes in your maps. Some#2636 - @7802320 - It isn't a good color combination. It hurts my eyes. Also, fake grounds are against the rules. We can't identify which floor is fake and which isn't. Some#2636 - @7807245 - Avoid using very long grounds, like those: https://prnt.sc/vwgo3k - https://prnt.sc/vwgp2b https://prnt.sc/vwgpeu . Try to make a map less straight, and add more diversity to it, by removing those huge grounds, and adding smaller ones. Another chance: Xzowtx#0000 - @7778192 - Your map has a few spaces that are very closed (http://prnt.sc/vwgfbv - https://prnt.sc/vwgfsb), and it will make those parts harder to the freezer freeze the player. Decrease the number of holes in your map, and make it a bit harder to the iced mice fall down. Xzowtx#0000 - @7778557 - Decrease the number of holes in your map. Approved: Anitta#0148 - @7807644 Star#8558 - @7808310 Star#8558 - @7811262 Maarrieh#0000 - @7811260 Star#8558 - @7811668 Ignored: Newen#6196 - @7701572 Note: All the approved maps will be added soon. They are not in the rotation right now. |