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Rotação Oficial - P10 - Survivorالدوران الرسمي - P10 -السورفايفر 公式カテゴリー - P10 - サバイバー Official Rotation - P10 - SurvivorRotazione Ufficiale - P10 - SurvivorRotation Officielle - P10 - SurvivorOficjalna Rotacja - P10 - SurvivorPálya Körforgás - P10 - TúlélőRotația Oficială - P10 - SurvivorRotación Oficial - P10 - SurvivorResmi Rotasyon - P10 - SurvivorOfficiële Rotatie - P10 - Survivor
Pantufoauau
« Citoyen »
1525044840000
    • Pantufoauau#0000
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#9481
  0
@7432496
Fakedoaero
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1525129020000
    • Fakedoaero#0000
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#9482
  0
Removed ;-;

Dernière modification le 1525129200000
Papelio
« Consul »
1525129740000
    • Papelio#0000
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#9483
  0
@7433063
Jota
« Consul »
1525178880000
    • Jota#0676
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#9484
  0
@1565089
Urook
« Citoyen »
1525181820000
    • Urook#1131
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#9485
  0
@7433310
Vintage
« Consul »
1525278540000
    • Vintage#0246
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#9486
  0
@7288790
@6992703
@7288088

Dernière modification le 1525631160000
Jas
« Citoyen »
1525350420000
    • Jas#4974
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#9487
  0
@7434380
Sladkoru
« Citoyen »
1525510380000
    • Sladkoru#5992
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#9488
  0
@7107431
@7105187
V_21
« Censeur »
1525636380000
    • V_21#0000
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#9489
  0
@7399332
Mapcrew
« Consul »
1525641240000
    • Mapcrew#0020
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#9490
  4
Left as is:
@5920529 - Curin%239312 - The map layout is pretty bare in terms of gameplay, the shaman will be able to get most of the mice from the current shaman spawn however when the shaman wants to get players who are either camping in the water or is camping on the bottom platform, he has to step down from his advantage position in order to reach them. The water gives mice enough mobility to make it back up to the middle platform, which can become an issue for the shaman because he is then stuck below.
@7430373 - Ejinzy%230000 - The most immediate problem to address is the fact that your map indicates that your platforms are all anti-cloud but in reality, they have object collision which means that you are displaying fake grounds; get rid of the transparent grounds or remove object collision. To add on to your anti-cloud issue, try not to make the entire map completely anti-cloud otherwise it makes it more difficult for the shaman since it will be harder to do cannon combos.The rest of the map layout is also problematic because from the shaman's current position, he cannot reach the mice who may or may not be camping on the bottom due to lack of cannon access. Another problem is that once he decides to step down on either side to cannon the mice, he will no longer have access to the other side of the map, which makes shamaning this map tedious as a whole.
@7430271 - Cmarcian%230000 - The problem with having ramps in your map is that mice can actually get pushed up them and get airborne. The momentum from the cannon will hit mice and give them enough speed to hit the ramp and go upward and quite possibly up to the shaman's spawn. The shaman's platform is also really long so the shaman will have a hard time with moving around to shoot people.
@7418717 - Red%238168 - Players are stranded in the middle of the map on a single platform, which means that players will have to heavily rely on riding a cannon to get out. The ice around the player spawn is also an issue because it acts as a wall for mice to bounce off of and allow them to recover without actually dying -- this will cause the shaman to have to spawn cannons in weird combos in order to wipe out the players. The rest of the map will become entirely useless until someone actually gets up.
@7414150 - Bloodymoon%236811 - The platform on the right looks like you should be able to cornerjump to it however you cannot, which means that players will automatically think it is possible and die in the process since you cannot reach it. The rest of the map is not really too fun to play on due to the weird cannon flow and how far apart everything is.
@7420114 - Bloodymoon%236811 - The shaman in this spawns with the mice which is an issue because the shaman will not be able to get away very well while everybody is hugging and try to hitch a ride with him. The map layout pretty weird as well and the platforms are a little too big which allows mice to wall jump and camp where cannons won't have access.
@7178781 - Grimmaro%230000 - The gameplay is too common in the survivor rotation and the ice doesn't improve the gameplay.
@7431996 - Xragez%230000 - The clouds are not really set up in a good position because the cannons travel in weird directions and you can only hit players from a precise position on the cloud. Mice can also cornerjump over to the shaman platform and the map is not very aligned.
@7432496 - Pantufoauau%230000 - The layout in this map is pretty boring to play on and the trampolines can cause headsurfs do to the amount of bounce that it gets after hitting the ice.
@7433063 - Papelio%230000 - Too similar to other maps in rotation.
@1565089 - Jota%230676 - The map is pretty cramped and the shaman does not have good access to the outter-most platforms at the bottom.
@7433310 - Urook%231131 - The shaman will have a hard time with killing players due to the amount of mobility that they have. They can bounce off of cannons that are going down the ramp and go up to the platforms and then repeat the process. Also try and not add invisible platforms into survivor maps but if you really need to block something off, make it visible.
@7288790 - Vintage%230246 - Players didn't really like this map in my public tests, the players had a negative reaction to it which means that the map isn't really enjoyable to play on.
@6992703 - Vintage%230246 - This is similar to 2 maps in rotation.
@7288088 - Vintage%230246 - this map is also pretty similar to other maps in rotation.
@7434380 - Jas%234974 - Players have absolutely 0 mobility and cannot access other platforms. This map also won't work in public.
@7107431 - Sladkoru%235992 - Players didn't really enjoy this map and it had negative feedback from the public. It is a little annoying for the shaman due to the huggers.
@7105187 - Sladkoru%235992 - The map is a little too cramped and focused in the middle. Another problem is that mice will abuse the slanted grounds since it gives them direct access to the air if they are given enough momentum from the cannon.
@7399332 - V_21%230000 - Remove the ramp entirely and re-submit. I will do a public test in the new review and see how it goes.


Will be discussed:
@6389998 - Grimmaro%230000 -
@6166549 - Javizi%237794 -


Ignored:
None

Dernière modification le 1525648560000
John
« Citoyen »
1525655220000
    • John#9081
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#9491
  0
removed

Dernière modification le 1526447340000
Xragez
« Citoyen »
1525670220000
    • Xragez#0000
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#9492
  0
@7431996 made adjustments
Teuvmt
« Citoyen »
1525702260000
    • Teuvmt#0000
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#9493
  0
@7436583
Unknown
« Censeur »
1525745340000
    • Unknown#3300
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#9494
  0
@7425494 - Edited
Xeenoxo
« Citoyen »
1525779060000
    • Xeenoxo#0000
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#9495
  0
@7212507 - edited (completely new map)

*ops, forgot to remove a platform from above, sorry!

Dernière modification le 1526068260000
Guns_and_roses
« Citoyen »
1525780620000
    • Guns_and_roses#6742
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#9496
  0
Can u see my map here? It is p10 survivor: @7436165
Gstntata
« Citoyen »
1525791060000
    • Gstntata#0000
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#9497
  0
@6628513
@6645663
@6650147
Bemmh
« Consul »
1525793700000
    • Bemmh#0095
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#9498
  0
@6298611
Hanyaduanama
« Citoyen »
1525798140000
    • Hanyaduanama#0000
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#9499
  0
@7437096
Arbuzeek
« Consul »
1525805100000
    • Arbuzeek#5159
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#9500
  0
@7437151
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