Rotação Oficial - P7 - Sem Shamanالدوران الرسمي - P7 - بدون شامان 公式カテゴリー - P7 - ノーシャーマン Official Rotation - P7 - No ShamanRotazione Ufficiale - P7 - No SciamanoRotation Officielle - P7 - Sans ChamaneOficjalna Rotacja - P7 - Bez SzamanaPálya Körforgás - P7 - Sámán NélküliRotația Oficială - P7 - Fără șamanResmi Rotasyon - P7 - ŞamansızRotación Oficial - P7 - Sin ChamánOfficiële Rotatie - P7 - Geen Sjamaan |
Manchester « Citoyen » 1540596480000
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Grimmaro « Consul » 1541026440000
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Mapcrew « Consul » 1541217540000
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Left as is: @1385156 - Jota#0676 - I like the concept of using the balloons as a changing gameplay mechanic, as they pop it changes the map. However the map is not very interesting as a whole because it just consists of this mechanic over and over. It is good enough for P1, which it is already. @6398151 - Vintage#0246 - The gameplay is similar to some maps in rotation already, and because it is repetitive, it isn't enjoyable for the mice. @7524137 - Homeen#0000 - This isn't the type of map we are looking for as P7. It consists of too many advanced techniques, and it is cramped. @5659770 - Tricksteer#5888 - The top of the map is not very well executed. For example, the diamond ice grounds are redundant because the speed boosts provide a far easier way to gain a lead. Additionally the chocolate at the top is barely an obstacle as mice are unlikely to ever touch it. @7527339 - Riox#1689 - Linear and generally uninteresting. Not the kind of map we are looking for in P7. @7475643 - Anto#6095 - This map is confusing, most mice will not know how to get to the cheese initially, and after they figure it out, it is likely to be too difficult for them as there is walljump and a large gap. @6482156 - Bataatiinha#0000 - This map is relatively enjoyable, but in the end it is just generic trampoline and ice gameplay. Also, mice will likely get stuck around the part with the cheese due to the water above that area. @7111171 - Eyux#0000 - This map is too advanced and confusing for the nightmode concept. There are too many places the mice can get stuck, like between two opposing booster grounds. @7516157 - Tytnc#0000 - The map does not really flow very well. The water seems irrelevant to the overall gameplay, which in itself is too similar to maps already in rotation. @7526525 - Sharkguest#0000 - This map is too linear and the spiderwep grounds prevent the ability to gain a proper lead on the other mice. @7528522 - Hiimanto#9700 - Spiderweb spam makes this map irritating and not enjoyable to play. @7529434 - Uniosajt#0000 - There is no proper gameplay and the concept is poor and is basically just waiting around to die. This is not the type of map we are looking for in P7. @7530059 - Clouddyz#0000 - The gameplay is too cramped in this map and not really enjoyable or innovative. @7530225 - Keyx#0000 - This map is boring and does not really offer any unique gameplay opportunities. @7179906 - Grimmaro#0020 - This map is too timing-related and the gameplay doesn't really differ between the cheese and hole sections. @7381940 - Godmajestic#0000 - This map is not really a fit for P7, some of the techniques involved are a bit difficult and there is really only one route through the map. @6661621 - Obsyt#0000 - This map does not seem very well executed and doesn't really fit the mechanism used. P1'ed: @7515980 - Mckeydown#0000 - The gameplay of this map is rather generic (tramps and choco wall jump) however the mechanic makes it slightly more interesting and offers some randomness, so it can be P1'd. @7505479 - Qadori#0000 - This map just consists of generic ice/booster ground gameplay. I don't find much to set it apart from other maps, it is relatively unremarkable. However, it's good enough for P1. Will be discussed: @6749162 - Quinckas#0579 - I personally quite like this map! There is a nice shortcut, and there are plenty of opportunities to take the lead for more experienced mice. It also has good replay value as there are a few different ways to complete the map. Ignored: @7514671 - Schadenfreude#4798 - Please don't submit other's maps. Instead, use this thread @7528821 - Alarobzein#0000 - Posted more than 1 map (#8820, #8826) @7434511 - Alarobzein#0000 - Posted more than 1 map (#8820, #8826) @7530765 - Dark#3033 - Posted more than 1 map (#8827, #8830) @7531064 - Dark#3033 - Posted more than 1 map (#8827, #8830) |
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