×

Langue

Fermer
Atelier 801
  • Forums
  • Dev Tracker
  • Connexion
    • English Français
      Português do Brasil Español
      Türkçe Polski
      Magyar Română
      العربية Skandinavisk
      Nederlands Deutsch
      Bahasa Indonesia Русский
      中文 Filipino
      Lietuvių kalba 日本語
      Suomi עברית
      Italiano Česky
      Hrvatski Slovensky
      Български Latviešu
      Estonian
  • Langue
  • Forums
  • /
  • Transformice
  • /
  • Soumission de cartes
  • /
  • Rotation Officielle - P10 - Survivor
« ‹ 464 / 583 › »
  • Portugais (brésilien)
  • Arabe
  • Japonais
  • Anglais
  • Italien
  • Français
  • Polonais
  • Hongrois
  • Roumain
  • Espagnol
  • Turc
  • Néerlandais
Rotação Oficial - P10 - Survivorالدوران الرسمي - P10 -السورفايفر 公式カテゴリー - P10 - サバイバー Official Rotation - P10 - SurvivorRotazione Ufficiale - P10 - SurvivorRotation Officielle - P10 - SurvivorOficjalna Rotacja - P10 - SurvivorPálya Körforgás - P10 - TúlélőRotația Oficială - P10 - SurvivorRotación Oficial - P10 - SurvivorResmi Rotasyon - P10 - SurvivorOfficiële Rotatie - P10 - Survivor
Ferdamys
« Citoyen »
1518320580000
    • Ferdamys#0000
    • Profil
    • Derniers messages
    • Tribu
#9261
  0
@7246407
@7254656
@7193849

Dernière modification le 1518321720000
Ozgebru
« Citoyen »
1518363120000
    • Ozgebru#0000
    • Profil
    • Derniers messages
    • Tribu
#9262
  0
@7385459
Nky
« Citoyen »
1518365580000
    • Nky#1784
    • Profil
    • Derniers messages
#9263
  0
@7385492
Curin
« Citoyen »
1518384420000
    • Curin#9312
    • Profil
    • Derniers messages
#9264
  0
@5751438
Sebaisseba
« Citoyen »
1518388320000
    • Sebaisseba#0095
    • Profil
    • Derniers messages
    • Tribu
#9265
  2
Left as is:
@7382002 - Xs_0 - Mice has no mobility at all, and the rotated grounds make it really easy for mice to get hit by a cannon and reach the top ground.
@7382004 - Amigdagisele - It's tedious for the shaman to play on maps where grounds have no collision with objects and it's too hard for newer players.
@7382012 - Amigdagisele - The grounds are very confusing because they look as of they have no collision with grounds, when they do. The trampoline is way too strong and the map is generally pretty cramped.
@7382063 - Dualy - Mice will be able to reach the shamans spawn pretty easily and hug them, the ice isn't really visible, took a bit to realize it was there. Find a solution to the hugging and resubmit it.
@6749884 - Krato - Mice are going to camp on the bottom right platform until shaman isn't busy trying to kill the mice at their spawn. The two small platforms in the middle doesn't exactly make it easier for the shaman, it gives the mice a lot of mobility so it'll be harder for the shaman to kill.
@6704816 - Krato - It will be annoying to shaman on it, due to the mice having a lot of mobility. Try changing the mice spawn and submit it as P24.
@7383062 - Jetsoholic - The ice by the tampolines at the top is useless and you are actually able to stand on a ground to the outer sides of them. The cloud grounds are confusing, why is there a hole in the middle? Also, the shaman will need to move down to the middle platform to have any use of the bottom trampoline, the middle grounds also blocks the shaman from shooting mice standing at the left side of it from their spawn.
@7383845 - Xribixz - It will be very annoying to shaman on, they mice can easily hug the shaman. The very bottom grounds are way too small, making it hard for mice to survive on and the ramps make it easy for mice to get back up if the shaman doesn't shoot from above.
@7384050 - +Oyun - The two diamond grounds are annoying and unnecessary and it's also very easy for mice to survive on them, the map is generally pretty boring to play on.
@7382353 - Thewtfjason - The map is boring to play on since there isn't much gameplay, and the shaman can get hugged pretty easily. The rotating ground makes it easy for mice to survive, the shaman could just B anil it to stop it.
@7382410 - Thewtfjason - The map is very unbalanced for players, experienced players can survive easily while an experienced shaman can clear the map just as easy. The ice in the middle is kind of a problem as mice get shot into it.
@7385747 - Thewtfjason - The map is pretty boring. The despawn and change in grounds doesn't really add anything to the overall gameplay. Ice is generally just annoying to play on.
@6544552 - Qadori - Mice are going to camp on the chocolate grounds, chocolate grounds really shouldn't be used for survivor maps. The mice has no mobility and the shaman will have to leave their spawn to be able to aim properly. Also, why is there a giant hidden ground at the top of the map?
@7384975 - Teuvmt - Mice has nowhere to go from their spawn. The platform to the very right are too close to each other and mice will have a hard time avoiding cannons if they stand between them. Shamming on maps where grounds has no collision is very annoying. The water is pretty unnecessary since mice can't reach it without the shamans 'help'.
@7384979 - Teuvmt - Mice can easily camp by walljumping on the sides that are facing away from the shaman and mice will pretty much be instantly killed if they move between the two ice grounds. I was confused by if they grounds were supposed to have collision with grounds or not, due to the grounds inside them being the same color as the background.
@7385058 - Fakedoaero - The trampoline is way too strong, shaman can easily whipe all mice standing at their spawn platform with one cannon. Mice could camp at the bottom left ground but they wouldn't have much chance of surviving, as the ground is pretty small. It's just generally too hard for mice to survive.
@7039245 - V_21 - The platform are way too close to each other, standing between them will result in instant death if the shaman shoots at them. The triangle underneath the shamans spawn serve no purpose either. Overall the gameplay isn't exciting.
@7050147 - V_21 - The mice have too much mobility, making it hard for the shaman to kill then. The grounds not having collision with objects makes it even harder for them to kill mice.
@7217119 - V_21 - The map is pretty boring and doesn't offer any new exciting gameplay.
@7246407 - Ferdamys - The map is still too cramped, and the ice platform is unnecessary. The ice triangle doesn't work properly, as there is one spot that collides with the iceground to the left instead.
@7254656 - Ferdamys - Mice can camp way too easily on the bottom half of the map, will be too hard to shaman on this map.
@7193849 - Ferdamys - If you make cages, make sure that mice can't get into the cage by a cannon, which is possible on this one. The map generally feels a bit too cramped and experienced players will be able to camp in the water where the shaman can't each with cannons from their cage.
@7385459 - Ozgebru - As long as mice don't fall down onto the small platform in the middle, they should have an easy time surviving. Avoid using chocolate grounds in survivor. Shamans will also be able to abuse the gabs between all the grounds to their advantage.
@7385492 - Imdog0 - The trampoline is too strong and will easily kill all mice with one or two cannons. If they manage to get up they can simply bounce on the trampoline to avoid the shaman shooting them. The map generally doesn't offer anything exciting.
@5751438 - Curinfake - Mice being able to be shot through the moving platform, is a big problem. The ice diamonds on the sides are pretty annoying and the water dosen't serve much of a purpose as mice aren't able to make it to the platform above it from it.


Will be discussed:
None


Ignored:
None

Dernière modification le 1518398940000
Jets
« Citoyen »
1518402960000
    • Jets#9678
    • Profil
    • Derniers messages
    • Tribu
#9266
  0
@7383062 - Middle clouds removed. Middle platform untouchable for objects(Hiding spot removed). Side trampolines fixed.
@7386578

Dernière modification le 1518480900000
Qadori
« Consul »
1518406740000
    • Qadori#0000
    • Profil
    • Derniers messages
    • Tribu
#9267
  0
@6544552
+Oyun
« Citoyen »
1518411840000
    • +Oyun#0000
    • Profil
    • Derniers messages
#9268
  0
@7386020
Fakedoaero
« Citoyen »
1518412860000
    • Fakedoaero#0000
    • Profil
    • Derniers messages
#9269
  0
@7385058 - Edited
Nky
« Citoyen »
1518418200000
    • Nky#1784
    • Profil
    • Derniers messages
#9270
  0
@7386036
Zeal
« Citoyen »
1518426540000
    • Zeal#4352
    • Profil
    • Derniers messages
    • Tribu
#9271
  0
@7386058 double mice spawn

Dernière modification le 1518443640000
Nky
« Citoyen »
1518427740000
    • Nky#1784
    • Profil
    • Derniers messages
#9272
  0
@7386062
Hira
« Citoyen »
1518432900000
    • Hira#0979
    • Profil
    • Derniers messages
    • Tribu
#9273
  1
@7386074
Ferdamys
« Citoyen »
1518439200000
    • Ferdamys#0000
    • Profil
    • Derniers messages
    • Tribu
#9274
  1
@7246407
@7254656 - double mice spawn
@7193849

Dernière modification le 1518478560000
Commandantso
« Censeur »
1518440040000
    • Commandantso#0000
    • Profil
    • Derniers messages
#9275
  0
@7370000
Dsquared2
« Citoyen »
1518447660000
    • Dsquared2#5535
    • Profil
    • Derniers messages
    • Tribu
#9276
  0
@7385747 Edited: I made the despawning grounds contribute more to the overall game play. And changed the layout to improve the game play for both mice and shaman
@7386228
@3389836

Dernière modification le 1518456540000
Ofskype
« Citoyen »
1518455160000
    • Ofskype#0000
    • Profil
    • Derniers messages
#9277
  0
@7136780
Slkloko
« Citoyen »
1518475680000
    • Slkloko#0000
    • Profil
    • Derniers messages
#9278
  0
@7386536
Curin
« Citoyen »
1518483900000
    • Curin#9312
    • Profil
    • Derniers messages
#9279
  0
@3895364
@5175821

Dernière modification le 1518484320000
Nky
« Citoyen »
1518499920000
    • Nky#1784
    • Profil
    • Derniers messages
#9280
  0
@7386062 - double mice spawn
  • Forums
  • /
  • Transformice
  • /
  • Soumission de cartes
  • /
  • Rotation Officielle - P10 - Survivor
« ‹ 464 / 583 › »
© Atelier801 2018

Equipe Conditions Générales d'Utilisation Politique de Confidentialité Contact

Version 1.27