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Becuto a dit : Maps only have unlimited time and no shaman when they are set to the tribe's house. If you played your map with /np or you're playing it in the map editor, it will be just like a normal map with a shaman. Also, you must define a length for the map in order for it to be a long map. If you just add stuff to the right it won't become a scrolling map. Check the first post to see how to change the length of your map. |
![]() ![]() « Citoyen » 1346547300000
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Can I get some feed map about this map? I'm trying to make more difficult shaman maps. @2673866 |
![]() ![]() « Censeur » 1346548680000
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Iluvhetalia a dit : Top part needs to be higher, the middle ground where the cheese is needs to be rotated, nice idea but needs to look nicer |
![]() ![]() « Citoyen » 1346553300000
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What are the chances of seeing my map in a room. And which ones most likely? The /room 1-100? or whatelse? |
![]() ![]() « Censeur » 1346553600000
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Killerbot a dit : P0 1/(no you will not see it) P1 1/(insert high number here) P2-9 around 1/85 |
![]() ![]() « Citoyen » 1346553600000
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The room you're in won't change the chance of seeing your map. If your map is either p0 or p1, the chance of seeing it is about 1/1,950,000 |
![]() ![]() « Censeur » 1346553720000
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Yoyoyorlozer a dit : Pretty yoyo answered much better :3 |
![]() ![]() « Citoyen » 1346553840000
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Yoyoyorlozer a dit : Thats just dumb. That means hardly anyone is going to see it :L wasted 40 cheese D: |
![]() ![]() « Censeur » 1346553960000
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Killerbot a dit : /c mousechris I can tell ya how to see it |
![]() ![]() « Citoyen » 1346554200000
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Killerbot a dit : Not that true. Remind you that there are an infinte amount of rooms, and other people on other communities. And with the rotation we have currently, there should be at least a few people who played your map in 24 hours or so. |
![]() ![]() « Censeur » 1346555220000
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Anxiousmouse a dit : STOP THERE! there is not infinate rooms -trollface- i know where rooms stop |
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May I ask that the difference between p3 and p13 is? |
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Hellebaard a dit : The idea was that P13 was a substandard category for bootcamps such as P1 for regular maps. P13 would have ideally included generic maps full of generic obstacles without much innovation; generally anything that was challenging whether or not it was anything new. However, because rotation is P3/P13/P3/P13/etc., the difference between P3 and P13 is transparent if not invisible. A P13 map is chosen basically based on previous P3 standards whereas a P3 map now seems to have even higher standards. So P13 is still a less appealing category of bootcamps, but you could argue it has old P3 standards whereas P3 now has higher standards for innovative gameplay and new obstacles. |
![]() ![]() « Censeur » 1346649720000
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I was talking to my friend about his 2 permed maps and..... > [Crizfm] i saw 2 perm maps but exporting map is still 40 cheese so the question is if i believe i was correct after getting P1 the prise goes down by 4 cheese and even camera thought so, so what happened? can someone explain? |
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Mousechris a dit : You have to wait for a server resart. Or that's how it used to be at least. |
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@2579761 |
![]() ![]() « Censeur » 1346659920000
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Snowdragonf a dit : If your submitting that map i hear you can submit it here Topic-9573 -trollface- |
![]() ![]() « Citoyen » 1346666880000
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how to make a slowly falling oject like meteors in this map:@583303 |
![]() ![]() « Citoyen » 1346673240000
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Add linear dampening to every ground that is part of the meteor to make it fall slower. |
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Killerbot a dit : Thats not true, there are many rooms on tfm, so 1/1,950,00 wont sound as bad cause there are like say 50000 rooms being used, so it is bound to play somewhere, also depends on the level of perm, and if it doenst get played in a room, people tend to play maps in tribehouse, and look at other maps on cfm, they will probably stumble into yours somewhere, many people whisper me "We are playing your maps in tribehaus :3". I do it too, playing maps in tribehaus is fun, also if people ask you, do you make maps? you can show them your proof. Its not a waste of cheese at all. |