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  • Remove big plank and restorative from divine mode
« ‹ 5 / 15 › »
Remove big plank and restorative from divine mode
Reshman
« Consul »
1466400840000
    • Reshman#0020
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#81
  0
Support

Divine mode doesn't feel all that special largely due to these two skills as mentioned by OP
Fsoricar
« Citoyen »
1466404020000
    • Fsoricar#0000
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#82
  0
/unsupport
Sunniva
« Sénateur »
1466421900000
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#84
  0
/no support
Chocojell
« Citoyen »
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#85
  0
Tomdizzy a dit :

Or even a standard H base. A plank attached to this with the tape is essentially, a b plank.

H bases aren't always stable and most of the time they collapse without the use of arrow anchors and additional weight from mice. Due to the rotative nature of v planks, they are to change orientation and would fail completely if you were to use it in a room with 35+ mice.
Nemuri
« Censeur »
1466429340000
    • Nemuri#4947
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#86
  0
/support

No thrills with this plank tho.

Why not just remove it from divine mode? xD
Elite4woolfy
« Citoyen »
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#87
  0
Well considering divine mode has absolutely no way of having a stable build, the restorative is important to keep everyhting from flopping over.
Big planks do ruin maps tbh so /halfsupport
Force_shaman
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1466437320000
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#88
  0
Chocojell a dit :
Tomdizzy a dit :

Or even a standard H base. A plank attached to this with the tape is essentially, a b plank.

H bases aren't always stable and most of the time they collapse without the use of arrow anchors and additional weight from mice. Due to the rotative nature of v planks, they are to change orientation and would fail completely if you were to use it in a room with 35+ mice.

http://i.imgur.com/NOpOge3.png

and this is without the tape

What if you were to tape the main plank of the H base?


elite4woolfy a dit :
Well considering divine mode has absolutely no way of having a stable build, the restorative is important to keep everyhting from flopping over.
Big planks do ruin maps tbh so /halfsupport

This is 100% untrue. Every map is possible with no skills and arrow anchors.

http://i.imgur.com/jKDGySr.png

If you're unable to see that restoritive is not necessary, perhaps it's time to take a trip to the divinity module and watch shamans who are capable of building without it.

Dernière modification le 1466437440000
Chocojell
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#89
  0
The divinity module doesn't offer any skills from the skill tree, this makes the nature of the map harder to do.

Since I am always at vanilla1, where most of the time there are 30 + mice, will this build be stable even with all the weight? Sometimes, undoubtedly, it will collapse.
Force_shaman
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1466443140000
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#90
  0
Chocojell a dit :
The divinity module doesn't offer any skills from the skill tree, this makes the nature of the map harder to do.

Since I am always at vanilla1, where most of the time there are 30 + mice, will this build be stable even with all the weight? Sometimes, undoubtedly, it will collapse.

http://i.imgur.com/ZXxBE5G.png
Coralbee
« Censeur »
1466443260000
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#91
  0
SUPPORT OUT OF LOVE AND ACCEPTANCE AND shit
YES

Dernière modification le 1468567380000
Elite4woolfy
« Citoyen »
1466449500000
    • Elite4woolfy#0000
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#92
  0
Tomdizzy a dit :
If you're unable to see that restoritive is not necessary, perhaps it's time to take a trip to the divinity module and watch shamans who are capable of building without it.

am i even allowed in divinity without divine mode?

Dernière modification le 1466449560000
Vedae
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1466449620000
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#93
  0
elite4woolfy a dit :
am i even allowed in divinity without divine mode?

You can play in it as a mouse, but not as shaman without divine.
Sabzra
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#94
  0
Tomdizzy a dit :
Chocojell a dit :
The divinity module doesn't offer any skills from the skill tree, this makes the nature of the map harder to do.

Since I am always at vanilla1, where most of the time there are 30 + mice, will this build be stable even with all the weight? Sometimes, undoubtedly, it will collapse.

http://i.imgur.com/ZXxBE5G.png

I feel the need to ask, the build is stable although, did you manage to create the build in under 2-3 minutes?
As no one can tell in that picture.
Time Left: 00:00

Plus, I see it is only you in the picture, and no other mice. Try recreating a build like that with over 10 mice in the room and see if you can build it in less than 2-3 minutes and see if it is still stable.
Elite4woolfy
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#95
  0
Yeah, it seems hard to build that in under 3 minutes. There is a time llimit. restoratives save time
Vedae
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#96
  0
I've seen him complete the map plenty of times in #divinity in time.
Elite4woolfy
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#97
  0
Vedae a dit :
I've seen him complete the map plenty of times in #divinity in time.

Proof?
Sabzra
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#98
  0
vedae a dit :
I've seen him complete the map plenty of times in #divinity in time.

Is there any proof, may I ask?

Just saying that you "Saw Him/Her" doesn't cover it.
Vedae
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1466454060000
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#99
  0
sabzra a dit :
vedae a dit :
I've seen him complete the map plenty of times in #divinity in time.

Is there any proof, may I ask?

Just saying that you "Saw Him/Her" doesn't cover it.

elite4woolfy a dit :
Vedae a dit :
I've seen him complete the map plenty of times in #divinity in time.

Proof?

snip snip tom got it

Dernière modification le 1466454420000
Force_shaman
« Censeur »
1466454360000
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#100
  0
sabzra a dit :
Tomdizzy a dit :
Chocojell a dit :
The divinity module doesn't offer any skills from the skill tree, this makes the nature of the map harder to do.

Since I am always at vanilla1, where most of the time there are 30 + mice, will this build be stable even with all the weight? Sometimes, undoubtedly, it will collapse.

http://i.imgur.com/ZXxBE5G.png

I feel the need to ask, the build is stable although, did you manage to create the build in under 2-3 minutes?
As no one can tell in that picture.
Time Left: 00:00

Plus, I see it is only you in the picture, and no other mice. Try recreating a build like that with over 10 mice in the room and see if you can build it in less than 2-3 minutes and see if it is still stable.

Time starts at 0:00 in utility, i will set the time to 2:30 and shaman it with skills, and again at 2:00 without skills. The amount of mice does not matter, I build always in a manner that mice cannot interfere with the build. The only exceptions to this are some difficulty 7 maps in divinity which require a small level of mouse cooperation. These maps are insanely harder than normal maps, so they shouldn't matter.

With extra time, fast summon:

http://i.imgur.com/wbtMMir.png

With all skills disabled:

http://i.imgur.com/li076iM.png

On the no skills one, I actually messed up a couple times and still had 40 seconds left.

Dernière modification le 1466454480000
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