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« ‹ 5 / 19 › »
Module API & Minigame Suggestions
Rebornaddict
« Citoyen »
1380783360000
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#81
  0
Minigame : Utility

Disable Your last message is the same.
Shamousey
« Consul »
1380799980000
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#82
  0
Rebornaddict a dit :
Minigame : Utility

Disable Your last message is the same.

Not possible, that's something built into Transformice.
Alishakouri
« Citoyen »
1380876900000
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#83
  0
can you create tribe war ?
Makinit
« Citoyen »
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#84
  0
Alishakouri a dit :
can you create tribe war ?

Moepl created a tribewar module, but it has not been launched.
Alishakouri
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#85
  0
awesome . i guess i will just wait
Csumbi
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#86
  0
I have a new #traitor map idea. Everybody is a traitor, and we need to kill each other. The last mouse win.
Imaewsome
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#87
  0
I have an idea for #domination !


wouldn't it be cool if one of the domination maps was the like,

war of sun fur and moon fur?

half of the mice would be sun fured, the rest being moon fur!

half the map would be the sun camp, and the other half being a moon camp!


one of the flags would be in the sun camp, another one in the moon camp and one in the middle of them.
Zyx
« Censeur »
1381025280000
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#88
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#Hidenseek

When a mouse moves and is seen for the shaman, he/she should be killed because he/she was seen? I meant like at the end of the shaman's screen the mice should be killed.
Shamousey
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#89
  0
Mice should be turned into a shaman object in hidenseek and able to move around!
Angelpal
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#90
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#cheeseshield

Where the mice can turn into those blocky stuff and try to pervent the sham from reaching the cheese. They can turn into anvils, boxes, planks. (hopefully you know this from vanila XD) and the sham(s) can use all of the sham items but thier skills will be disabled .

:3
Siuker
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#91
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I suggest,in the forum,make a [module game]section.because I see the growth of minigames,there may have more and more minigames appear.For the instance, a section for them to post their game thread is good.Or posting in disscusion and get sink.
Shamousey
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#92
  0
Siuker a dit :
I suggest,in the forum,make a [module game]section.because I see the growth of minigames,there may have more and more minigames appear.For the instance, a section for them to post their game thread is good.Or posting in disscusion and get sink.

Oh look what we have now, a Modules board!
Zyx
« Censeur »
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#93
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Shamousey a dit :
Mice should be turned into a shaman object in hidenseek and able to move around!

/support

E:
I made a thread for it.

Swirlfire a dit :

So there's a shaman, and he's on the right side of the map, with the group of mice on the left side. There are wood grounds at the top, and several of them has a trap on it. There's lava in several of them.
The shaman tries to get past those grounds to help the mice get the cheese, but if he touches one of those wood grounds he automatically dies and then the mice have to try. There are a lot of wood grounds, so they hop on each. There are also paths to go on another wood block, so they don't end up dying in one path. There are six wood grounds that have lava in them.
The goal is to get the cheese, and bring it to the hole. The shaman is there to help the mice get the cheese.
If a mouse dies, BE AWARE OF THAT WOOD BLOCK. It's better to memorize a death on a certain wood ground than forgetting it!
Addition:
At the beginning of the round, the wood blocks that are infected with lava flash blue. The shaman has to memorize them and get through. On a speciality, a hardmode is activated. That means the type of blocks infected switch. Different blocks are infected with lava and the ones infected before are now safe. Moderators(if possible when the game is created) can switch to this hardmode, or when the round starts the shaman chooses if hardmode or not.

There is only one removable:

The shaman can't build on the wood ground he's on. There's a challenge on how to build. He can either try building in the air in another way.
Rolyo
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#94
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Gulp.
I was thinking...
Topic-468103
It is sort of a confusing idea without the cfm link (still uploading) so I won't feel offended if it is rejected.
I will update it though.
Csumbi
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#95
  0
#ghosthunt
In this game mice and ghosts hunting for each other. The ghost(s) will be select random.

If you are a mouse:
- you get a wand (this wand kill the ghost wtih 1 hit, you can use it with space)
- mice win if:
- they survive for 4 minutes
- they kill the ghost(s)

If you are a ghost:
- you can fly with *space*
- you are invisible for mice
- you can kill mice if you touching them
- ghost(s) win if:
- they kill all mice

The number of ghosts:
- 2-10 mice: 1 ghost
- 11-15 mice: 2 ghosts
- 16-20 mice: 3 ghosts
- 21-25 mice: 4 ghosts
- 26< mice: 5 ghosts
Zyx
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1381782600000
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#96
  0
Csumbi a dit :
#ghosthunt
In this game mice and ghosts hunting for each other. The ghost(s) will be select random.

If you are a mouse:
- you get a wand (this wand kill the ghost wtih 1 hit, you can use it with space)
- mice win if:
- they survive for 4 minutes
- they kill the ghost(s)

If you are a ghost:
- you can fly with *space*
- you are invisible for mice
- you can kill mice if you touching them
- ghost(s) win if:
- they kill all mice

The number of ghosts:
- 2-10 mice: 1 ghost
- 11-15 mice: 2 ghosts
- 16-20 mice: 3 ghosts
- 21-25 mice: 4 ghosts
- 26< mice: 5 ghosts

Support.
Shamousey
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#97
  0
Requesting a way to disable minimalist mode and clothes (separately) in modules.

• Clothes can interfere and conflict with some things, especially now that images are added, and all-in-all it'd be best if they can be removed for the modules that need it.

• Minimalist mode is like a cheaty /debug for maps that use things like props (looking specifically at hidenseek and prophunt here, but there are more too).
Abdeltif
« Citoyen »
1381926480000
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#98
  0
Shamousey a dit :
Requesting a way to disable minimalist mode and clothes (separately) in modules.

• Clothes can interfere and conflict with some things, especially now that images are added, and all-in-all it'd be best if they can be removed for the modules that need it.

• Minimalist mode is like a cheaty /debug for maps that use things like props (looking specifically at hidenseek and prophunt here, but there are more too).

Support
systeme.disableMinimalist(boolean true)
Also /watch command make the mice shown in props
so maybe:
systeme.disableWatch(boolean true)


Have fun ^
Iamconz
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#99
  0
A minigame that spawns some balloons in a row at the start and mice have to push others off the balloons and collect the cheese

I've made a map here @4402925

I also tested it with snow turned on, quite fun haha
Poonugets
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#100
[Modéré par Bolinboy, raison : thread was already made for this suggestion.]
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