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« ‹ 41 / 60 › »
Report a P3+ map
Ruoka
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#801
  0
@216809 - P8

Absolutely not worth the lag, gameplay is annoying and with a slow computer the lag is pretty awful even in the start, but even more when shams start spamming boxes/planks.
Bakpaofgunz
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#802
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Ruoka a dit :
@216809 - P8

Absolutely not worth the lag, gameplay is annoying and with a slow computer the lag is pretty awful even in the start, but even more when shams start spamming boxes/planks.

It's the first time I ever hear lag complaints about this map, I guess there should have been more complaints by now if it was too serious considering how it has been P8 since P8 started.. Concerning the gameplay, it's one of the few map that differs from the usual bridge-building, I'd personally hate to see that removed..
Rudepik
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#803
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Fluffyshine a dit :
@3191391 P5 so many fake grounds

>complain about fake grounds in P5
Fluffyshine a dit :
@3096613 P6 unstable mech, sometimes it breaks http://prntscr.com/15upsw

@3471523 P5 lol it just crashed me and few mice in room mouse

@3096613 - even if the third trap derps a little, there are still other traps and mech maps arent always that stable. Really it's no trouble when the trap fails.

@3471523 - 5 tests and the fact only you are reporting this map tells me its jsut a special case for you. Not putting it up unless more different people report
Paradoxxoo
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#804
  0
@2044955 - P8 no time
Bakpaofgunz
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#805
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^Already being rediscussed
Britishpika
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#806
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@190646 last ta to cheese is pretty much offscreen P3

@179488 the middle wood with choco in is ice P3
Darklantern
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#807
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p-3 @330933 mice can hit the tramp through the ice on top, shortcutting the top right. only needs a 1-2 pixel move to fix it i would think.
Browndown
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#808
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That's been fixed now, thanks Darklantern.
Lei
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#809
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@160303 - P6

Afk die
Finland
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#810
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@242572 - P5

Not sure how this made it into P5. It's poorly aligned (some of the spider's legs aren't even attached) and the art itself is pretty low quality. The gameplay also consists entirely of grabbing the cheese, climbing a chocolate wall, and jumping to the hole, which isn't all that fun or interesting.
Barrydarsow
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#811
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Uskil a dit :
@160303 - P6

Afk die

Meh, all balance maps run that risk.
Finland a dit :
@242572 - P5

Not...

Classic art, map is kind of bland but doesn't have any major issues requiring reporting it. It'll probably be swapped out with another oldish art map eventually.
Cheseecute
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#812
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@1478116 - P5
I see it's old-scool art, but the map looks really weird imo. Gameplay is boring.
Loenho
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#813
[Modéré par Ramenfrog, raison : Non-english/spam.]
Britishpika
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#814
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Britishpika a dit :
@190646 last ta to cheese is pretty much offscreen P3

@179488 the middle wood with choco in is ice P3

did i set it out wrong and you ignored?
Rudepik
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#815
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Cheseecute a dit :
@1478116 - P5
I see it's old-scool art, but the map looks really weird imo. Gameplay is boring.

I agree but its painless. It'll be removed sooner or later don't worry.
Raincrowme
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#816
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@3652475

Really, too hard. For noobs, impossible.
Snorrro
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#817
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@3810119 - P4
This is just too hard for basically everyone.

@3866494 - P6
I think this would be better as a P7, sham can't do anything besides staying alive and he loses nearly all his saves.
Raincrowme
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#818
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@3912540 - No new idea.
Metalxmusic
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#819
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@251448 // Very buggy.
Hunterdx
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#820
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@3821956 Those bouncy ices can disappear and mice can no longer reach cheese.
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