![]() Rotação Oficial - P10 - Survivorالدوران الرسمي - P10 -السورفايفر 公式カテゴリー - P10 - サバイバー Official Rotation - P10 - SurvivorRotazione Ufficiale - P10 - SurvivorRotation Officielle - P10 - SurvivorOficjalna Rotacja - P10 - SurvivorPálya Körforgás - P10 - TúlélőRotația Oficială - P10 - SurvivorRotación Oficial - P10 - SurvivorResmi Rotasyon - P10 - SurvivorOfficiële Rotatie - P10 - Survivor |
0 | ||
@7300317- Edited |
0 | ||
@7493973 |
![]() ![]() « Censeur » 1537317780000
| 0 | ||
@7515196 Hope you like it! |
0 | ||
@7487864 @7487927 Dernière modification le 1537678260000 |
![]() « Citoyen » 1537376580000
| 0 | ||
@7514348 (edited from last session) |
0 | ||
@1878910 |
![]() ![]() « Censeur » 1537628880000
| 1 | ||
@7516401 would be dual mice spawn, with the other spawn being on the other side Dernière modification le 1537628940000 |
![]() ![]() « Consul » 1537646040000
| 0 | ||
@7046054 @7050006 @7050056 trying something different lol |
0 | ||
@7516616 |
0 | ||
@7517032 @7517042 @7517046 Dernière modification le 1537722960000 |
3 | ||
Left as is: @7300317 - Jota#0676 - Gameplay is boring in this map. The water ground can be easily abused by both the mice and the shaman. Mice can get up easily because their spawn platform is really close to the shaman's one. Having mice spawn on anticloud grounds is bad because it'll be hard to kill mice, they can simply move slightly to the side, and dodge the cannon entirely. The map is now P22 so you can re-use/edit it. @7493973 - Guga#7697 - Ramps aren't usually recommended for survivor, and your map is full of them. Ramps only work from one side, and it's usually in the favour of the mice. Mice can easily get to the shaman's platform, and that's bad because they can hug the shaman with ease. Your map is super cramped, and there's no way to kill mice because there's always another platform for them to land on. Plus from the placement of the platforms, which is rather bad, it looks like you spent a total of 5 minutes on the map. @7515196 - Floraflowerr#9890 - This map is bad because all the platforms are supersmall, and mice can't survive on them. There also plenty of spaces for mice to camp on. For example: on the inside of the 2nd platform from the bottom. Mice can camp on the inside part on the chocolate and be completely immune to all cannons, since they'll hit the sand platform. All the platforms are way too cramped, and the shaman can't kill the mice in any way. The information bar is in the way of the shaman's range, and that's bad because if mice manage to get up (which they can do quite easily), the shaman will have a very small, limited spawning range to kill them. Mice on this map have way too much mobility, and they can switch between platforms easily, making it even more impossible to kill them. I suggest you play some more survivor in order to see what maps we're looking for. @7487864 - John#9081 - This is basically another map in rotation, but with that weird thing in the middle. I'd suggest for you to remove it, and perhaps scrap this entire idea, and start a new one. @7487927 - John#9081 - Mice can easily camp on the outer edges of the two tall grounds, especially the one they spawn on. It's a fairly unique concept but it's just no executed properly. Ramps are not something we typically accept in survivor maps since it makes the map unbalanced in favor of the mice. And when you create maps with anticloud grounds it's important that you indicate that they are. @7514348 - Mnhgtr43#0000 - Mice have way too much mobility on this map, they can move between platform with ease, making it hard to kill them. This map is also rather cramped, there are so many grounds that it makes it nearly impossible to kill mice, as they'll always either be shot into another platform and be saved, or always have another platform to land on. The platform isn't very useful here, as the cannons are shot rather randomly, and it's uncertain where they'll land. @1878910 - Jota#0676 - The bottom right is too cramped, which will result in mice either dying, hit the ground above or even easily get back up. The information bar is also in the way of the shaman's range, and that's bad. @7516401 - Jasseh#0000 - The trampoline is too strong, and that doesn't give mice a proper chance of surviving. There also isn't a lot of mobility here, and mice are very limited in surviving space due to the small platforms. It's a neat concept, but poorly executed. @7046054 - Vintage#0246 - The platforms are all too small, and doesn't allow mice to have a decent chance of surviving, which is rather unfair. If you make the grounds larger, a new issue will come, mice hitting corners and going airborne. @7050006 - Vintage#0246 - The mice’s spawn is too close to the shaman’s platform, so mice will easily be able to reach the shaman’s and camp them. Big ice grounds like these are not recommended in survivor as they are tedious to play on, especially for the shaman. Overall, the gameplay is quite boring. @7050056 - Vintage#0246 - This would never work in rotation. No gravity can be abused way too easily by the shaman, they can just place a big plank inside the anticloud ice and then shoot at it with a cannon and it will wipe all mice right into the death tokens. @7516616 - Dark#2331 - We don’t accept these kind of caged trampoline maps anymore. @7517032 - Keyx#0000 - The placement of the grounds is odd and seems very random. The path between the two far right grounds is too narrow. If the tokens weren’t there, the gameplay would be too similar to others maps in rotation, and we typically don’t accept maps with defilante tokens due to the ’’death space’’ it gives on the sides of the map. @7517042 - Keyx#0000 - The map is too similar to another map in rotation, only with different alignment, placement and cheese. @7517046 - Keyx#0000 - Oh dear… ice is bad enough as it is.. It’s cramped and would be very very annoying to play on. I’d scrap this idea and start over because this will never work in rotation. Will be discussed: None Ignored: None Dernière modification le 1537730520000 |
![]() ![]() « Consul » 1537731420000
| 0 | ||
@7046054 edited |
![]() « Citoyen » 1537732260000
| 0 | ||
@7514348 edited |
0 | ||
@1565089 @1634420 Dernière modification le 1537908780000 |
![]() « Citoyen » 1537771080000
| 0 | ||
@7517294 |
0 | ||
@7493973 |
![]() ![]() « Censeur » 1537805340000
| 0 | ||
@7517397 with dual spawn, on both sides |
![]() « Citoyen » 1537819320000
| 0 | ||
@7517468 Mice spawns are at Y="315" X="250" and Y="315" X="550" |
![]() ![]() « Citoyen » 1537885380000
| 0 | ||
@7515808 |
![]() ![]() « Censeur » 1537899780000
| 0 | ||
@7517751 |