Rotação Oficial - P7 - Sem Shamanالدوران الرسمي - P7 - بدون شامان 公式カテゴリー - P7 - ノーシャーマン Official Rotation - P7 - No ShamanRotazione Ufficiale - P7 - No SciamanoRotation Officielle - P7 - Sans ChamaneOficjalna Rotacja - P7 - Bez SzamanaPálya Körforgás - P7 - Sámán NélküliRotația Oficială - P7 - Fără șamanResmi Rotasyon - P7 - ŞamansızRotación Oficial - P7 - Sin ChamánOfficiële Rotatie - P7 - Geen Sjamaan |
Esekayagi « Citoyen » 1591717560000
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Guguwrx « Citoyen » 1591746960000
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Luascas « Censeur » 1591794780000
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Luckmaluco « Citoyen » 1592013120000
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Bazaille « Citoyen » 1592022120000
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removed. Dernière modification le 1605675900000 |
Lanadelrey « Censeur » 1592057040000
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Reshman « Consul » 1592073660000
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Left as is: @614308 - Viniciusdara#4015 - The cannons are not really well positioned on this map, as most of them are just sending mice directly up to the offscreen area. Moreover, mice bounce too hard against grounds and it might be difficult for newbies to control themselves. @7717923 - Stovedove#0000 - It's a good idea, but unfortunately it can be a little mass deathy for the begginers while trying reach the diamond shaped grounds and it also gets a little repetitive over time. Try using this concept on a different map with some shortcuts and a less linear route. @7703000 - Pjfsamora#0000 - The right-hand side of the map is really annoying, especially where the cheese is located. The lava and the trampoline obstacles there have too much restitution and it makes the map awkward to play on. @7715292 - Alarobzein#0000 - I really liked the concept you employed here. However, the bubbles are going to end up popping if multiple players stand on top of them, making the map impossible to complete for the others. Plus, sometimes they are suddenly thrown at random directions instead of teleporting back down. @7717030 - Commandantso#0000 - The collision is not well done inside the ice ground. The gameplay is dull and consists basically of back and forth walking and jumping on the trampolines, whatever the path mice take. @7709543 - Thekingwys#4005 - The coop doesn't mesh well with the rest of the map here. Most of the moving objects are just a nuisance and doesn't add much to the gameplay. @7729320 - Zaurye#0000 - The map is a little tedious to play on and the end is quite slow and boring. @3655599 - Superyacine#0000 - The gameplay is overall very linear. The dodue paramater was not use in an good way, since all it does is make it harder for the begginers to walljump. @7700015 - Refused#6163 - The map is very messy and the flow is not good at all. Both cheeses are rather frustranting to reach, the top one is mostly luck-based. Getting past the circle obstacle, on the way back to the hole, is tricky and will be troublesome for beginners. @4941163 - Perfecteca#0000 - Multiple cheeses walljump is too hard for P7. I would suggest reading the P7 guidelines before submitting a map. @6170669 - Ifo#4275 - The concept is actually interesting, but it turns out that the map plays very poorly in public rooms, usually the first balloon is the only one that will ever get to pop. @7730952 - Godmcb#6577 - Interesting and fun map, but sadly the mechanism was very laggy in my public tests. If you could fix it and resubmmit, it's definitely worth a discussion. @6879036 - Bielpratasqn#0000 - It feels too much like a racing map. Plus, the flow is not really that good. @7228425 - Areluissohxx#8072 - After the stone blocks are pushed the rest of gameplay is pretty dull. The mechanism can easily get stuck, breaking the map. @7733395 - Milkenginist#7154 - Very uninteresting gameplay and weird use of the lava grounds. @7733419 - Ukochany9000#0000 - The obstacles used in here (cornerjump, slanted ice walljump) are very outdated for the current P7 standards. @7733937 - Cip#4465 - The gameplay is too cramped and linear, most of these obstacles are already overused and not really fit to P7, not an enjoyable map overall. @4978207 - Namelessh#0000 - The gameplay is not that exciting and it offers nothing really new, we have better similar maps already in rotation. The arrows are also unnecessary, as the routes are quite obvious. @7692266 - Sazd#0148 - It's a hard map for P7 and having to wait for the rotating lava to get back down is just boring. @7050147 - V_21#0000 - The gameplay is way too basic and repetitive. @7725805 - Wilfredo_0#9296 - Too difficult for P7, more fit for racing. @7737039 - Guguwrx#0000 - The map is too long, repetitive and there's too much walljump. I would suggest reading the P7 guidelines before submitting a map. @7737179 - Luascas#8624 - Nothing really interesting and a bit difficult for P7. @3796887 - Lei#0020 - The left side of the map feels off and doesn't fit the rest very well. Mice get to the right-hand side pretty fast. And once they are there, it just turns out to be a boring and slow waiting for the dynamic ice to unbalance. Players at the bottom also struggled a bit to get back, as the ones still on top of the ground tended to keep evening it out. @5213484 - Luckmaluco#0000 - The gameplay is very random and there's too much waiting involved, not really interesting for P7. It's also possible to get to the bottom without any cheese. @7090360 - Bazaille#0000 - The gameplay is short and the map does not provide anything new for the rotation, I would suggest submitting to racing instead. @7738723 - P12345marco9#0000 - The gameplay is mostly just running and jumping on the trampolines, which is dull. The low restitution also make them really tedious. P1'ed: @732361 - Comorr#0000 - The grounds rotate quite fast, so it's difficult to time the jumps properly and make any good use of them. Nevertheless, it's a cool effect and the map is fine for P1. @7732634 - B0wl#7075 - The map was well made and has a good flow, but it's too automatic with the treadmills. It's also frustrating that If you miss the last obstacle you have to do the whole map again. P1 is enough. @7666333 - Blood#3565 - This is indeed a good map, but it still feels more like a racing map and wouldn't add much to the P7 rotation. P1. Will be discussed: @7314731 - A_4Ngelxd#0000 - It feels a little repetitive, but it's different and there are some interesting ways to pro it and get ahead of others. I'll see what the others think about it. Ignored: @7729875 - Esekayagi#0000 - Posted more than 1 map (#9803, #9821) @7734014 - Esekayagi#0000 - Posted more than 1 map (#9803, #9821) Dernière modification le 1592171460000 |
Yuugiooohhhh « Citoyen » 1592198520000
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@7088682 Dernière modification le 1592337600000 |
Marcciiinho « Citoyen » 1592219220000
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Commandantso « Censeur » 1592246400000
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@7272174 - edited Dernière modification le 1593697440000 |
Odyssey « Citoyen » 1592268960000
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@7754974 Dernière modification le 1595136360000 |
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Eremia « Censeur » 1592381640000
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