![]() Rotação Oficial - P6 - Mecanismoالدوران الرسمي - P6 - الآليات والميكانيكيا 公式カテゴリー - P6 - メカニズム Official Rotation - P6 - MechanismRotazione Ufficiale - P6 - MeccanicoRotation Officielle - P6 - MécanismeOficjalna Rotacja - P6 - MechanicznePálya Körforgás - P6 - MechanikusRotația Oficială - P6 - MecanismRotación Oficial - P6 - MecanismoResmi Rotasyon - P6 - MekanizmaOfficiële Rotatie - P6 - Mechaniek |
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@5780558 |
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[Modéré par Warfenix, raison : Double Post] |
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@5940448 |
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@5940502 |
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@4557350 Dernière modification le 1429640040000 |
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@5912784 |
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@5943425 , or p1 please ;-; |
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@5943870 |
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@5944056 @5937389 Dernière modification le 1429755900000 |
![]() « Consul » 1429816920000
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Left as is: @5874231 - Segabite - The concept has been used quite a bit already and the map tends to be massdeathy @5896554 - Segabite - Not enough gameplay @5920854 - Renaxan - Really interesting concept but the mech is glitchy and laggy. The holes are hidden for a long period of time and it gets massdeathy after a bit. Try making the mech less glitchy and maybe have them spin a bit faster. @5704506 - Renaxan - It has some nice concepts but waiting for the grounds to go up and down makes this unenjoyable @5860876 - +Ulwy - Gameplay is really generic and short. This map also reminds me of @1432572 which is already permed @5896404 - Sproot - Too much walljumping and waiting to be enjoyable @5893072 - Cheesiitos - too much waiting at the beginning and the rest is just pure walljumping @2373079 - Rido - already p7 @5900579 - Gravyyty - very basic push-stuff map @5871218 - Viniciusdara - Cool concept! The only problem is that there's no way to tell where and when the ice grounds will fall, so the map is largely based on luck. Try making them fall slower or widening the grounds. @5362644 - Supervincend - Nice concept but there's too much walljumping to be enjoyable. Try adding more gameplay @5909160 - Ahyenn - Nice concept, kind of reminds me of @2814227. However the map would probably turn out to be massdeathy at the bottom with 20+ mice. Try increasing linear damping and improving the gameplay a little. @3566564 - Lockiitho - gameplay is too short and it's more p5 than p6 @5484685 - Joseventus - This was already discussed for P7 and was rejected due to the rather awkward gameplay. Please do not submit this again without edits. @5771329 - Joseventus - Not a lot of mech involved and the gameplay is too hard for newer mice even after the ice despawns. @5909701 - Fristooou - Not really a mech map @5906041 - Fristooou - The map is essentially the same as the previous map. Flipping it doesn't really improve it lol @5910949 - Vvarriorw - I like how you altered the original map but the gameplay is still basically the same except less walljumping @5743132 - Tdpnice - Very basic push-stuff map and the sham could easily mess it up @5923972 - Tdpnice - Really similar to @334288 and the concept is overused @5914643 - Nlff - Too much waiting and boring gameplay @5916133 - Taltheking - Not a mech map @5926554 - Unparagoned - Interesting mech but the concpet has been used a lot already. The sham also has almost no involvement with the gameplay @5922493 - Wirtuozo - Nice concept but the beginning is really massdeathy @5923930 - Oladiogoblza - Boring @5720956 - Guitovr - not a mech map @5911933 - Theboosst - Interesting concept but the grounds take too long to despawn. @5500581 - Xshedownx - The gameplay in this is really lacking. I like the previous version better @5928330 - Burneyess - no hole and not a mech map @5930569 - Boatardepq - Gameplay is boring for the most part @5863763 - Papyjown - not a mech map @5932639 - Xdaurom - ^ @5932252 - Nlff - The mech looks cool but the poor gameplay doesn't really accommodate for that @3904027 - Whenn - not a mech map @4838247 - Whenn - ^ @5937801 - Trenkestir - The white ground needs to move faster @463809 - Vinbear - Gameplay is too short (whisper someone in-game for P0) @598116 - Vinbear - Gameplay is mostly just runnng around/walljumping and the bottom part might lead to a lot of deaths @5940004 - Thizian - It looks like an interesting map but some grounds tend to cover the portals (ex. http://i.imgur.com/bwawti8.jpg and http://i.imgur.com/CDAqMAK.jpg). Fix that and submit to P4/P9 since it fits those categories more. @5940145 - Thizian - Lots of waiting and the gameplay is kind of confusing @5780558 - Furianinjak - mech and design are both really poor @5940448 - Arthiforum - not enough gameplay @5940502 - Rareszx - mech and design are both really poor @5912784 - Iarv - gameplay is lacking @5943425 - Joaojbq - gameplay is kind of frustrating and awkward since the grounds spin so fast. try slowing it down a bit @5943870 - Mysteeerius - not a lot of mech and gameplay is lacking @5944056 - Lucasdoavai - gameplay is lacking @5937389 - Lucasdoavai - interesting concept but the map is too chaotic and confusing P1'ed: @5921679 - Ahyenn - The mech and gameplay are average but I like how there are a variety of paths you could take @5073762 - Xshedownx - The mech and gameplay are average but I thought it was creative how you added fake cheese @4557350 - Arthiforum - Pretty fun Will be discussed: None Ignored: @4519495 - Honlyne - Posted more than 2 maps (same post) @5782454 - Honlyne - Posted more than 2 maps (same post) @5774993 - Honlyne - Posted more than 2 maps (same post) Dernière modification le 1429822980000 |
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@5920854 - edited. just make it faster, looks glitchy bcz effect of mech- i cant remove it @5952005 Dernière modification le 1430050260000 |
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@2944440 @5375127 Dernière modification le 1429966200000 |
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@5951260-BenVindo |
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[Modéré par Warfenix, raison : Double Post] |
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@5951271 Dernière modification le 1430067060000 |
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@3464484 @3096613 |
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@5954924 |