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Shaman Update Bug List
Abdeltif
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#81
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Haruhitastic a dit :
Because hard mode saves aren't counting on dual shaman/P8 maps. It's known.

it do for me
Actually when you are hardmod in trasnformice dual shaman they count as in one shaman map so i gess it bugges only for you /
Kirrob
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#82
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The totem keeps spazzing out on a couple of maps plz fix, it annoying
Haruhitastic
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#83
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Abdeltif a dit :
it do for me
Actually when you are hardmod in trasnformice dual shaman they count as in one shaman map so i gess it bugges only for you /

I don't see how it works for you because it works for nobody as far as I understand.
Also @Snorro I've not been able to contact a sentinel to edit the OP.

Kirrob a dit :
The totem keeps spazzing out on a couple of maps plz fix, it annoying

Not related to this update. Be more careful.
Beachking
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#84
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I don't know if somone has said this but Before Anti spirits used to affect both shaman and mice and now it just affects the shaman and not the mice.
Haruhitastic
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#85
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Yes, check the last page, and scroll a little bit down and you'll find a topic about it.
Abdeltif
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#86
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new bug : Topic-366309
when you mount in a ballon then anchor it with a b plank it stay stable but when you dismount it
It will be like a ballon anchored with a c plank
more information by testing
Edit : added screenshots
Maxxzinnn
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#87
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It's an old problem and if I remember correctly it's happening since 2010
Abdeltif
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#88
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but the wierdest that it wasn't reported or posted
Maxxzinnn
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#89
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Probably because that's not important at all, also there are plenty of more important bugs to be fixed
Cnidarian
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#90
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There's a problem with ancestral spirit, when you use it you can't select objects with keys (like 6 for box) and you can't use the keys to rotate the objects.
Darklonewolf
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#91
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I don't know if anyone has said this before, but sometimes when you use the demoliton worker-skill on a summoned item it DOES NOT dissapear.
Snorrro
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#92
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Darklonewolf a dit :
I don't know if anyone has said this before, but sometimes when you use the demoliton worker-skill on a summoned item it DOES NOT dissapear.

This only happens to me on fight maps. You also can't remove big things with it, but I think that's intented.
Darklonewolf
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#93
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Snorrro a dit :
This only happens to me on fight maps. You also can't remove big things with it, but I think that's intented.

Well, I tested it and all shaman items was removable on a normal map, gonna test on a fight map too. (Many HUGE objects which was already on the map is removable too)

e: All items seems to be removable on fight maps too, so now I'm gonna assume it is not intended at all.
Nuclearcoil
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#94
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Darklonewolf a dit :
I don't know if anyone has said this before, but sometimes when you use the demoliton worker-skill on a summoned item it DOES NOT dissapear.

Snorrro a dit :
This only happens to me on fight maps. You also can't remove big things with it, but I think that's intented.

Was it fixed with B-anchor? It seems u can't use it with B-anchored items. I didn't notice any other restrictions, any other items r being removed correctly.
Snorrro
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#95
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Darklonewolf a dit :
Many HUGE objects which was already on the map is removable too

I meant things like the large wood block on map 85. However, after the restart today it is possible to remove that too.
Nuclearcoil a dit :
Was it fixed with B-anchor? It seems u can't use it with B-anchored items. I didn't notice any other restrictions but items r being removed correctly.

Yeah I noticed you can't remove b planks. I guess it's intented.
Anthonyjones
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#96
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Icewolfbob a dit :

Architect crash: If you use the Architect skill on a dynamic ground, you will crash.
Revived shamans lose some shaman traits: After a shaman respawns, their name and chat messages have the normal, non-shaman appearance and they spawn at the mouse spawn point.

There has fixed for now o.o

E/// Found report bug on map 42, Not fixed during totem with 801 - 1600
Epicshawty
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#97
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Revived shamans now get their traits back!
Snorrro
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#98
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You can't remove v planks with the demolition skill. Is this intented or not?
Whiskypickle
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#99
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I'm pretty sure the anchors on a dynamic ground don't affect the skill, but if you use the skill on an area of the map that isn't the same place as where the ground is on the Sync's screen then it won't count. It might just be that.
Snorrro
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#100
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http://i.imgur.com/WlFL0CD.png
If I place it like that it still doesn't work. It does work for the grounds that don't have a v anchor on it.
Also doesn't work for any other dynamic grounds/sham objects with a v anchor on it.

e: Just tried n and j anchors and it doesn't work for those either.
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