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Rotação Oficial - P10 - Survivorالدوران الرسمي - P10 -السورفايفر 公式カテゴリー - P10 - サバイバー Official Rotation - P10 - SurvivorRotazione Ufficiale - P10 - SurvivorRotation Officielle - P10 - SurvivorOficjalna Rotacja - P10 - SurvivorPálya Körforgás - P10 - TúlélőRotația Oficială - P10 - SurvivorRotación Oficial - P10 - SurvivorResmi Rotasyon - P10 - SurvivorOfficiële Rotatie - P10 - Survivor
M4ysa_123
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#9441
  0
@18087
@18088
V_e_l
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#9442
  0
@7422874

@7403838

Dernière modification le 1523381700000
Arbuzeek
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1523385660000
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#9443
  0
@7422921
S_m_o_r
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#9444
  0
@7423101
Stefan
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#9445
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@7423341
Xragez
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#9446
  0
@7423401
Garyforum
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#9447
  0
@4993421

Dernière modification le 1523486580000
John
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#9448
  0
@7423784
Featherlesslove
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#9449
  0
@7424573
Scrapie
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#9450
  0
@7424626
Scrapie
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#9451
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@7419588
Mapcrew
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#9452
  4
Left as is:
@7370383 - Meshia#9096 - The water provides too much mobility for mice and the map in general has a lot of mobility which makes it harder for the shaman. Mice will also be able to camp in the water due to the grounds being fake, meaning the seem to have no collision with objects when they do.
@7419037 - Dark_Azafox#6188 - Trampolines like these are a huge no in survivor since mice can just bounce on them and be very hard to kill. Ice is very annoying to play on, especially for the shaman. Overall the grounds are placed very awkwardly and this map would never work out for survivor.
@7419441 - Teuvmt#0000 - The grounds are quite awkwardly placed and the double mice spawn makes it very unfair for players, as half of them will only have two platforms to move between, while the other half will have a lot more mobility.
@7419588 - Scrapie#9290 - The left trampoline is way too strong, and the overall ground placement is quite poor. Mice will easily be able to reach the highest platform if they are hit by a cannon and shot into the edge of one of the bottom grounds.
@7420346 - Imortaliss#0000 - This layout is never going to work in survivor, mice have highly limit mobility and the cheese is unnecessary. The trampolines are too strong and also not very necessary as you have to angle the cannons in a certain way for them to reach the mice. Mice that fall down will either end up dying too easily or get back up due to the ramps.
@7420967 - Ash1st#0000 - Mice can easily get on top of the small trampoline ground by their spawn, reach the shaman or simply be extremely hard to kill because they'll just bounce on it. The right trampoline is too strong and the cloud ground is unnecessary.
@7421101 - Tioeter#0000 - Players will get headsurfed too easily on this map. The map is also pretty boring as it only consists of the shaman shooting cannons from the right to the left. The ice ground by the shaman spawn is unnecessary.
@7420901 - Damyou#0000 - This map is never going to work in survivor, it's just way too messy and random. Mice can walljump offscreen on the cloud ground seperating them from the shaman, and trampolines are too strong.
@7420896 - Damyou#0000 - Mice have no mobility, trampoline is way too strong and this map is simply not up to our standards.
@7420872 - Damyou#0000 - The shaman will struggle to kill the mice on top, while those who fall down most likely will die pretty easily due to the small grounds at the bottom. The map is pretty plain and not fun to play on.
@7422223 - Ash1st#0000 - Mice can just stand next to the trampoline by their spawn and be killable, as they will only get shot into it. Even if mice couldn't just stand by the trampoline, they would have no mobility at all, which would also be a problem. The trampolines are also too strong and the cloud ground is unnecessary.
@7422225 - Ash1st#0000 - Once again, mice have no mobility and the trampolines are too strong which will result in pretty much an instant death for players.
@7422235 - Blitzx#6198 - Backgrounds and decorations are not allowed in P10 maps. Even if you remove it, the map will be too similar to other ones already in rotation.
@6385682 - Grimmaro#0000 - Mice don't have very much mobility, as they can only move to one ground without the help of a cannon. If they reach the top right platform, it shouldn't be too hard for them to survive, especially not for the more experienced players. Overall the map is quite boring.
@7422228 - Thewtfjason#0000 - The apple is a nice concept but it just won't work out in survivor. The trampoline is too strong and uncalled for, as it seems like it's only supposed to be a cloud ground to refrain mice from climbing onto it.
@7403047 - Thewtfjason#0000 - Mice don't have much mobility and are also able to camp by walljumping below the cloud ground by their spawn. When making caged maps for the shaman, you need to make sure they can't abuse playing offscreen.
@7407358 - Thewtfjason#0000 - This is never going to work in survivor, super frustating and tedious to shaman on. Nice twist and all, but it's not going to work out.
@7422434 - Kana#2630 - The map is too messy and grounds are awkwardly placed, the trampolines are too strong and the map is generally not fun to play on. Other than that, the map is pretty cramped.
@3630055 - Brunoav#0000 - This map is super confusing, can't figure out what the circle in the center of the map that fall down is supposed to do, let alone what the arrows by the ice mean.
@7111120 - Eyux#0000 - Interesting concept, unfortunately it's not going to work out in survivor. It's too hard for newer players and too hard for shamans.
@7422621 - Curin#9312 - Mice don't have very much mobility and it's a little confusing that you choose to show the anticloud ground with a ball instead of just putting a rectangle ground inside it with the same color as the background. Overall the map wouldn't be very fun to play on.
@7422628 - Curin#9312 - A lot of mice will probably try to get to the shaman by taking the water route, this means shaman will spend a lot of time trying to stop those who do. Mice can also sort of camp in the water to the right as the shaman has to angle their cannon in a certain way to reach down there properly.
@5970478 - Curin#9312 - The water offers a lot of mobility to players, making it harder for the shaman. The water also makes it easy for the shaman to headsurf those players who fell down to the bottom side grounds. The fact that objects are behind the background colored diamond ground in the middle is annoying because it's hard for mice to tell where the shaman is aiming.
@7422676 - Felipe#1062 - This map is never going to work for survivor, it's way too messy and grounds are just placed weirdly. The chocolate ground where the mice spawn will more or less make them unkillable as they will just get shot into it and not die. The trampolines don't serve much of a purpose as they are hard to use on this map.
@7422749 - Kajjeczka#0000 - You should avoid placing grounds offscreen as not everyone can see those grounds. It's annoying that the shaman is forced to shoot in a downward angle unless the players start walljumping and if they do, it'll be easy to kill them with the help of the ice grounds at the top.
@6166549 - Javizi#7794 - It shouldn't be too hard for the shaman to clear the map, especially not if they are more experienced. For those who go down to the small grounds to the side, they won't be able to get back up without the help of a cannon, but because the grounds are so small, it'll be hard for mice to survive.
@18087 - M4ysa_123#0000 - Map doesn't exist.
@18088 - M4ysa_123#0000 - Map doesn't exist.
@7422874 - V_E_L#0000 - The map is too similar to other maps already in rotation in terms of gameplay and layout.
@7403838 - V_E_L#0000 - The grounds not having collision with objects is annoying and the map is overall quite plain and boring.
@7422921 - Arbuzeek#5159 - Grounds are placed quite awkwardly and the shaman spawning at the same place as the mice is a problem and is going to get the shaman hugged way too easily. Mice can camp at the left ground by walljumping until the shaman moves to spirits them down. The map in general doesn't offer any fun gameplay to the rotation.
@7423101 - Ejinzy#0000 - Make sure you submit your maps as P22 (tribe house). P10 maps should not have cheese and hole on them.
@7423341 - Stefanmocarz#0000 - Mice have too much mobility around the map which makes it harder for the shaman. They are also able to walljump on the left anticloud ground and be very hard to kill, because if they are shot down, they will simply be saved by the platform underneath.
@7423401 - Xragez#0000 - The water provides too much mobility for the players and it also allows them to camp easier. The trampoline is completely useles as it only shoots the cannons downwards.
@4993421 - Garyforum#0000 - The map feels quite cramped and it'll be quite easy for the shaman to clear the map, especially for the more experienced ones. Once mice fall down to the small bottom ground, it will be hard for them to get back up due to the poor alignment and the ground being very small.
@7423784 - John#9081 - Mice have way too much mobility and they also have an advantage over the shaman because they spawn higher. Ice ground are annoying to play on and it's even worse if they are angled grounds.
@7424573 - Seriana12#0000 - This is never going to work in survivor. Lava for survivor maps is not recommended as it's usually quite glitchy and may offer mice way too much mobility. Chocolate grounds are also not recommended for survivor. Overall the map is just way too messy and not up to our standards.
@7424626 - Scrapie#9290 - This isn't going to work for survivor, only half the map is being used so the ramp and lower ground on the shaman's side is completely useless. When making caged maps you need to make sure mice and shaman aren't able to get over to the other side without using skills. The trampoline is too strong and will easily wipe all mice, those who are more experienced will be able to survive longer and possbily not die at all, by camping on the ramp.


Will be discussed:
@7317000 - Eyux#0000 -


Ignored:
None

Dernière modification le 1523751060000
Dsquared2
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#9453
  0
@7403047
@7422228
Kana
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#9454
  0
@7425184
Stefan
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    • Stefan#0020
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#9455
  0
@7423341-edited
Arbuzeek
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#9456
  0
@7425427
Scrapie
« Citoyen »
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#9457
  0
@7419588
Unknown
« Censeur »
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    • Unknown#3300
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#9458
  0
@7425494
Boo
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#9459
  0
My Survivor Map¨
I Hope I Will See This One Day On Survivor :)
@7426114
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