Rotação Oficial - P4 - Shamanالدوران الرسمي - P4 - الشامان 公式カテゴリー - P4 - シャーマン Official Rotation - P4 - ShamanRotazione Ufficiale - P4 - SciamanoRotation Officielle - P4 - ChamaneOficjalna Rotacja - P4 - SzamanPálya Körforgás - P4 - SámánRotația Oficială - P4 - ȘamanRotación Oficial - P4 - ChamánResmi Rotasyon - P4 - ŞamanOfficiële Rotatie - P4 - Sjamaan |
Los6caminos « Citoyen » 1506637500000
| 0 | ||
@7273492 |
Ikasaruzu « Citoyen » 1506696660000
| 0 | ||
@7277749 |
0 | ||
@7087466 Dernière modification le 1506705060000 |
Commandantso « Censeur » 1506707220000
| 0 | ||
@7266385 |
Mapadded « Citoyen » 1506709200000
| 0 | ||
@7277884 |
Simazoooo « Citoyen » 1506736020000
| 0 | ||
@7278200 |
Viaxeiro « Sénateur » 1506746940000
| 0 | ||
@7264448 |
Mapcrew « Consul » 1506827760000
| 0 | ||
Left as is: @7276552 - Tenoteno - W-what? I'd like to know where to build on a P4 map, and I'm sure other people do too. After everything appears is just a bridge so the map is pretty simple anyway. Please focus on challenges for the build and not for the map. @7264488 - Reppam - I loved the concept but unfortunately it's too hard for normal rooms and it doesn't work as inteded most of the time. You can try this for spiritual or divinity though. @7275617 - Tucancitto - Already P4. @6170479 - Kingdave - I like the layout of the map, but there still are a lot of grounds around. The build can get cramped and a little forced. Try to leave more open space in the map so the shamans can make different builds and therefore it's not boring to build on. @7276777 - Vomleci - The build is too cramped and the map is too hard for normal rooms. @7187271 - Fosoundkems - The right side of the map can get cramped and the shamans block cheese. Please edit it so there's more space and cheese is more close to the left grounds. @7200222 - Mquk - The dynamic grounds now being anticloud grounds is fine for the build but confusing for the shamans on what do they need to do. You should leave them as they were before and edit the ground around the instead. @6128896 - Framnm - I still think that this concept isn't well used like this and there are too many of those planks, I suggest you to not use too may. If you want to put a plank to help shamans to start their build, you can use a red anchor instead of the anvils. @6192971 - V_Ntage - The ball concept isn't part of the map, it only annoys shaman when they are trying to build to cheese. I like the left part of the map though, keep it like that but get rid of the balls and try to make the build enjoyable on that side of the map. @7277085 - Roksiula - Why does everyone like to troll mice? It's not cool! (Not a P4 map) @7277099 - Wrfg - Very confusing map + it's too tight on the bottom; too close to offscreen. Therefore, it's too hard. @7273492 - Los6caminos - Not a P4 map. @7277749 - Ikasaruzu - Please don't use wind because you want to make your map harder, that's annoying. Focus on a challenge for the build using only grounds instead. @7266385 - Commandantso - The cheese part looks nice but you could move everything a little more to the right so building to the left side of the map from the cheese is not that close to offscreen. Also the hole is not good there, I'd prefer to have a ground below the hole instead of a cloud covering it, but make sure to change its position too, because the challenge is the cheese already, you don't need to make the hole so hard too. @7277884 - Mapadded - Are the triangles really necessary? And why are they normal grounds in you are leaving space inside them? It's so confusing and also the paths to cheese aren't balanced since the right side it's too close to the offscreen. @7278200 - Simazoooo - Building in this map is stressful because all the big grounds make it feel pretty long when it shouldn't be. Also please don't make forced paths, if you do the map becomes boring after a while and we don't want that. @7264448 - Viaxeiro - Too hard for normal rooms. If you are going to use anticlud grounds please make sure to make your map easy; you need to build to 3 objectives in this map, that's way too much for 1 poor shaman! P1'ed: @7275722 - Virtini - Cool design but unfortunatelly only the bridge and ramps up to cheese/hole is used as a build. @7276535 - Sirakaba - The build ends up being a bridge every time you build on this map, and that's just boring. It's ok to teach the new shamans how does anticloud ground works though, and simple maps like this work perfectly for that. P1 will do. P4'ed: @7276388 - Plubio - @7087466 - V_21 - Ignored: None |
Ikasaruzu « Citoyen » 1506831780000
| 0 | ||
removed Dernière modification le 1506832260000 |
Ikasaruzu « Citoyen » 1506831960000
| 0 | ||
@7277749 Dernière modification le 1506832260000 |
Simazoooo « Citoyen » 1506832140000
| 0 | ||
@7278200 |
Kingdave « Consul » 1506837840000
| 1 | ||
@6170479 - Edited - Height & Lenght of grounds - Placement of the grounds has been reworked /= Shaman have now more space to build |
Tenoteno « Citoyen » 1506840600000
| 0 | ||
(Sorry for the past map). @7279254 |
Tucancitto « Citoyen » 1506842220000
| 0 | ||
@7275618 |
0 | ||
@3616690 |
Tennis « Citoyen » 1506852540000
| 0 | ||
@7278407 |
0 | ||
@7200222 |
Donmickey « Citoyen » 1506855900000
| 0 | ||
@4946252 |
0 | ||
@7279409 |
Vintage « Consul » 1506869100000
| 0 | ||
@6192971 - edited |