Rotação Oficial - P7 - Sem Shamanالدوران الرسمي - P7 - بدون شامان 公式カテゴリー - P7 - ノーシャーマン Official Rotation - P7 - No ShamanRotazione Ufficiale - P7 - No SciamanoRotation Officielle - P7 - Sans ChamaneOficjalna Rotacja - P7 - Bez SzamanaPálya Körforgás - P7 - Sámán NélküliRotația Oficială - P7 - Fără șamanResmi Rotasyon - P7 - ŞamansızRotación Oficial - P7 - Sin ChamánOfficiële Rotatie - P7 - Geen Sjamaan |
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@7701813 |
Rubikluis « Citoyen » 1586307840000
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@7699372 |
Godmcb « Censeur » 1586312040000
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@7693639 @7693656 @7694636 @7694654 SAME MAP BUT DIFFERENT VERSIONS (NO IGNORE PLS). Dernière modification le 1586488920000 |
N3verr « Citoyen » 1586334240000
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@7235213 |
Refused « Censeur » 1586455140000
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@7700015 |
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@7701240 |
Unknown « Censeur » 1586547960000
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@7337831 |
Fasterelixir « Citoyen » 1586574180000
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@7703396 |
Koulouh « Citoyen » 1586603160000
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@5194620 |
Blackage « Citoyen » 1586613900000
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@7688184 Dernière modification le 1586614620000 |
Joaojbq « Citoyen » 1586690400000
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@7373290 |
Polskibialas « Citoyen » 1586695020000
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@6751774 |
Xaxadoooooo « Citoyen » 1586707980000
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@730513 |
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@7277431 |
Viniciusdara « Consul » 1586741520000
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@5857765 |
Satrianegara « Citoyen » 1586765340000
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@7704665 |
Xdxboxjaja « Citoyen » 1586810580000
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@7704625 |
Censere « Consul » 1586999820000
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Left as is: @7700379 - B0wl#7075 - Slow and boring repetitive gameplay, concept does not really seem to work as it should. @6958512 - Bielpratasqn#0000 - Only really 1 path to this map, and if you mess up, it's annoying and boring to get back onto the path. Obstacles are fairly generic too, not really used well in this map. @7272174 - Commandantso#0000 - Linear, boring map, really repetitive, just the same action again and again. @7698314 - Bhvana#0543 - Fine as P0 @7697425 - A_One#0000 - Fine as P0 @7698658 - Lil#3071 - Fine as P0 @7698665 - Pjfsamora#0000 - There is only 1 route, which doesn't really offer any options for the mice. Additionally the gameplay of this map is not great, the flow of the map (going between obstacles and such) feels really tedious and slow, almost as if it's just random obstacles stuck together. @6683020 - Drotik#8972 - Fine as P1 @7230851 - Vlump#0010 - Just an average antigravity map, not really anything special. Although there are some opportunities to get ahead there's not really any good shortcuts or alternative routes, so it's not quite enough to be considered for rotation. @7699312 - Wed#0000 - Annoying gameplay, it's basically just dodge the death tokens in a really confined area. @7699372 - Rubikluis#0000 - Too much walljump, really repetitive and uninteresting. Please read the category guidelines before submitting. @7699568 - Badmice9#0000 - All of the routes available to the mice are boring and employ some really annoying concepts which don't fit for rotation. @6716804 - Tdpnice#0000 - Gameplay of this map does not really flow well and sometime transitioning between obstacles can be messy or just slow causing you to lose momentum. There also aren't really many interesting alternative routes for the mice to take. @1881478 - Mapzylla#2983 - The boxes are quite chaotic but they actually don't really make any difference to how the map plays most of the time, and the gameplay of the map disregarding the boxes is fairly boring. @7700948 - Osmanyksk123#5925 - The obstacles and gameplay in this map are not really fit for the rotation, please read the guidelines for the category and look at existing maps in the rotation before making your own. @7685891 - Sazd#0148 - Basically just waiting for the pillars to align then running across, back and forth to the cheese. Not really special enough for the rotation. @7701274 - Thenewbert#0000 - Pretty much just an uninteresting waiting game as the mice push the ice blocks across the map. @7701600 - Juliandcc#0000 - P7 is not normal room racing, the concepts here do not fit in to the current standards for the rotation. @7400444 - Vilevortex#0000 - The use of the circles to boost the mice is interesting but aside from that, the map is really not that interesting, just running and walljumping, and having excessive walljump is not allowed in P7. @7701813 - Atx#8733 - The concepts/obstacles here (turnaround, choco tunnel, ice carts etc) aren't really to standard for the current rotation. @7235213 - N3verr#3986 - Fine as P0 @7700015 - Refused#6163 - Gameplay here is really unbalanced as is the overall flow of the map. Some of the trampolines are way too powerful and some are too weak and this makes the map play really weirdly and inconsistently. @7701240 - Miza#0755 - This map doesn't really fit for P7, too much walljump and not any interesting routes for the mice. However, I can see what you've tried to do here (oldschool art style map), maybe you could submit this to P5. @7337831 - Uelintondd#0000 - This map is quite automatic, not really much for the mice to do apart from just run into the lava and trampolines then let it carry them to the cheese and hole. @7703396 - Fasterelixir#3774 - The obstacles and concepts here are pretty much too outdated to be considered for rotation. @5194620 - Koulouh#0000 - The gameplay here is really too basic and outdated for the rotation. @7688184 - Blackage#7092 - Same as above. @7373290 - Joaojbq#0000 - There already exists maps with this concept and they have executed the concept better than it is done here, in comparison this map is not enough. @6751774 - Polskibialas#0000 - The concepts here are too basic and outdated for the rotation. @730513 - Xaxadoooooo#0000 - This isn't a bad concept, but it means the map is basically over really quickly and there's no chance for the mice who mess up. I can see this could maybe fit for P9 so try submitting it there. @7277431 - Obsyt#0000 - This map is really tedious and slow, basically a huge maze the mice have to navigate, which makes it quite boring... @5857765 - Viniciusdara#4015 - This is actually an interesting concept, although when I tested in public unfortunately not enough of the mice are able to time their walljumps up to get up the platforms and avoid dying. @7704665 - Satrianegara#0000 - This map doesn't fit in P7, please read the guidelines for the category before submitting. @7704625 - Xdxboxjaja#0000 - The flow of this map is not bad but it's very nearly automatic, meaning there's not much for the mice to do. Also, a lot of the space in the map ends up being unused. Maybe you can make a new map which uses the first few obstacles and uses the space of the map better to add some more routes. P1'ed: @4837790 - Pgmsule#0000 - It's a bit difficult for P7, and it doesn't really fit into the category too well, but I liked the shortcuts so P1 it shall be. Will be discussed: None Ignored: @7695302 - Guepardo7#1478 - Blacklisted until May 3, 2020. @7693639 - Godmcb#6577 - Posted more than 1 map (#9703) @7693656 - Godmcb#6577 - Posted more than 1 map (#9703) @7694636 - Godmcb#6577 - Posted more than 1 map (#9703) @7694654 - Godmcb#6577 - Posted more than 1 map (#9703) @7699308 - Auau#0595 - Posted more than 1 map (#9690, #9692) @7699374 - Auau#0595 - Posted more than 1 map (#9690, #9692) Dernière modification le 1587348000000 |
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@7015478 Despawn > 1:15 (45s) |