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  • Rotation Officielle - P7 - Sans Chamane
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Rotação Oficial - P7 - Sem Shamanالدوران الرسمي - P7 - بدون شامان 公式カテゴリー - P7 - ノーシャーマン Official Rotation - P7 - No ShamanRotazione Ufficiale - P7 - No SciamanoRotation Officielle - P7 - Sans ChamaneOficjalna Rotacja - P7 - Bez SzamanaPálya Körforgás - P7 - Sámán NélküliRotația Oficială - P7 - Fără șamanResmi Rotasyon - P7 - ŞamansızRotación Oficial - P7 - Sin ChamánOfficiële Rotatie - P7 - Geen Sjamaan
Kana
« Consul »
1522849680000
    • Kana#2630
    • Profil
    • Derniers messages
    • Tribu
#8301
  0
@7419446
Mapcrew
« Consul »
1522865880000
    • Mapcrew#0020
    • Profil
    • Derniers messages
    • Tribu
#8302
  5
Left as is:
@7400017 - Smutny_Nalesnik#0000 - It has a nice design using the trampoline object instead of the ground, but the gameplay isn't very original. It's only jumping on the trampolines and that's all. I couldn't find too many ways to complete the map.
@7403601 - Cyclone#3550 - Overused concept using falling shaman objects. The gameplay is too linear and the objects can easily get stuck.
@7412319 - Kiry#6848 - Boring circuit gameplay, the mice have too much to walk in the left side and the right side is just automatic.
@7413206 - Cfmapas#0000 - The low restitution trampolines are really annoying. The gameplay is kind of similar to others maps already in rotation.
@7401055 - Unidentified#8421 - The gameplay is too short. The cobwebs gap is too cramped, same about the cobwebs close to the cheese, which means that the newer players can easily get stuck there.
@2673219 - Danielmago#0000 - Fine as P1.
@7413597 - Bre#9633 - If mice fail to touch the lava, they will be trapped in the semi circle, which would be really annoying for them. Also, the right side is cramped and not interesting.
@5976889 - Pgmsule#0000 - Gameplay isn't very original, the path to the cheese is a bit unclear, and getting back to the hole is boring because of the walljumping.
@7414430 - Devilden#0000 - The map is too long and the paths are annoying and cramped.
@7401792 - Daniel#3197 - Poor gameplay and the layout is not appealing for players.
@7414454 - Beneminege#8228 - Soulmate is not suitable for this map. Also, the cheese is off-screen and mice will die trying to get it.
@7414611 - Eginixbexem#0000 - The collision of the wooden ground is confusing. The concept and gameplay is not original.
@7412012 - Sirakaba#0000 - Similar to others maps already in rotation.
@7415246 - Nahelchou#0000 - The paths with walljump are too hard and annoying for new mice. Also, there is a ground that was randomly placed, which is awkward.
@7413829 - Yui#5213 - The bootcamp gameplay is not suitable for the rotation, it's too hard for new mice.
@7241164 - Matzi#1510 - Unclear path at the beginning and the paths with walljump will be hard for new mice.
@7416031 - Catdog126#0000 - Massdeath + similar to a vanilla map.
@7416130 - Azure_Wolf#2669 - Unclear collision and poor gameplay.
@7417143 - Sherr#7361 - It's a nice concept, but should better executed.
@7417369 - Teuvmt#0000 - Paths are not balanced, the lower route is really cramped and longer.
@7417068 - Giirardi#0000 - Art maps are not suitable for P7.
@7417914 - Jpvale#9774 - Cramped and boring gameplay.
@7407770 - Resnan#4967 - The top part is a bit confusing and the gameplay is better for P6.
@7419287 - Fuzzyfirsdog#0000 - The map itself is not appealing for players, poor gameplay and confusing mechanism.
@4682018 - Mivale#6763 - Massdeath at the beginning. If the mice lose the momentum, they have to repetitively jump on the trampolines which gets boring/tedious.
@6796378 - Chlerafs#0416 - Too much walljump and the bottom-left part is frustrating.
@7419446 - Kana#2630 - Unclear collisions. It's an awkward map in general.


P1'ed:
@5051010 - Namelessh#0000 - It's fun, but not enough to be discussed for P7.
@7417802 - Dariusseby_Y#1467 - Harmless.
@7398004 - Sladkoru#5992 -
@7252496 - Qadori#0000 - Fun!


Will be discussed:
@7397364 - Mquk#0000 - Your edits are appreciated. The map is fine now.
@7362700 - Uelintondd#0000 - Interesting use of mice collision.
@7409452 - Urook#1131 - Original and interesting.


Ignored:
@7137180 - Ogeanzin#0000 - Posted more than 1 map (#8275, #8280)
@7139721 - Ogeanzin#0000 - Posted more than 1 map (#8275, #8280)

Dernière modification le 1522877280000
Alsalam_alaikum
« Citoyen »
1522878480000
    • Alsalam_alaikum#5209
    • Profil
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#8303
  0
@7419566 (make sure the ball spawns, and the mice are released after 8 secs to give the mechanism time to start up)

Dernière modification le 1522878540000
Commandantso
« Censeur »
1522878780000
    • Commandantso#0000
    • Profil
    • Derniers messages
#8304
  0
@7419693
Poteerfotter
« Citoyen »
1522883280000
    • Poteerfotter#0000
    • Profil
    • Derniers messages
    • Tribu
#8305
  0
@7419003
Ogeanzin
« Citoyen »
1522886220000
    • Ogeanzin#0000
    • Profil
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    • Tribu
#8306
  0
@7137180
Sherr
« Censeur »
1522887120000
    • Sherr#0095
    • Profil
    • Derniers messages
    • Tribu
#8307
  0
@5792780

Dernière modification le 1522887240000
Chlerafs
« Citoyen »
1522936800000
    • Chlerafs#0416
    • Profil
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    • Tribu
#8308
  0
@7419892 - edited
Sebmotions
« Citoyen »
1522937280000
    • Sebmotions#1467
    • Profil
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    • Tribu
#8309
  0
@7418998
Cyclone
« Citoyen »
1522941600000
    • Cyclone#3550
    • Profil
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    • Tribu
#8310
  0
@6175721
Smutny_nalesnik
« Consul »
1522942080000
    • Smutny_nalesnik#0000
    • Profil
    • Derniers messages
    • Tribu
#8311
  0
@7400017 - edited
Pgmsule
« Citoyen »
1522954080000
    • Pgmsule#0000
    • Profil
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    • Tribu
#8312
  0
@5036391
Kitx
« Citoyen »
1522959480000
    • Kitx#0000
    • Profil
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    • Tribu
#8313
  0
@610552
Matzi
« Citoyen »
1522975980000
    • Matzi#1510
    • Profil
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    • Tribu
#8314
  0
@7289788
Danielmago
« Citoyen »
1522978200000
    • Danielmago#0000
    • Profil
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    • Tribu
#8315
  0
@5059377
Stefan
« Censeur »
1523098620000
    • Stefan#0020
    • Profil
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    • Tribu
#8316
  0
@7299515
Thimop
« Citoyen »
1523102100000
    • Thimop#0249
    • Profil
    • Derniers messages
#8317
  0
@7420999
Arbuzeek
« Consul »
1523103480000
    • Arbuzeek#5159
    • Profil
    • Derniers messages
    • Tribu
#8318
  0
@7421035
Carlosgdfre
« Citoyen »
1523109660000
    • Carlosgdfre#0000
    • Profil
    • Derniers messages
#8319
  0
@7421102
Mapcrew
« Consul »
1523112540000
    • Mapcrew#0020
    • Profil
    • Derniers messages
    • Tribu
#8320
  3
Left as is:
@7419566 - Fuzzyfirsdog#0000 - It's chaotic and unpredictable and that long wait before the start is really annoying for mice, but it's fun, so keep the concept and execute it better.
@7419693 - Commandantso#0000 - The gameplay is not that bad, but it's hard for new mice. Also, it may be confusing even for experienced mice.
@7137180 - Ogeanzin#0000 - Walljump paths are not suitable for P7.
@7419892 - Chlerafs#0416 - the beginning of the map is pretty boring, nothing new nor challenging. The cheese part is pretty cramped for new mice be successful to finish the map.
@7418998 - Dariusseby_Y#1467 - The map actually give me some nostalgia feeling, but the map is just repetitive and too long, which makes it boring.
@6175721 - Cyclone#3550 - The lower cheese part is really confusing and the mice can easily get trapped there. The rest of game play is not that bad, but is just too similar to others maps already in rotation.
@5036391 - Pgmsule#0000 - The path is unclear in the beginning, the map is just similar to others maps already in rotation.
@610552 - Kitx#0000 - The gameplay is total linear and not fun at all.
@7289788 - Matzi#1510 - The map has what we call "racing feeling", which is not suitable for the rotation. You may submit it for P17.
@5059377 - Danielmago#0000 - Fine as P1.
@7299515 - Stefanmocarz#0000 - I found this map really interesting, but it has some problems. 1st: It's pretty confusing how the grounds are "working" on it". 2nd: It may be really hard for new mice, make it fun for them as well. Fix those problems and your edits will be appreciated.
@7420999 - Thimop#0249 - This map is a mix of small problems, like the mice barely can see the lava ground, a ice ground with unclear collision placed randomly in the map and a gameplay not suitable for the rotation.
@7421035 - Arbuzeek#5159 - Walljump paths are really boring and hard for new mice. The rest of the map is repetitive.
@7421102 - Carlosgdfre#0000 - Massdeath + art is not suitable for P7.


P1'ed:
@7419003 - Poteerfotter#0000 - You should submit it for P17.
@7400017 - Smutny_Nalesnik#0000 - We appreciate your tentatives to use the trampoline in different ways.


Will be discussed:
@5792780 - Sherr#7361 - It's fun, let see what others think.


Ignored:
None

Dernière modification le 1523121540000
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