Rotação Oficial - P7 - Sem Shamanالدوران الرسمي - P7 - بدون شامان 公式カテゴリー - P7 - ノーシャーマン Official Rotation - P7 - No ShamanRotazione Ufficiale - P7 - No SciamanoRotation Officielle - P7 - Sans ChamaneOficjalna Rotacja - P7 - Bez SzamanaPálya Körforgás - P7 - Sámán NélküliRotația Oficială - P7 - Fără șamanResmi Rotasyon - P7 - ŞamansızRotación Oficial - P7 - Sin ChamánOfficiële Rotatie - P7 - Geen Sjamaan |
Soziinhooh « Citoyen » 1516759980000
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Simazoooo « Citoyen » 1516877760000
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Tricksteer « Citoyen » 1516878780000
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Meshia « Consul » 1516883280000
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Poteerfotter « Citoyen » 1516885560000
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Levile « Citoyen » 1516923000000
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Sirakaba « Citoyen » 1516952640000
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Mathyfux « Citoyen » 1517027820000
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Ikasaruzu « Citoyen » 1517063520000
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Mapcrew « Consul » 1517076600000
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Left as is: @5958622 - Uhuge - This concept has been used a lot already and this one is not really different to other maps. The gameplay is way too repetitive, leading to a very tedious map. @7366043 - Stefanmocarz - The gameplay is really short. It has no replay value because it's always the same thing, you just need to know where to bounce. @7366357 - Lolotomy - As far as I see, there's only 1 path to hole which makes the bottom cheese totally useless because the other cheese is on the way to hole. Also it has no replay value since its gameplay is linear, making it boring after a few times. @7365357 - Flaviusiionu - God just no. Please please don't make linear maps. @7366567 - Mapadded - The gameplay is quite boring. bouncing all around the map it's tedious now, the tokens actually make it a bit worse because they can make you move really fast without actaully wanting to. @7365736 - Teuvmt - The gameplay is pretty boring; you only need to run basically. Try to make it so it's not symmetrical, maybe you can find cool gameplay there. @7366788 - Commandantso - Mech seems to break easily, but that's half the problem only. The gameplay in general is not fun, just bouncing around the map is boring. @7367719 - Qadori - The concept is already overused on a lot of maps and this one is not outstanding over them. @8228205 - Heukels - Wrong code. @2565225 - Luctl - The gameplay is very boring, nothing new can be found in here and it's not outstanding over all the other maps with this concept. @6996966 - V_21 - Removing the collision won't help it, the wind and low gravity makes it really annoying to complete. @7365554 - Brenoouuw - Isn't there a vanilla map with trampoline objects instead of these trampoline grounds? @7362768 - Zenitxh - I like when a map leaves you on a random spot, but I don't think this one is good enough for rotation. You have to wj a lot depending oon where the lava leaves you and also having different restitutions on thos lava grounds... it's very confusing, please avoid it. @7294742 - Bendittt - Bouncing around the map becomes very boring after a few times. Also I don't like the scroll, if it's really not needed I really think it shouldn't be added then. There's a lot of unused space on the map and the gameplay ends up being really short for such a big map. @7367454 - Rubengreven - There's not a clear path to cheese, you can get caught on the bottom hole part if you're not careful enough. @6963568 - Pjfsamora - The entire map is weird. The positioning of the trampoline grounds and the ramps could be way better, it's a bit hard to reach the cheese and the one in the beginning does not help that much. Also the one on the bottom could have more restitution, the gameplay is kind of slow because of that. @7368155 - V_Ntage - The gameplay is basically running around and that's it. The map is pretty boring because it flows real slowly. Also there aren't any shortcuts to help it a bit, making it worse. @6068048 - Bolodefchoco - The gameplay is boring. Changing the grounds for objects doesn't add much to the map, it's the same except for the cannon thing which could be a treadmill. Also the top part would be barely used, it's easier to go for the bottom cheese. @7361926 - Extoventrux - The gameplay is way too simple to be good. It's just not fun to only walljump and run anymore. Multiple paths are usually fine but this ones seem way too unbalanced, at least the bottom one compared to the other both. @6671344 - Smutny_Nalesnik - Annoying map. The gameplay is very repetitive and it's not fun because you just go back and forth. @7369079 - Velhinosagra - Too simple for P7. @5002213 - Pgmsule - It doesn't flow as good as it could, you can get stuck pretty easily on the chocolate grounds. Also the cheese part it's a bit hard to get the cheese on the top too, same problem basically. @7369367 - Mesfy - Too simple for P7. @7369277 - Ox_X0 - It's missing a lot of gameplay. It's really hard to get the cheese too. @7367004 - Simazoooo - I tested it and it's a total mess. It's not working as intended although it's a pretty cool idea. I suggest you to try a different design for it. @7369311 - Odeway - I love chaotic maps, I really do, I think this map is really fun but unfortunately is just above the idea of a chaotic map, it's way too random to be good. Also the hole is hidden. @5232201 - Noobsones - It doesn't flow as it could, the treadmills seem to be a bit random and so do the trampoline grounds below cheese. If the idea was better structured and presented it might have a chance, but make sure it isn't linear either please. @7367963 - Poteerfotter - The gravity makes the map easier to play on but it also makes it way more boring than a normal gravity would do. Try it without the gravity being changed and add more restitution to the trampolines, it might make it flow better and it could be funnier to play on. @5105950 - Namelessh - Is there really a good reason for the extra gravity to be there? I find nothing but annoying. Then the gameplay is really short, I don't think it might be worth for a perm even with a normal gravity. @7368121 - +Pinguinn - The gameplay is very different on every part of the map. Also reaching cheese is not that easy, new players have a lot of troubles there. In general is too hard for normal rooms. @7328887 - Sirakaba - Gameplay is boring, it's full of walljumping and a really annoying one. Waiting until the objects fall is probably the best way to complete the map, which tells you how boring it is. @7315574 - Fosoundkems - Boring gameplay. This concept is already overused on a lot of maps in rotation and this one does not outstand before them. @7371885 - Mathyfux - I like this idea but it's make it so the trampoline grounds had more restitution and maybe making the middle trampoline ground horizontal in its center, as it's horizontal on the bottom (so you wouldn't get trapped on one side of the map with that much restitution). @7329997 - Mquk - The lava grounds might make it confusing but the map is still linear anyway. The gameplay is basically running and jumping, which is boring. @7200018 - Ikasaruzu - I'm not sure how this mech is done, but I'm sure about it being very annoying and confusing. If they're just jumping grounds, it doesn't seem like it. I even got a little dizzy. P1'ed: @7318954 - Eyux - Will be discussed: None Ignored: None Dernière modification le 1517110200000 |
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Darkness « Consul » 1517144400000
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Commandantso « Censeur » 1517156640000
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