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« ‹ 5 / 149 › »
zamówienia na kody.
Ouake
« Censeur »
1384103880000
    • Ouake#0000
    • Profil
    • Derniers messages
    • Tribu
#81
  0
W pokoju #retro wykorzystano kod "tfm.exec.addImage(...)", który wstawia wybrany obrazek tam gdzie wpiszemy, ale użyć go może tylko osoba należąca do tzw. Lua Team, dlatego nie jest to możliwe, a przynajmniej na teraz. Potwór kowadłowy również się nie uda, bo przez lua nie można łączyć obiektów gwoździami.
Ogonik
« Censeur »
1384107000000
    • Ogonik#0000
    • Profil
    • Derniers messages
#82
  0
może być kod roomu #retro? jeśli tak to podajcie bo ten room nie działa PS. podajcie na stronie pastebin bo tu nie dam rady skopiować
Chmurkaz
« Citoyen »
1384107720000
    • Chmurkaz#7119
    • Profil
    • Derniers messages
    • Tribu
#83
  0
Ouake a dit :
W pokoju #retro wykorzystano kod "tfm.exec.addImage(...)", który wstawia wybrany obrazek tam gdzie wpiszemy, ale użyć go może tylko osoba należąca do tzw. Lua Team, dlatego nie jest to możliwe, a przynajmniej na teraz. Potwór kowadłowy również się nie uda, bo przez lua nie można łączyć obiektów gwoździami.

a można zrobić tak ,że jak wpiszesz !cheese to losowy gracz może zmienic się w vampira,dostać ser,zmienic się w szamana,dednąć albo dostać możliwość transformacji w pudło itp?
Ouake
« Censeur »
1384112760000
    • Ouake#0000
    • Profil
    • Derniers messages
    • Tribu
#84
  0
a dit :
  •Chmurkaz:
function eventChatCommand(nick,komd)
if komd=="cheese" then
lista={}
for nick in pairs(tfm.get.room.playerList) do
table.insert(lista,nick)
end
A,b=math.random(#{1,2,3,4}),lista[math.random(#lista)]
if A==1 then
tfm.exec.setVampirePlayer(B)
elseif A==2 then
tfm.exec.setShaman(B)
elseif A==3 then
tfm.exec.giveCheese(B)
elseif A==4 then
tfm.exec.killPlayer(B)
end
end
end

Chmurkaz a dit :
...albo dostać możliwość transformacji w pudło itp?

Oh, jak ja bym chciał żeby się tak dało... w sensie prawdziwego transform, bo zwykłymi obiektami da się to zrobić i już sobie zrobiłem, ale są błędy z tym.
Victorynka
« Consul »
1384121580000
    • Victorynka#2156
    • Profil
    • Derniers messages
    • Tribu
#85
  0
Poproszę o to, abym TYLKO ja mogła latać.
Nikt inny
Ouake
« Censeur »
1384168800000
    • Ouake#0000
    • Profil
    • Derniers messages
    • Tribu
#86
  0
a dit :
  •Victorynka:
function eventNewPlayer()
tfm.exec.bindKeyboard("Victorynka",32,true)
end

eventNewPlayer()

function eventKeyboard(nick,klaw)
if klaw==32 then
tfm.exec.movePlayer(nick,0,0,true,0,-50,true)
end
end
Chmurkaz
« Citoyen »
1384173540000
    • Chmurkaz#7119
    • Profil
    • Derniers messages
    • Tribu
#87
  0
Ouake a dit :

a mógłbyś zrobic tak ,że tamto skakanie na sp itp mogłabym robic tylko ja i gracz Pookiewolf?
Ouake
« Censeur »
1384180320000
    • Ouake#0000
    • Profil
    • Derniers messages
    • Tribu
#88
  0
a dit :
  •Chmurkaz:
A,vy,k,L,t={},{},{},{},{}
los={1,2,3,4,6,7,10,23,28,34,35,39,40,45,46,54,59,60,61}

function eventNewPlayer(nick)
if nick=="Chmurkaz" or nick=="Pookiewolf" then
tfm.exec.bindKeyboard(nick,32,true,true)
tfm.exec.bindKeyboard(nick,48,true,true)
tfm.exec.bindKeyboard(nick,49,true,true)
tfm.exec.bindKeyboard(nick,50,true,true)
tfm.exec.bindKeyboard(nick,51,true,true)
tfm.exec.bindKeyboard(nick,52,true,true)
tfm.exec.bindKeyboard(nick,53,true,true)
tfm.exec.bindKeyboard(nick,54,true,true)
tfm.exec.bindKeyboard(nick,55,true,true)
tfm.exec.bindKeyboard(nick,56,true,true)
tfm.exec.bindKeyboard(nick,57,true,true)
end
A[nick],vy[nick],k[nick],L[nick],t[nick]=0,0,0,0,0
end

for nick in pairs(tfm.get.room.playerList) do
eventNewPlayer(nick)
end

function eventKeyboard(nick,klaw,wd,x,y)
if t[nick]==0 then
if klaw==32 and A[nick]~=0 then
if L[nick]==1 then
A[nick]=los[math.random(#los)]
end
tfm.exec.addShamanObject(A[nick],x,y+20,k[nick],0,vy[nick],k[nick])
elseif klaw==48 then
A[nick],L[nick],vy[nick]=5,1,-10
elseif klaw==49 then
A[nick],vy[nick]=24,0
elseif klaw==50 then
A[nick],vy[nick]=28,0
elseif klaw==51 then
A[nick],vy[nick],k[nick]=62,0,270
elseif klaw==52 then
A[nick],vy[nick]=1,-10
elseif klaw==53 then
A[nick],vy[nick]=2,-10
elseif klaw==54 then
A[nick],vy[nick]=7,-5
elseif klaw==55 then
A[nick],vy[nick]=3,-10
elseif klaw==56 then
A[nick],vy[nick]=4,-10
elseif klaw==57 then
A[nick],vy[nick]=6,-20
end
if klaw~=48 and klaw~=32 then
L[nick]=0
end
if klaw~=51 and klaw~=32 then
k[nick]=false
end
t[nick]=1
end
end

function eventLoop()
for nick in pairs(tfm.get.room.playerList) do
if t[nick]>0 then
t[nick]=0
end
end
end
Patkall
« Censeur »
1384276560000
    • Patkall#0000
    • Profil
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    • Tribu
#89
  0
Mogę prosić o skrypt z:

- Jeśli wpiszesz !help to wyświetli ci się menu pomocy w którym będzie:

*Spis komend
*Zasady gry (sam sobie wpisze)

- Akcja będzie się rozgrywała na tej mapce (druga flaga)

- Fajnie by było gdyby myszy po prawej stronie zamieniały się automatycznie w wampiro-szamany, a te po lewej w szamanów.

- Takie podstawowe komendy jak:

!mort
!color (nick)
!help
!meep
!trololol (po wpisaniu tej komendy wszędzie wyświetlają się okienka z napisem "trololololol")
a dit :
<C><P F="0" Ca="" L="1600" H="600" /><Z><S><S P="0,0,0.3,0.2,-210,0,0,0" L="74" H="154" c="4" Y="477" T="0" X="138" /><S P="0,0,0.3,0.2,-170,0,0,0" L="44" X="520" c="4" Y="476" T="0" H="154" /><S P="0,0,0.3,0.2,180,0,0,0" L="381" X="328" c="4" Y="491" T="0" H="180" /><S L="388" H="12" X="328" Y="575" T="0" P="1,9999,0.3,0.2,0,1,9999,0" /><S L="204" H="12" X="96" Y="488" T="0" P="1,999,0.3,0.2,60,1,9999,0" /><S L="12" X="526" H="70" Y="543" T="0" P="1,999,0.3,0.2,10,1,9999,0" /><S L="12" X="545" H="70" Y="431" T="0" P="1,999,0.3,0.2,10,1,9999,0" /><S L="449" X="336" H="10" Y="397" T="0" P="1,999,0.3,0.2,0,1,9999,0" /><S P="1,500,0.3,0.2,0,1,9999,0" L="15" H="305" c="2" Y="238" T="0" X="335" /><S X="1441" L="74" H="154" c="4" Y="477" T="0" P="0,0,0.3,0.2,-150,0,0,0" /><S P="1,500,0.3,0.2,0,1,9999,0" L="12" H="253" c="2" Y="265" T="0" X="118" /><S H="180" L="381" X="1251" c="4" Y="487" T="0" P="0,0,0.3,0.2,180,0,0,0" /><S P="1,500,0.3,0.2,1,1,9999,0" L="223" o="ffffff" X="355" c="2" N="" Y="204" T="12" H="224" /><S P="1,500,0.3,0.2,0,1,9999,0" L="93" o="ff0000" X="77" c="2" Y="166" T="12" H="50" /><S L="205" X="648" H="17" Y="382" T="0" P="1,999,0.3,0.2,-10,1,9999,0" /><S L="388" X="1246" H="12" Y="576" T="0" P="1,9999,0.3,0.2,0,1,9999,0" /><S L="12" H="70" X="1030" Y="436" T="0" P="1,999,0.3,0.2,-10,1,9999,0" /><S L="12" H="70" X="1049" Y="536" T="0" P="1,999,0.3,0.2,-10,1,9999,0" /><S L="204" X="1483" H="12" Y="491" T="0" P="1,999,0.3,0.2,-60,1,9999,0" /><S H="154" L="44" X="1065" c="4" Y="471" T="0" P="0,0,0.3,0.2,-190,0,0,0" /><S L="449" H="10" X="1239" Y="396" T="0" P="1,999,0.3,0.2,0,1,9999,0" /><S L="205" H="17" X="920" Y="385" T="0" P="1,999,0.3,0.2,10,1,9999,0" /><S X="1457" L="12" H="253" c="2" Y="266" T="0" P="1,500,0.3,0.2,0,1,9999,0" /><S X="1239" L="15" H="305" c="2" Y="239" T="0" P="1,500,0.3,0.2,0,1,9999,0" /><S H="224" L="223" o="0" X="1231" c="2" N="" Y="202" T="12" P="1,500,0.3,0.2,1,1,9999,0" /><S H="50" L="93" o="ff" X="1498" c="2" Y="164" T="12" P="1,500,0.3,0.2,0,1,9999,0" /></S><D><DS Y="375" X="1282" /><DS Y="379" X="274" /></D><O><O C="22" Y="100" X="335" P="0" /><O C="22" Y="311" X="336" P="0" /><O C="22" Y="147" X="118" P="0" /><O C="22" Y="185" X="118" P="0" /><O C="22" Y="183" P="0" X="1455" /><O C="22" Y="98" P="0" X="1240" /><O C="22" Y="308" P="0" X="1240" /><O C="22" Y="145" P="0" X="1458" /></O><L><VL n="Layer1" l="-1" /><JD c="073fb0,71,1,1" P1="32,583" P2="126,551" /><JD c="073fb0,71,1,1" P1="62,612" P2="230,608" /><JD c="073fb0,71,1,1" P1="261,604" P2="531,605" /><JD c="073fb0,71,1,1" P1="559,605" P2="1600,593" /><JD c="073fb0,71,1,1" P1="216,586" P2="307,512" /><JD c="073fb0,71,1,1" P1="410,575" P2="529,515" /><JD c="073fb0,71,1,1" P1="669,580" P2="772,518" /><JD c="073fb0,71,1,1" P1="852,583" P2="954,509" /><JD c="073fb0,71,1,1" P1="1061,576" P2="1136,497" /><JD c="073fb0,71,1,1" P1="1231,587" P2="1331,507" /><JD c="073fb0,71,1,1" P1="1389,590" P2="1483,511" /><JD c="073fb0,71,1,1" P1="1579,578" P2="1641,495" /><JD c="ffffff,30,1,1" P1="1666,502" P2="1667,504" /><JD c="ffffff,30,1,1" P1="1659,518" P2="1659,519" /><JD c="ffffff,30,1,1" P1="1652,523" P2="1652,524" /><JD c="ffffff,30,1,1" P1="1649,532" P2="1648,534" /><JD c="ffffff,30,1,1" P1="1647,538" P2="1646,539" /><JD c="ffffff,30,1,1" P1="1638,547" P2="1637,547" /><JD c="ffffff,30,1,1" P1="1634,551" P2="1631,558" /><JD c="ffffff,30,1,1" P1="1629,559" P2="1628,560" /><JD c="ffffff,30,1,1" P1="1505,533" P2="1505,534" /><JD c="ffffff,30,1,1" P1="1499,538" P2="1498,540" /><JD c="ffffff,30,1,1" P1="1493,545" P2="1493,546" /><JD c="ffffff,30,1,1" P1="1485,550" P2="1485,551" /><JD c="ffffff,30,1,1" P1="1480,555" P2="1479,555" /><JD c="ffffff,30,1,1" P1="1359,524" P2="1359,525" /><JD c="ffffff,30,1,1" P1="1353,530" P2="1352,530" /><JD c="ffffff,30,1,1" P1="1344,538" P2="1343,538" /><JD c="ffffff,30,1,1" P1="1337,542" P2="1335,543" /><JD c="ffffff,30,1,1" P1="1328,550" P2="1327,550" /><JD c="ffffff,30,1,1" P1="1323,555" P2="1321,555" /><JD c="ffffff,30,1,1" P1="1169,496" P2="1169,497" /><JD c="ffffff,30,1,1" P1="1168,502" P2="1168,504" /><JD c="ffffff,30,1,1" P1="1166,511" P2="1164,514" /><JD c="ffffff,30,1,1" P1="1160,521" P2="1157,523" /><JD c="ffffff,30,1,1" P1="1152,526" P2="1150,528" /><JD c="ffffff,30,1,1" P1="1143,535" P2="1142,536" /><JD c="ffffff,30,1,1" P1="1140,540" P2="1137,545" /><JD c="ffffff,30,1,1" P1="1135,546" P2="1133,548" /><JD c="ffffff,30,1,1" P1="1131,549" P2="1128,553" /><JD c="ffffff,30,1,1" P1="981,522" P2="981,523" /><JD c="ffffff,30,1,1" P1="979,529" P2="976,531" /><JD c="ffffff,30,1,1" P1="970,535" P2="964,538" /><JD c="ffffff,30,1,1" P1="960,541" P2="958,543" /><JD c="ffffff,30,1,1" P1="954,547" P2="954,548" /><JD c="ffffff,30,1,1" P1="948,553" P2="942,558" /><JD c="ffffff,30,1,1" P1="803,527" P2="803,528" /><JD c="ffffff,30,1,1" P1="800,536" P2="797,539" /><JD c="ffffff,30,1,1" P1="794,543" P2="788,548" /><JD c="ffffff,30,1,1" P1="784,550" P2="783,550" /><JD c="ffffff,30,1,1" P1="775,554" P2="767,557" /><JD c="ffffff,30,1,1" P1="557,517" P2="557,518" /><JD c="ffffff,30,1,1" P1="554,528" P2="552,532" /><JD c="ffffff,30,1,1" P1="549,534" P2="544,542" /><JD c="ffffff,30,1,1" P1="542,543" P2="525,550" /><JD c="ffffff,30,1,1" P1="517,553" P2="508,557" /><JD c="ffffff,30,1,1" P1="505,558" P2="503,558" /><JD c="ffffff,30,1,1" P1="338,511" P2="338,512" /><JD c="ffffff,30,1,1" P1="337,516" P2="335,523" /><JD c="ffffff,30,1,1" P1="332,528" P2="331,529" /><JD c="ffffff,30,1,1" P1="321,538" P2="319,539" /><JD c="ffffff,30,1,1" P1="311,545" P2="310,546" /><JD c="ffffff,30,1,1" P1="305,550" P2="301,554" /><JD c="ffffff,30,1,1" P1="297,557" P2="294,559" /><JD c="ffffff,30,1,1" P1="157,548" P2="157,549" /><JD c="ffffff,30,1,1" P1="155,558" P2="152,560" /><JD c="ffffff,30,1,1" P1="146,566" P2="140,570" /><JD c="ffffff,30,1,1" P1="136,573" P2="134,574" /><JD c="ffffff,30,1,1" P1="127,574" P2="111,574" /><JD c="ffffff,30,1,1" P1="107,573" P2="100,574" /><L /></L></Z></C>

Woterek
« Citoyen »
1384282320000
    • Woterek#0000
    • Profil
    • Derniers messages
    • Tribu
#90
  0
Patkall a dit :
Mogę prosić o skrypt z:

- Jeśli wpiszesz !help to wyświetli ci się menu pomocy w którym będzie:

*Spis komend
*Zasady gry (sam sobie wpisze)

- Akcja będzie się rozgrywała na tej mapce (druga flaga)

- Fajnie by było gdyby myszy po prawej stronie zamieniały się automatycznie w wampiro-szamany, a te po lewej w szamanów.

- Takie podstawowe komendy jak:

!mort
!color (nick)
!help
!meep
!trololol (po wpisaniu tej komendy wszędzie wyświetlają się okienka z napisem "trololololol")

kod a dit :
dr = {}
troll = 0
y = {50,100,150,200,250,300,450}
x = {50,100,150,200,250,300,350,400,450,500,550,600}
white={}
black={}
dr={}

function makeTeams()
local playerList={}
for name,player in pairs(tfm.get.room.playerList) do
table.insert(playerList,name)
end
for i=1,#playerList,1 do
local index=math.random(#playerList)
local name=playerList[index]
if i%2==0 then
table.insert(white,name)
dr[name] = 1
else
table.insert(black,name)
dr[name] = 0
end
table.remove(playerList,index)
end
end

function eventNewGame()
makeTeams()
for name,player in pairs(tfm.get.room.playerList) do
if dr[name] == 1 then
tfm.exec.setShaman(name)
tfm.exec.setNameColor(name, 0xffffff)
else
tfm.exec.setShaman(name)
tfm.exec.setVampirePlayer(name)
tfm.exec.setNameColor(name, 0x000000)
tfm.exec.movePlayer(name, 1350, 365, false, 0, 0, false)
end
end
end

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/></L></Z></C>'

tfm.exec.newGame(XML)

function eventChatCommand(name, com)
if com == 'help' then
if dr[name] == 1 then
ui.addTextArea(0, 'Komendy <br>!mort <br>!trololol<br>!meep <br>Zasady:<br> <a href="event:exit"><R>Exit<R></a>', name, 100, 150, 100, 100, nil, nil, 0.5)
else
ui.addTextArea(0, 'Komendy <br>!mort <br>!trololol<br>!meep <br>Zasady:<br> <a href="event:exit"><R>Exit<R></a>', name, 1000, 150, 100, 100, nil, nil, 0.5)
end
elseif com == 'mort' then
tfm.exec.killPlayer(name)
elseif com == 'trololol' then
troll = 1
elseif com == 'meep' then
tfm.exec.giveMeep(name)
end
end

function eventLoop()
if troll == 1 then
ui.addTextArea(1, "trololololo", nil, x[math.random(#x)], y[math.random(#y)], 60, 20, nil, nil, 1)
end
end

function eventTextAreaCallback(id, name, text)
if text == 'exit'then
ui.removeTextArea(0, name)
end
end


Bardzo przyjemnie mi się tworzyło ten skrypt
Kocham tą komende !trololol
Tasted
« Citoyen »
1384598220000
    • Tasted#0000
    • Profil
    • Derniers messages
    • Tribu
#91
  0
Uch. Nie mogę zrobić skryptu by wyskakiwało okienko gdy wcisnę q. x.x
Mam cośik takiego

[quote=Kod, chyba ma na mnie focha]
function eventNewGame()
for playerName in pairs(tfm.get.room.playerList) do
tfm.exec.bindKeyboard(playerName, 65, true)
end
end

function eventKeyboard(playerName, keyCode)
if keyCode=="65" then
ui.addTextArea(0,"<b><rose>Klinkąłeś/-ęłaś przycisk Q. xDD</rose><b>",playerName,100,100,0,0,0x1c3c41,0x1c3c41)
end
end[/quote]

Pomożecie? .-.
Szel
« Citoyen »
1384598640000
    • Szel#0000
    • Profil
    • Derniers messages
#92
  0
edit. Ouake ma racje \/
Ouake
« Censeur »
1384598760000
    • Ouake#0000
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    • Derniers messages
    • Tribu
#93
  0
No eej, co mnie ubiegasz :P
a dit :
function eventNewGame()
for playerName in pairs(tfm.get.room.playerList) do
tfm.exec.bindKeyboard(playerName, 65, true)
end
end

function eventKeyboard(playerName, keyCode)
if keyCode==65 then
ui.addTextArea(0,"<b><rose>Klinkąłeś/-ęłaś przycisk Q. xDD</rose><b>",playerName,100,100,0,0,0x1c3c41,0x1c3c41)
end
end

Taki drobiazg :-)
Tasted
« Citoyen »
1384599900000
    • Tasted#0000
    • Profil
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    • Tribu
#94
  0
A, jak dać dwie komendy z warunkiem tego samego rodzaju, typu gry całuję daje mi ser a gdy się wściekam wyskakuje okienko?

Edit - ogarnąłem. xD
Ouake
« Censeur »
1384600440000
    • Ouake#0000
    • Profil
    • Derniers messages
    • Tribu
#95
  0
Spokojnie, w tym kodzie był tylko 1 drobny błąd - było "65", a musi być 65, bo tu chodzi o wartość liczbową przydzieloną dla tego klawisza, liczba i tekst to nie to samo.
-----
a dit :
function eventEmotePlayed(nick,id)
if id==3 then
tfm.exec.giveCheese(nick)
elseif id==4 then
ui.addTextArea(0,"<b><rose>Użyłeś/-aś emotki złości. xDD</rose><b>",nick,100,100,0,0,0x1c3c41,0x1c3c41)
end
end
Tasted
« Citoyen »
1384600560000
    • Tasted#0000
    • Profil
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    • Tribu
#96
  0
Dzięki. =3
Dionizos
« Citoyen »
1384627200000
    • Dionizos#0000
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#97
  0
Poprosze o to ze po kliknieciu myszka przyciaga tam obiekty (Np pilki)
Tomiek
« Citoyen »
1384695540000
    • Tomiek#0000
    • Profil
    • Derniers messages
#98
  0
a dit :

• Dionizos:
for name,player in pairs(tfm.get.room.playerList) do
system.bindMouse(name, true)
end
function eventMouse(name, x, y)
tfm.exec.addShamanObject(tfm.enum.shamanObject.ball, x, y)
end
Dawidmdxpl
« Citoyen »
1384709880000
    • Dawidmdxpl#0000
    • Profil
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#99
  0
poprosze o kod że wampiry mogą latać używając spacji (tylko wampiry) i że jeśli ktoś sie zmieni w wampira to umiera
Sakitta
« Citoyen »
1384712700000
    • Sakitta#0000
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    • Tribu
#100
  0
Czy szaman może na początku zamieniać się w wampira? Jeżeli tak to proszę o kod.
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