Rotação Oficial - P5 - Arteالدوران الرسمي - P5 - الفن (الرسم) 公式カテゴリー - P5 - アート Official Rotation - P5 - ArtRotazione Ufficiale - P5 - ArteRotation Officielle - P5 - ArtOficjalna Rotacja - P5 - SztukaPálya Körforgás - P5 - MűvészetiRotația Oficială - P5 - ArtăResmi Rotasyon - P5 - SanatRotación Oficial - P5 - ArteOfficiële Rotatie - P5 - Kunst |
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@5568319 Posting it again since mine wasn't on the list. |
Daripandaa « Citoyen » 1418417820000
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@5650285 |
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@5650915 TETRICS!!! |
Onikim « Citoyen » 1418480700000
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5652127 bu müsic li |
Kinhusxd « Consul » 1418497920000
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Left as is: @5622173 - Anlagrisa - Art is kinda cute but gameplay is lacking. It's based on walljumping over it. Grounds properties is confusing at first. Cheese part is cramped. @3604198 - Anlagrisa - It's confusing how the art has no friction. Besides, gameplay may be difficult for avarage shamans since they can't really use art as a support for their buildings. @5607740 - Asukilla - Art isn't very detailed and gameplay is based on building/walljumping over art. @5633447 - Barubelajar - It's not an art map. @5638729 - Bearainha - Art is quite okay but gameplay may be boring. It's all about walljumping and sliding. @5502907 - Bearainha - Art is nice but gameplay is so random. Lava grounds are useless, for instance. @564368 - Boooolb - It's not an art map. Massdeath. @5648368 - Boooolb - It doesn't fit to art category at all. @333059 - Brunoav - Gameplay is quite enjoyable but it's confusing after mice get cheese. Also, artistic aspects in this map don't make up for art category, in my opinion. @4772585 - Brunoav - Art style is unique but there's not much art in this map. It has a minimalist look. @5612039 - Ciocead%20 - Collision aspects are confusing, so this map is unclear. Cheese is too low, shamans will struggle to build down to cheese and most of them will fail. @5620936 - Coolwheel - Art isn't very detailed. Also, collision properties are unclear and cheese is offscreen. @5637034 - Coolwheel - Confusing path. Gameplay is lacking because it's based on walljumping. @5516950 - Cradas - Gameplay isn't really enjoyable because it's based on walljumping/building over art. Shaman can't do anything but spawn ballons after mice get cheese. @5650285 - Daripandaa - Art is concentrated in a single part of the map, so the whole gameplay is worthless. @5622024 - Dcrta - Art isn't very detailed and gameplay is based on walljumping over it. @5604090 - Djlogin - Inconsistent collision properties and gameplay is lacking since it's based on walljumping/building over art. @5390458 - Driegaaoo - The ramp on the right side of the map doesn't fit so well to the map. Gameplay is poor because it's based on walljumping over art. @1757282 - Edius - Art is funny but gameplay is based on building a generic bridge. It isn't really enjoyable. Besides, it may be hard for newer shamans. @5618150 - Eljordhan - Art isn't very detailed and collision properties are confusing. @5461528 - Ezzenaru - Art isn't very detailed and gameplay may be boring. @3972838 - Feligratx - Nice art. Grounds in the upper part of the map seems to be useless, though (http://prntscr.com/5gg7w8). Collision with Pikashu is a bit inconsistent (http://prntscr.com/5gg87s). @5612393 - Floooock - Art isn't very detailed. Mice spawn/hole are offscreen. P22'd @1074556 - Garyarcanine - Nice oldschool art. Mice spawn is a bit cramped, so it stimulates offscreen building. Shaman will have to build offscreen in order to help newer mice who can't walljump. I'd suggest moving mice spawn to this place (http://prntscr.com/5gga2x). Also, remove Ca="". @5647238 - Hbjuan - Great art but gameplay is boring. It's based on bouncing and walljumping over art. @5635458 - Hiisaan - Art isn't very detailed and gameplay may be boring. @5639013 - Ikutocatnya - Art isn't very detailed. Gameplay is basically about walking/running, so it may be boring. @5197535 - Imfudge - It's interesting but art isn't very detailed. Also, mice can walljump wood ground on the left side of the map, so it reduces interaction between art and gameplay. @5606314 - Jaamiee - Art isn't very detailed and collision properties are confusing. Shaman may easily fail and mice won't be able to go back to hole. @5622399 - Japaegay - Ok art but gameplay is too random. Mice just need to run and walljump, it's really boring. @5633268 - Jaymefoda - Art isn't very detailed. @5624692 - Joonetta - Art isn't very detailed and gameplay is based on walljumping over it. Mice almost go offscreen above spongebob's head. @5632329 - Joonetta - It's nice that mice don't go offscreen in this version of Spongebob's map, but gameplay isn't enjoyable. It's all about walljumping over art. @5612749 - Joseventus - Art is quite okay but gameplay is based on walljumping over it. I'd suggest changing the background color. @5486164 - Joseventus - Nice art but gameplay isn'treally related to art. @5633033 - Juupeerr - The main issue about this map is that it may be inappropriate for some players. @5628373 - Juupeerr - Art is little. @3209489 - Kaiomito - Art is quite cute but I feel like it isn't finished. Rectangles on the left side of the map doesn't fit so well. Friction is really annoying. @5368609 - Katilcekirde - Art is fine but gameplay is too random. @5617564 - Kitsumyy - Art is nice but gameplay is too confusing. Collision properties are unclear (http://prntscr.com/5ggkxa). @5619157 - Lactomouse - It's such a nice idea but it doesn't work as it's expected. Mice will struggle with the first obstacle (http://prntscr.com/5ggmqz). @5614233 - Leafinnjake - Tribe houses aren't suitable for P5. @5648320 - Leafinnjake - Art isn't very detailed and gameplay is based on walljumping/building over it. @5611799 - Lebeauturque - Art isn't very detailed and gameplay is based on walljumping over it. @3701505 - Leitemamadoo - Random grounds/gameplay. @3857164 - Lendabrutal - Art isn't very detailed and cheese is offscreen. P22'd. @3859775 - Lendabrutal - Art isn't very detailed and hole is offscreen. P22'd @4605506 - Lordyway - It's not an art map. @5631441 - Lovinaz - Art is kind of cute but there's no gameplay in this map. Shaman just needs to build a generic bridge to cheese. @2142697 - Luiri - Art is little and gameplay is based on walljumping over it. @5601776 - Luiri - Art is fine but gameplay is based on walljumping over it, so it's not really enjoyable. @5399897 - Nlff - Gameplay is a bit confusing and it may drive some people dizzy. @5611666 - Mcqv - Confusing collision properties. It just leads to massdeath (http://prntscr.com/5ggpo8). @5623659 - Mcqv - Art is little but it's well done. Gameplay is too random and it's not realted to art at all. @5639015 - Mysspretty - Art isn't very detailed but it's cute. Gameplay may be boring since It's all about walljumping. @5623591 - Nelsonka - Nice art but gameplay is based on walljumping over it, so it may be boring. @5618087 - Neyrton - It's such a nice idea but it's not really clear what mice must do in order to go to the lemon and get cheese. @5626844 - Neyrton - Mouse on the boat is really cool but gameplay is lacking. It's based on walking/running. @5598964 - Papelio - Art isn't very detailed and it's a bit unaligned. @5628342 - Paradoxxoo - I really like this map, it's really well done. Although mice will probably find it out by themselves as they play this map, it's not so obvious that mice need to bounce in camel's head. Start lag isn't really tolerable for avarage internet connections, so that's the main issue. @5633284 - Petalpool - Art isn't very detailed. @5650915 - Pkmnm - Mice get stuck as the little blocks fall (http://prntscr.com/5gguy9). Maybe shaman could have portals. Also, gameplay needed improvements in order to be more enjoyable. @5626264 - Pokevicion - It seems to be broken. @5624841 - Pollokakatua - Did you submit the wrong code? @5611466 - Potyrat - It's such a nice idea but this map feels cramped. Also, mice can get inside the boxes and troll shaman every round this map play, so it'd be frustrating for most shamans. @5602738 - Punchboss - It's a background art, so gameplay isn't related to art at all. @5627216 - Pxo - Art isn't very detailed and gameplay is random. @5393735 - Pxo - It's not an art map. @2177431 - Restgato - Cute girl. Gameplay isn't related to art at all and wind is just an annoying feature after mice get cheese. @2507955 - Restgato - Nice art but gameplay is lacking. Shaman just needs to build a generic bridge to cheese. Mice almost go offscreen when trying to get hole. @5608305 - Rinpico - Art is little. @5612134 - Samueleaziul - Art isn't very detailed and gameplay is based on walljumping/building over art. @5604755 - Schnasshi - Art seems to be a bit unaligned but it's quite fine. Gameplay is random. @312857 - Seeteegee - It's such a nice idea but the way back to hole is extremely boring. Maybe you could make a new version of this map with no scrolling, lenght = 800. @5625920 - Sergiotfk - Art is little and gameplay is based on walljumping. So, it's not really enjoyable. @5226799 - Sherrwagn - Trampolines are unclear at first sight, maybe you could set bouncy grounds in purple color, so it would be more familiar to mice. Gameplay isn't really enjoyable but it's fine. @5474851 - Simpinho - Confusing collision properties. Also, art is little. When shaman uses portals, portals go behind the art, so mice can't really see it. @903048 - Terraver - Gameplay is lacking and art isn't very detailed. @344656 - Terraver - Art isn't very detailed. @5605892 - Thepityred - Such a nice idea. Shaman will probably have to build offscreen in cheese part in order to help mice who can't walljump. Gameplay is lacking , since it's mostly based on walljumping. @5641534 - Vanilishi - Quite of cute art but there's no gameplay in this map, since it's a background art. @5100683 - Vegetablee - Art is amazing but collision is a bit inconsistent (http://prntscr.com/5gyj2o). Cheese part is random, too. Wood and ice grounds don't fit so well to this map. @5099206 - Vegetablee - It's quite confusing to build based on the mouse. Collision feels a bit inconsistent. Gameplay is too random. @5619258 - Waails - Collision aspects are extremely unclear,so this map will become massdeath. @927540 - Winly - Art is realle well done but the layout of this map could be designed in a better way. Also, mice can try to get cheese but they aren't able to walljump that ground in the right side of the map. Maybe friction could be increased in that ground. @5575521 - Woooldk - Nice line art but gameplay feels random. @5568319 - Xariio - I'm affraid shamans will fail everytime when trying to help (http://prntscr.com/5gurnb). It's such a nice art map, though. @5622476 - Yessicaaa - The screen is too dark and collision aspects with the tree are unclear at first. Also, art isn't detailed enough. @5638234 - Ytwl - It's not an art map. @5605334 - Yukired - Quite ok art but gameplay is short. @5526921 - Zoiubinho - Art isn't very detailed and collision properties are inconsistent (http://prntscr.com/5guvky). P1'ed: @5627889 - Cassabiel - It requires some teamwork in the froggy themed ballon, so it may be annoying at times. However, art is fine for P1 and there's some gameplay. @5620970 - Nelsonka - Cute mouse. It's worthy it P1. Will be discussed: @1879435 - Garyarcanine - Pretty art and there's some gameplay. @3790673 - Sherrwagn - Art is nice but gameplay is lacking. I think It's worth it a discussion for a month. @3874596 - Vlks - I remember this map in rotation before and it tends to be massdeath. Let's see what others think about it. @3738367 - Vlks - At first glance, this map seems so boring that mice can barely wait something to happen. It's an interesting effect, though. I'm willing to give it a chance, even if it's only for Christmas. Ignored: @3755292 - Leitemamadoo - Posted more than 2 maps (same post) @3757426 - Leitemamadoo - Posted more than 2 maps (same post) @5608808 - Leitemamadoo - Posted more than 2 maps (same post) @5614979 - Lutomorreu - Blacklisted @4560699 - Choxto - Blacklisted @5622544 - Armoson - Posted more than 2 maps (separate posts) @5623681 - Armoson - Posted more than 2 maps (separate posts) @5621262 - Fakofree - Posted more than 2 maps (separate posts) @5621634 - Fakofree - Posted more than 2 maps (separate posts) @5621464 - Fakofree - Posted more than 2 maps (separate posts) @5624850 - Armoson - Posted more than 2 maps (separate posts) Dernière modification le 1418739000000 |
Merikoski « Citoyen » 1418498220000
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@5653422 If checkpoint mean new part of this i post that? Hope so this is not douplepost :) i have another map before posted. Dernière modification le 1418498280000 |
Kemaliya « Citoyen » 1418500020000
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@4974002 |
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@5345913 Okay, depermed not too long ago but I figured out that a small edit could make it flow better. Any suggestion would be welcomed, too! |
Gobbek « Consul » 1418642460000
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@5653943 @5645198 Dernière modification le 1419348540000 |
Flllasshhhh « Citoyen » 1418650860000
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@5657817 |
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@5655025 |
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@5658827 p1 |
Snagel « Citoyen » 1418673900000
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@5658940 @5663013 Dernière modification le 1418829480000 |
Rareboi « Citoyen » 1418690520000
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@5658213 @5661829 Dernière modification le 1418772360000 |
Cassabiel « Citoyen » 1418692680000
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@5641027 '--' |
Blackzero « Citoyen » 1418693700000
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Removed Dernière modification le 1418756640000 |
Neyrton « Citoyen » 1418721240000
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@5626721 @5624221 |
Lebeauturque « Citoyen » 1418735460000
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@5658557 |
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@5661688 |
Sushids « Citoyen » 1418770620000
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@5661760 @5661762 |