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The Transformice Hotel!
Mkay
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#81
  0
+3 for this suggestion
Shinark
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#82
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Sims 5 : Transformice edition.

Really jobs? LOL. This is just useless.
Moshimoshiz
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#83
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angelrange a dit :
moshimoshiz a dit :
angelrange a dit :
moshimoshiz a dit :
angelrange a dit :
What if all the rooms get filled up?

Im guessing they can go to the next room. If that room is full try again. You can go to the front desk and ask.

That doesn't even make sence.
So keep trying till 1 room is empty?
If this happens 1000 people will like stay in the room for hours.

No, you go to a different room to you fimd one that has enough rooms

I can't argue with that.

Exactly.

Shinark a dit :
Sims 5 : Transformice edition. Really jobs? LOL. This is just useless.

Well, some people might think it is fun to get jobs because you can get titles.

Dernière modification le 1410092940000
Moshimoshiz
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#84
[Modéré par Shamousey, raison : Double post.]
Jjaakkee
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#85
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I don't think this would work out as a legit part of TFM. A module, just maybe if it's lucky. So getting titles from a job, it's just no...

On another note, some people might think it is fun to bully others because they can get power.
Does that mean we should approve Bullying?
Moshimoshiz
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#86
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Jjaakkee a dit :
I don't think this would work out as a legit part of TFM. A module, just maybe if it's lucky. So getting titles from a job, it's just no...

On another note, some people might think it is fun to bully others because they can get power.
Does that mean we should approve Bullying?

If anyone is bullying someone I'm pretty sure they will report the person. If they do it alot they might get banned from the hotels.
Phoenixglam
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#87
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moshimoshiz a dit :
pokeflutes a dit :
/support,but please get rid of the job thing.

You know I think It could be fun if someone wanted a job. The way you can get titles and everything. I still /full support

wolfythecat a dit :
emmyemmyblue a dit :
Ejaffa a dit :
emmyemmyblue a dit :
Jjaakkee a dit :
Your words were
emmyemmyblue a dit :
Just it is more than one map. Nobody seems to understand. Each map is a room of the module. All of them create the hotel.

Now a hotel is one big structure is it not, and the module is a hotel is it not? Rooms are built along side each other, and everything is in the structure. You don't see every room in a hotel as its own separate area, all there is separating you and everyone else in the hotel is a mere wall or two (Maybe even a hallway). Thus the regular idea would be "Add a ton of rooms in a map, problem solved!". But, no.

Exactly. Not loads of rooms in one map. Loads of maps in the hotel. Glad you agree. :3

You're missing the point, creating a map as big as that would result in a lot of crashes. I just feel like this idea needs to be thought through a lot more before being presented publicly.

No, you're missing the point by saying ''a map as big as that'' IT ISN'T ONE MAP!

If it's multiple maps, you would have to constantly change rooms or have the entire map change to that specific room for everyone. I don't see how the "multiple maps" thing works.

I think that she means it's like room 801 but only each day the map can change in a room. Or the map can just keep changing each (number) or hours. It can be different maps in different rooms each day. It will also need to yes be a very large hotel but a certain amount of guests at a time. Like you can go to the front desk and ask if there are any rooms open. If there arent just go to the next room and ask. Then it keeps going. The rest of the people in the room when its full will proberly need to be guests. I think there should be ten guests so there is enough beds, food, and items. People can even make maps like Lollytarock and Mellodystar. Thats just my idea.

Kinda like /room hotel and if its full you go to /room hotel 2
Iheartpk
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#88
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/support all dayyyyyyyyy
Rosuuri
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#89
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you can make your own mansion in the map editor. there is a certain code for making a huge map (not the scroll map, but it can also scroll horizontally left and right, but I don't know the code)
and if I were you I'd just stick with room 801.

Dernière modification le 1410999480000
Angelrange
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#90
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This actually would be nice for a script,not an official module.
Moshimoshiz
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#91
  0
phoenixglam a dit :
moshimoshiz a dit :
pokeflutes a dit :
/support,but please get rid of the job thing.

You know I think It could be fun if someone wanted a job. The way you can get titles and everything. I still /full support

wolfythecat a dit :
emmyemmyblue a dit :
Ejaffa a dit :
emmyemmyblue a dit :
Jjaakkee a dit :
Your words were
emmyemmyblue a dit :
Just it is more than one map. Nobody seems to understand. Each map is a room of the module. All of them create the hotel.

Now a hotel is one big structure is it not, and the module is a hotel is it not? Rooms are built along side each other, and everything is in the structure. You don't see every room in a hotel as its own separate area, all there is separating you and everyone else in the hotel is a mere wall or two (Maybe even a hallway). Thus the regular idea would be "Add a ton of rooms in a map, problem solved!". But, no.

Exactly. Not loads of rooms in one map. Loads of maps in the hotel. Glad you agree. :3

You're missing the point, creating a map as big as that would result in a lot of crashes. I just feel like this idea needs to be thought through a lot more before being presented publicly.

No, you're missing the point by saying ''a map as big as that'' IT ISN'T ONE MAP!

If it's multiple maps, you would have to constantly change rooms or have the entire map change to that specific room for everyone. I don't see how the "multiple maps" thing works.

I think that she means it's like room 801 but only each day the map can change in a room. Or the map can just keep changing each (number) or hours. It can be different maps in different rooms each day. It will also need to yes be a very large hotel but a certain amount of guests at a time. Like you can go to the front desk and ask if there are any rooms open. If there arent just go to the next room and ask. Then it keeps going. The rest of the people in the room when its full will proberly need to be guests. I think there should be ten guests so there is enough beds, food, and items. People can even make maps like Lollytarock and Mellodystar. Thats just my idea.

Kinda like /room hotel and if its full you go to /room hotel 2

Nice. Thats what i was saying
Emmyemmyblue
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#92
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Rosuuri a dit :
you can make your own mansion in the map editor. there is a certain code for making a huge map (not the scroll map, but it can also scroll horizontally left and right, but I don't know the code)
and if I were you I'd just stick with room 801.

Yes but this is about taking it a step further. It adds titles!
Jusky
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    • Jusky#9334
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#93
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Titles, don't think this would be implemented.
Emmyemmyblue
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#94
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Sorry but titles is what makes it non utility.
Holyshizzle
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#95
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It would be fun but why 1 cheese in hour in normal rooms we get in min one cheese must be like 50 cheese at least /nosupport
Jusky
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#96
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emmyemmyblue a dit :
Sorry but titles is what makes it non utility.

I didn't know this would have commands?
Moshimoshiz
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#97
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I dont think there are commands..
Emmyemmyblue
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#98
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Lordfuzzy a dit :
emmyemmyblue a dit :
Sorry but titles is what makes it non utility.

I didn't know this would have commands?

I didnt say there would be commands.
Moshimoshiz
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#99
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I thought so.
Jusky
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#100
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Then it wouldn't be like utility, Emmy.
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