Rotação Oficial - P4 - Shamanالدوران الرسمي - P4 - الشامان 公式カテゴリー - P4 - シャーマン Official Rotation - P4 - ShamanRotazione Ufficiale - P4 - SciamanoRotation Officielle - P4 - ChamaneOficjalna Rotacja - P4 - SzamanPálya Körforgás - P4 - SámánRotația Oficială - P4 - ȘamanRotación Oficial - P4 - ChamánResmi Rotasyon - P4 - ŞamanOfficiële Rotatie - P4 - Sjamaan |
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@7175341 Nice thread :) Dernière modification le 1497639840000 |
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[Modéré par Winjid, raison : Please do not double post. Edit your posts instead by clicking the name/avatar of your post and selecting "Edit".] |
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retirado Dernière modification le 1497752460000 |
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@7177095 [edited] Dernière modification le 1497728580000 |
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Left as is: @7106864 - Truansformio - Not a shaman map. @7169873 - Mivale - This is far too long for a single shaman to complete, it is also really cramped in the center and hard to build through. @7131344 - V_21 - I don't really like when cloud grounds act basically as normal grounds. In this map, the cloud ground on the bottom of the map removes the possibility that shamans could have of building below the map (however unlikely that could be), removing creative possibilities without any gain except appearance basically just makes shaman maps less fun in general. @2026323 - Bowlt - Nine times out of ten the build will be exactly the same - an anvil for the mice to get up and a straight bridge up from the bottom past the cheese and to the hole. Because the one build is particularly easy on this map it leaves little room for creativity when shamans can just decide to do the easiest possible build to get more saves. @7132113 - Maxislow - Way too cramped for the shaman to build to the hole, mice will die just trying to get to the hole, not to mention getting up to the cheese. This map ends up being mass death which is no fun for the shaman at all. @2736572 - Danielmago - I feel like the shaman spawn point is entirely irrelevant, most shamanas will use the middle as a base. The separate spawn point for the shaman simply makes it a minor waste of time for them having to teleport/balloon/spirit themselves to the middle platform. @7163845 - Thegbc - I like simple maps, but this is too simple, it is essentially a straight bridge along the bottom and two ramps - Something that any shaman can do without the slightest shred of creativity. @7167564 - Tioyudis - Pretty fun, the white part has a lot of jagged edges though, make it smoother so that it looks more appealing. @7168882 - Donmickey - I like most of the map, however there isn't really much room to build from the mouse spawn - Particularly for shamans in hard or divine mode. Adding slots for planks or making the platform bigger would make it easier for those shamans to build a ramp for the mice to get past the ice. @4399394 - Uuviinhasz - Too much building for a single shaman, The two cheese are basically irrelevant, nobody would bother building to the cheese in the water since they have to build to the other one to stabilize their build in the first place. @4640023 - Bataatiinha - Building to the lower cheese is a huge pain from the shaman spawn due to the scrolling, and the higher cheese takes a lot more work. Overall, far too much building for a single shaman. @7153893 - Noctorage - In my opinion this map would be just as good without the water. The water really just adds to the appearance and makes the map a pain for divine/hard mode shamans who have to put in a lot more work for their build to succeed simply because of the water. The circle could also be made somewhat larger to make it easier for shamans to build inside it and help the mice escape - as it is now it's just a bit too cramped to build @7172791 - S4rg4sm - Probably too much work for one shaman, and as it is it's probably too confusing as well. The bottom of the map is cramped too. It's a nice idea, but a map like this needs to be made more simple for the average shaman to be able to complete it. @7173979 - +Ele - Wind is too high for the map to be any fun and the building required is straightforward and boring. @7121270 - Yuugiooohhhh - Without the boxes this would end up as a 3-4 plank solution map that is built the same way every time. If you want to use boxes this way in a map they need to be used more creatively than simply being an annoyance that the shaman has to balloon/cannon away. @3008774 - Apocalipcewd - Too cramped in the center of the map for the shaman to build. @7174167 - Trawlye - Barely a shaman map, it can be completed entirely with cannons + invis boxes. @7174806 - Zawtnz - Not a shaman map. @7090900 - Mquk - Fun idea, but most shamans are gonna have too much trouble with the large ground. Try making the ground that makes everything "invisible" smaller to allow a lighter introduction to the concept for newer shamans. @7174847 - Tinkse - The dynamic ground is more annoying than it is fun to build around, and without the dynamic ground the rest of the map is nothing special. @7173524 - Brenoouuw - Too much building for a single shaman to complete. The building is also very straightfoward and doesn't allow much room for creativity. @7175341 - Fructedepadure - Barely a shaman map, requires two planks to complete and half of the map is unused. @7175956 - Vobihy - Too much building, too difficult. No shaman would be able to complete this. @7176264 - Xxwodsxx - Nice idea, but not for a shaman map, you could use this idea in small parts of a map, but the one big lava ground isn't fun and will mess up the shaman's build even if they attempt to build over it. @6999968 - V_Ntage - Too much water to be any fun for people building in divine/hard mode, also requires too much building for the average shaman to complete. @7167329 - Thiago3434 - Not a shaman map. @7177095 - Bogiwis - Words don't have a place in high perm maps unless they're common words like "noob" or "pro". Basically the entire map is soloable by mice and requires barely any building. For the mice who cannot solo the start of the map, there is little roopm for the shaman to build due to how close the chocolate is to the edge of the map. @6924721 - Drescen - Too much building for the average shaman to complete this in the given time. It's a nice idea, and if it was made more simple/shorter it could be considered for the P4 rotation. @7046275 - Tennistete - Too similar to other maps already in the P4 rotation. The left side of the map is okay, but apart from the hole the right side of the map is basically useless and there is no need for the shaman to build there. @4580884 - Zombiewd - Too similar to other maps in rotation. This map doesn't offer anything particularly new to the P4 rotation. This isn't necessarily bad on it's own, but there is also little room for creativity in this map and I can foresee most shamans building in exactly the same way every time they play this map. @7178268 - Mazeq - Basically a three plank solution, the building the shaman creates will be exactly the same every time the map is played, which means the map will be boring in the P4 rotation. @7178436 - Bendittt - Antigravity maps - except in their simplest form are unfortunately too difficult for the majority of shamans in normal rooms. This is simple, but probably not simple enough. P1'ed: @7169674 - Luskws - Relatively fun, but the cloud grounds stunt a lot of the creativity that shamans could have on this map, they essentially force the shaman to build in a certain way to achieve their goal. @6968010 - Srbanshee - This is unique, and it's pretty fun to build on for skilled shamans, but for newer shamans it's a lot more difficult to the point where it isn't very fun for them. @7099940 - Pjfsamora - Simple, but allows some creativity for the shaman. P4'ed: @7173010 - Gamog - @7173225 - B_Uckethead - Simple but unique, I like it. @7112226 - Framnm - @4879079 - Pgmsule - @367892 - Sarkazm - I normally hate water in shaman maps, but this doesn't use it in a way that is too troublesome for divine/hard shamans imo. @7178593 - Vuzart - Ignored: @7097000 - Eyux - Posted more than 1 map (#8527) @7111771 - Eyux - Posted more than 1 map (#8527) @7171341 - Pashele - Posted more than 1 map (#8547) @7170498 - Pashele - Posted more than 1 map (#8547) Dernière modification le 1497856260000 |
Donmickey « Citoyen » 1497858780000
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@7168882 - Edited (Didn't really understand what do you want specifically, but it definitely had a wider space now) Dernière modification le 1497858900000 |