Rotação Oficial - P10 - Survivorالدوران الرسمي - P10 -السورفايفر 公式カテゴリー - P10 - サバイバー Official Rotation - P10 - SurvivorRotazione Ufficiale - P10 - SurvivorRotation Officielle - P10 - SurvivorOficjalna Rotacja - P10 - SurvivorPálya Körforgás - P10 - TúlélőRotația Oficială - P10 - SurvivorRotación Oficial - P10 - SurvivorResmi Rotasyon - P10 - SurvivorOfficiële Rotatie - P10 - Survivor |
Alfarr « Citoyen » 1484611920000
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@7014371 @7014394 @7014402 |
Manhososs « Citoyen » 1484617620000
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@7014447 @7014462 @7014475 |
Poteerfotter « Citoyen » 1484651520000
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@7014667 |
Kippenkanon « Citoyen » 1484656620000
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@7014731 @7014750 Dernière modification le 1484658300000 |
Okpatinhos « Citoyen » 1484669160000
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@7014915 |
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@7015135 |
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@6981439 |
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The comments are only the first thoughts about the map. If you want details regarding the review of your map, find your map code and click the link to send a PM to the reviewer. Left as is: @6998900 - Mrorko - Such big angled ice grounds don´t play good, it´s a pain for shamans to kill mice there. @7007244 - Antonioepf - Mice always have to pay attentuin to not slide off, also many angled grounds don´t play good. @6600213 - Pratton - The mice spawn is too small, mice won´t be able to hold their position there. Also the cloud ground rather limits the shaman because it blocks cannons, instead of helping. @6522275 - Pratton - The mice spawn was still too unsafe in my tests, it took the shaman only a few seconds to push off most mice. Try to make the middle with two bigger grounds instead of two small and one big ground. @6999034 - Krato - PM me for an extended review. @6749884 - Krato - There are too many grounds and gaps, it creates a bad gameplay. @6975545 - Krato - It will be really easy to survive on the angled grounds. @6807701 - Quinzinhojr - Mice won´t have a chance to survive with the small grounds, also the water pile doesn´t do anything good for the map. @6805728 - Quinzinhojr - It will be really easy to survive on the angled grounds. @6828888 - Quinzinhojr - Same here, the angled grounds make it easy to survive for mice. @7006309 - Zoomapro - Please improve the quality of your maps. @7006361 - Zoomapro - Same as above. @1846347 - Aksale - PM me for a extended review. @7008313 - Aksale - As much as I like the use of apples, public doesn´t like the concept. @7009342 - Aksale - Moving grounds are mostly not a good idea, it´s hard to aim mice on there and the grounds can be deleted. @7007720 - Okpatinhos - It will be easy for mice to survive. @7008124 - Okpatinhos - PM me for an extended review. @7006999 - Clackprooo - Chocolate and edges don´t play good in survivor. @6803444 - Clackprooo - Adding ice made the map worse, on top mice don´t have any chance to survive, on the bottom they might be hard to kill. @6998422 - Rkubi - Gameplay too similar to maps already in rotation. Also please use background colored rectangles in other grounds only when they don´t collide with objects. @1510539 - Jotatavo - PM me for an extended review. @7003107 - Amaciadoo - It will be annoying for the shaman since mice can climb back up again, while experienced shamans will have an easy game stopping mice from moving. @7002020 - Tiojeje - Mice don´t have any chance to survive. @7008507 - Maxislow - Gameplay too similar to maps already in rotation, @7005394 - Nellso - PM me for an extended review. @7007319 - Nellso - The grounds are too small to survive properly. @7008510 - Nellso - The grounds design isn´t good, also such cages don´t play good mostly. @7008624 - Antonioepf - Too man edges, it´s impossible to kill mice. @6999956 - +Lindas - Gameplay too similar to maps already in rotation, also the gameplay won´t be good with the bottom part. @6999981 - +Lindas - PM me for an extended review. @7009585 - Paneshow - Too similar to maps already in rotation. @7009593 - Paneshow - Too similar to maps already in rotation. @7009617 - Paneshow - Too similar to maps already in rotation. @7007070 - Fulist - Don´t let the shaman spawn under the mice, they have to go up first to kill mice which is annoying. Also hug will be a big problem on the map. @6998876 - Stalii - The use of water with the tramp is nice, but it´s really hard to kill mice with the missing object collision of the grounds. Turning the collision on will make the water part difficult for the shaman though. @7001360 - Willoowcx - The map seems quite similar to other maps already in rotation, the circles on the bottom will be a pain to clear though. @5100904 - Nukualofa - Mice can hide in the cloud grounds, also the water doesn´t really add anything good to the map. @6165721 - Nukualofa - It will be annoying for the shaman with the water, mice get a lot mobility with it. @4861794 - Nukualofa - Too many angled grounds. @7009931 - Imortaliss - The grounds are too small, it will be hard to survive. @7009939 - Imortaliss - The water makes it quite annoying for the shaman, mice have a lot mobility with it and it acts as a safety net. @6223745 - Eyperez - Soulmate maps are completely not good for survivor. @7010765 - Pennyfitz - It´s hard for the shaman to kill from the top, also the grounds are confusing with the missing collision at the shaman cage. @6953348 - V_21 - There are too many grounds, it will be hard for the shaman to clear every stage of the map once mice spread out. @6996967 - V_21 - It will be too easy to kill, especially on the beginning with headsurf a lot of mice will die. Also it will be hard for the shaman to aim in the gap between the wood and the cloud. @7011698 - Antoniovesel - It´s pretty, but the gameplay isn´t good for survivor. @6799771 - Zlogg - The grounds are too small to survive for mice, it will only need a few cannons to clear the grounds. Also hug will be a problem on the map. @7000034 - Danielmago - The ice diamonds make it hard for the shaman to kill especially because mice can go back on them from the bottom. Under the ice they have no chance to survive because the cramped space. @6999645 - Danielmago - Gameplay too similar to maps already in rotation. @7012191 - Anjinglucupu - PM me for an extended review. @6798653 - Mquk - Pm me for an extended review. @6963160 - Pjfsamora - The gameplay is too chaotic, also the ground collision is confusing. Please use a background colored rectangle in the ground, if it doesn´t collide with objects (like you did with the ice). @7012899 - Maqeze - Please improve the quality of your map. @7013661 - Sajtor - Bad gameplay, please improve the quality of your map. @7013676 - Sajtor - Too much water, it´s a pain for the shaman to kill mice if there is a lot water on the map. Also the cloud ground just blocks cannons. @4891185 - Viniciusdara - The concept is really nice, but it won´t work in survivor. @6337559 - Viniciusdara - Map too similar to maps already in rotation. @6300139 - Viniciusdara - Map too similar to maps already in rotation. Also please don´t use backgrounds in survivor. @7014371 - Alvarolambor - I like the concept with the holes in the grounds on the sides, which mice have to hit. The map is too hard like it is now though, most mice die with headsurf, a good shaman can kill everyone without letting them up. @7014394 - Alvarolambor - PM me for an extended review. @7014402 - Alvarolambor - PM me for an extended review. @7014667 - Poteerfotter - Gameplay too similar to maps already in rotation. Also the mice spawn can be cleared easily when the shaman uses planks. @7014731 - Meoww_J - Gameplay too similar to maps already in rotation. Also make it clear that the art is actually a tramp. @7014750 - Meoww_J - The tramps are too strong, mice don´t have any chance to survive. The small ice blocks to the sides don´t really help that, @7014915 - Okpatinhos - PM me for an extended review. @7015135 - Ayentrax - Too many angled grounds, look at the maps which play in survivor and look how survivor maps should work. @6981439 - Tdft - PM me for an extended review. Will be discussed: @7009947 - Imortaliss @6734756 - Mquk Ignored: @7007960 - Manhososs - Posted more than 3 maps (#8069, #8075, #8077, #8088, #8093, #8102) @7007971 - Manhososs - Posted more than 3 maps (#8069, #8075, #8077, #8088, #8093, #8102) @7007982 - Manhososs - Posted more than 3 maps (#8069, #8075, #8077, #8088, #8093, #8102) @7008543 - Manhososs - Posted more than 3 maps (#8069, #8075, #8077, #8088, #8093, #8102) @7008555 - Manhososs - Posted more than 3 maps (#8069, #8075, #8077, #8088, #8093, #8102) @7008556 - Manhososs - Posted more than 3 maps (#8069, #8075, #8077, #8088, #8093, #8102) @7009485 - Manhososs - Posted more than 3 maps (#8069, #8075, #8077, #8088, #8093, #8102) @7009488 - Manhososs - Posted more than 3 maps (#8069, #8075, #8077, #8088, #8093, #8102) @7009496 - Manhososs - Posted more than 3 maps (#8069, #8075, #8077, #8088, #8093, #8102) @7010480 - Manhososs - Posted more than 3 maps (#8069, #8075, #8077, #8088, #8093, #8102) @7010486 - Manhososs - Posted more than 3 maps (#8069, #8075, #8077, #8088, #8093, #8102) @7010495 - Manhososs - Posted more than 3 maps (#8069, #8075, #8077, #8088, #8093, #8102) @7011823 - Manhososs - Posted more than 3 maps (#8069, #8075, #8077, #8088, #8093, #8102) @7011832 - Manhososs - Posted more than 3 maps (#8069, #8075, #8077, #8088, #8093, #8102) @7022855 - Manhososs - Posted more than 3 maps (#8069, #8075, #8077, #8088, #8093, #8102) @7014447 - Manhososs - Posted more than 3 maps (#8069, #8075, #8077, #8088, #8093, #8102) @7014462 - Manhososs - Posted more than 3 maps (#8069, #8075, #8077, #8088, #8093, #8102) @7014475 - Manhososs - Posted more than 3 maps (#8069, #8075, #8077, #8088, #8093, #8102) Dernière modification le 1484701140000 |
Pratton « Citoyen » 1484701260000
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@6522275-edited @6600213-edited Dernière modification le 1484701380000 |
Bequerr « Citoyen » 1484702040000
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@7015585 |
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@6953348 - Edited @6996967 - Edited Dernière modification le 1484703180000 |
Stalii « Citoyen » 1484706540000
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@6998876 edited @6998911 Dernière modification le 1484946600000 |
+Lindas « Citoyen » 1484706720000
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@6999984 @6999971 @6999981 - Edited Dernière modification le 1484757420000 |
B_ootcamp « Citoyen » 1484706840000
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@6963160 - Edited |
Imortaliss « Citoyen » 1484745660000
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@7009931 - edited @7014769 @7014800 |
Armani « Citoyen » 1484751000000
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@6967600 |
Kippenkanon « Citoyen » 1484755140000
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@7016130 @7016130 Dernière modification le 1484775780000 |
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@7016221 @7016352 despawn 1:15 @7016390 despawn 1:15 Dernière modification le 1484935200000 |
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@4383742 |
Nellso « Citoyen » 1484779380000
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@7016790 @7016812 @7018301 Dernière modification le 1484904960000 |