![]() Rotação Oficial - P10 - Survivorالدوران الرسمي - P10 -السورفايفر 公式カテゴリー - P10 - サバイバー Official Rotation - P10 - SurvivorRotazione Ufficiale - P10 - SurvivorRotation Officielle - P10 - SurvivorOficjalna Rotacja - P10 - SurvivorPálya Körforgás - P10 - TúlélőRotația Oficială - P10 - SurvivorRotación Oficial - P10 - SurvivorResmi Rotasyon - P10 - SurvivorOfficiële Rotatie - P10 - Survivor |
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Left as is: @7635394 - Velearo#1884 - Firstly, ramps are unadvised in survivor as it can be easily camped to get to higher positions and the ramp on this map doesnt really fit in well. Secondly, the shaman's summoning range is blocked a bit by the information bar due to the surface being too close it. Thirdly, the mice can camp the lower surfaces on the right as the ice surface allows them to bounce up when hit by a cannon. The map looks quite boring and there are similar maps in rotation. @5927205 - Velearo#1884 - Firstly, the map lacks mobility as the mice cannot move around to other platforms without the shamans help, leaving them on isolated islands, which provides a boring gameplay. Secondly, the shaman's summoning range is blocked by the info bar as the surface is too close to it. Thirdly, the mice can camp the two vertical platforms as it is quite a long platform, meaning avoiding cannons would be easier for mice. Finally, the overall gameplay would be quite boring. @7631603 - Quacky_Ducky#3928 - Firstly, the map has lava which is prohibited because it can be manipulated by the shaman to kill the mice and in general it makes it harder for the mice to survive. Secondly, ice is usually not recommended as it's an annoying surface for the mice to try and survive on as they're constantly trying to stay still and also taking cannons from the shaman. Thirdly, the shaman's summoning is range is also blocked by the info bar as the surface is too close to it. Furthermore, the layout of the map is very biased towards the shaman as the mice have quite a slim chance of surviving. Overall, the map is quite boring and wouldn't provide anything new and exciting. Also, the map causes AFK death which is not accepted. @7635905 - Shutterrock#5276 - Firstly, the map wouldn't work due to the masked surface of trampoline in the small chocolate surfaces. Secondly, chocolate is not recommended in survivor because it makes it harder for the shaman to kill the mice due to the friction against the surface. Thirdly, once the mice make it to the top surface, they can camp the chocolate surface and would be able to easily survive. Furthermore, the lower surfaces on the far left and right, can be camped as there is no ice covering it. The shaman's summoning range is also blocked by the info bar as the surface is too close to it. Overall, the gameplay would be quite boring and it is too biased towards the mice. @7633651 - Agu#9743 - Firstly, the surfaces on the corners would cause some death as it would be mistaken for a collision ground due to the fact that the shaman is standing on a similar platform. Secondly, the map looks quite easy to survive on as the surfaces are quite big and allows the mice too much space to move around and avoid cannons easily. Overall, the gameplay would be boring. @7636481 - Ooneuf#6857 - Firstly, backgrounds are not allowed in survivor. Secondly, water is not recommended in survivor as it can be abused by both shaman and mice, to alter the direction of the cannons, etc. Also, there are similar maps, in terms of layout, like this in rotation. However, it does feel like the grounds have been placed in random locations. Overall, the gameplay would be boring. @7637198 - Fastyle#0000 - Firstly, the shaman would need to move to get to the mice that fall onto the lower right platform, which isn't usually the best as you would want the shaman to be able to get everyone from their spawn. Secondly, the platforms within the platforms alter with the cannons as it sometimes stops the cannons when fired through it. The cheese seems quite useless as there is no real way for the mice to be able to get it as the ramp cannot be abused in the first place. So rather than the cheese countering the ramp, it makes it rather disadvantageous. Overall, the layout of the map is quite unique but a few changes should be made. @7637340 - Darkphoenix#7764 - Firstly, ramps are not recommened in survivor as, in this map, the small ramps can be abused by the mice to always get boosted upwards. Secondly, the mice can hide behind the spawn ground, without the shaman being able to get them without having to move. Thirdly, the mice have too much mobility as the platforms are too close together, which allows the mice to spread out quickly and making it harder for the shaman to kill them. Overall, the map is quite boring and there are similar maps in rotation. @7637342 - Darkphoenix#7764 - Firstly, ice is usually not recommended in survivor, especially on the mice/shaman spawn surface because it makes it harder to survive/spawn items as you are constantly moving due to the ice. Secondly, the shaman's summoning range is blocked by the info bar as the ground is too close to it. Thirdly, the clouds are too strong when hit with a cannon making it harder for the mice to survive. Furthermore, the 3 platforms are too small to be able to survive on which won't work. Additionally, the ice surface is too close to the small middle platform. Overall, the gameplay would be boring. @7634148 - Tioeter#0000 - The map overall looks decent. However, the only problem is that the mice can hide behind the platform that they spawn on, which can be easily changed by either: removing the 2 extra grounds or adding a different ground to make it work, in another way. @7637832 - Tioeter#0000 - Firstly, the mice can hide behind the furthest right surface, to which the shaman would be required to move to get to them (or use spirits). Secondly, the 4 cubic surfaces are too small to be able to survive on. Furthermore, the mice can again, hide behind them, forcing the shaman to move (or use spirits). Overall, the map looks quite boring. @7637837 - Tioeter#0000 - Firstly, ramps aren't recommended as they typically only work from one side of the map, which makes the gameplay unbalanced. Secondly, the lower 2 surfaces are quite small to be able to survive on, making it easier for the shaman. Overall, the map is quite boring. @7639047 - Lebeauturque#0000 - This would never work for P10 (single shaman survivor), seems like it was meant for P11. The map is far too cramped and annoying to play on. Decorations are not allowed in survivor maps unless it's P11 (vampire survivor). @7639084 - Lebeauturque#0000 - This was probably meant for P11. @7639362 - Xxxskywalker#0000 - Firstly, lava is prohibited in survivor as it can be abused. Secondly, the top grounds are too small to be able to survive on and the mice can also hide behind them forcing the shaman to move (or use spirits). Furthermore, the map looks quite boring. @7543481 - Lebeauturque#0000 - This was probably meant for P11. @7639511 - Ate#6368 - This layout is something we've seen a lot and is actually similar to maps that are currently in rotation. @7639708 - Bubby33#0000 - The layout is a bit messy and the gameplay isn't very pleasing to play on. All the grounds are a bit too small, making it difficult for the mice to survive. The small ice grounds are not necessary. The tramps at the top are uneven and oddly close to the ground where the mice spawn. If mice manage to reach the shaman's spawn they will be difficult and tedious to kill due to the ramps. Both the ramps and the ice grounds are what we call fake, which means that is looks as if objects will collide with them, when in reality, they don't. Will be discussed: None Ignored: None Dernière modification le 1567114920000 |
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Left as is: @7640091 - Ate#6368 - Firstly, there are similar maps already in rotation. Secondly, the mice can stay on the middle platform and if any cannons hit them directly, the get boosted upwards due to the ice surfaces which then the mice hit the ice platforms above them, preventing them from dying. Overall, the map is quite boring and wouldn't provide a pleasant gameplay. @7640237 - Ate#6368 - Firstly, the map is quite spacious at the bottom making it harder for the shaman to kill the mice as they can run around anywhere. Secondly, there are similar maps in rotation already. Overall, the map would provide a boring gameplay. @7641037 - Ate#6368 - Firstly, the map is containing the shaman into it's own area which we are trying not to use anymore. Secondly, the cloud surface makes the cannons too strong, making it harder for the mice to survive. Thirdly, the mice are confined in a small area without much room to move around which again makes it harder to survive. Overall, the map looks boring and wouldn't provide a fun gameplay. @7630173 - Sewdycreatooor#0873 - Firstly, the mechanism, which only allows the shaman to go through it, is hugely disadvantageous for the mice as they are restricted to only 3 platfroms. The mechanism also makes the cannons too strong when shot through. Secondly, the layout of the map is quite poor as the mice can hide behind the platforms, evading any cannons. Furthermore, the shaman is forced to move to be able to kill any mice, straight from the start. Overall, the map would not work in survivor. @6114331 - Lebeauturque#0000 - Firstly, ice is usually not recommended in survivor as it can be difficult for the mice to try and survive as they are having to constantly stay still due to the ice being slippery (especially since it is used as the mice's spawn platform). Secondly, water is also not recommended in survivor as it can be abused by both mice and shaman which can be annoying. Thirdly, trampolines provide far too much mobility for the mice, making it more or less impossible for the shaman to kill any players. Additionally, the shaman can not reach the mice from their spawn and so is forced to move to be able to get to them. Furthermore, the rounded grounds would be a problem as they can be camped (similar to a ramp) which will make it almost impossible for the shaman to kill the mice. Overall, the gameplay would be a mess and boring; this map wouldn't work in survivor. @7640328 - Quacky_Ducky#3928 - Firstly, players can get out of the map, as the platform above doesn't cover it properly, this will make it impossible for the shaman to kill. Secondly, the maps layout is quite boring and quite one-sided towards the shaman. Overall, the gameplay would be boring. @7640372 - Quacky_Ducky#3928 - Firstly, the map is very biased towards the mice as they can camp the middle platform and will always be safe due to the ramp. Ramps are not recommended in survivor as they can be camped. The ramp on this map, is covered by a platform above it, which makes it more difficult for the shaman to kill them. Overall, the map looks boring and would provide a boring gameplay. @7640347 - Quacky_Ducky#3928 - Firstly, the spawn platform for the mice is too small to be able to survive on. Secondly, the moving mechanisms can be broken and again are too small to be able to survive. The map is too biased towards the shaman as it is far too easy for them to kill everyone with one or two cannons. Furthermore, the moving surfaces are quite pointless as they don't even allow the mice to get to the top platforms. Overall, the gameplay would be quite boring. @5961272 - Lebeauturque#0000 - Firstly, this map would not be suitable for survivor at all. This is because ramps are usually not recommended in survivor as they can be camped and abused by mice. Furthermore, ice is usually not recommended in survivor as well due the fact that it can be annoying for the mice to be constantly trying to stay still while getting shot at with cannons. Thirdly, there is too much mobility for the mice as there are many moving platforms which go at fast speeds, making it near impossible for the shaman to kill them. Additionally, trampolines can also be an issue as it, again, provides too much mobility for the mice to avoid cannons. The shamans spawn is also quite bad as one accidental move/lag spike can kill them instantly. Overall, the map would be bad and boring to play. @7641025 - Darkphoenix#7764 - Firstly, the map has too much mobility for the mice as there are too many platforms. Secondly, the grounds are quite small and will be difficult to survive on. Thirdly, the map doesn't really look appealing to play on. Furthermore, there are similiar maps in rotation already. Overall, the gameplay would be boring. @7641026 - Darkphoenix#7764 - Firstly, there is an invisible platform, directly to the right of the shaman which is not allowed. Secondly, the surface below the shaman and the two surfaces in the middle are too small to be able to survive on. Overall, the map is quite dull and would provide a boring gameplay. @7642512 - Suppon#1377 - Firstly, the shaman cannot get the mice once they spawn in as the summoning range is not big enough to be able to get them. Secondly, the mice can camp behind the 2 platforms on the left and right. The only way to get to them would either be forcing the shaman to move (or using spirits). Furthermore, we are trying to get rid off maps that cage the shaman as it makes the gameplay boring. @7642520 - Suppon#1377 - Firstly, ramps are not recommended in survivor as they can be camped to be boosted up which makes it too difficult for the shaman to kill them. Secondly, the two platforms on the left are too stretched out which makes the corners less visible which is not advised. Furthermore, once/if the mice get to the upper grounds, it will be too hard for the shaman to get them and they are forced to move to get to them. Additionally, the shaman is caged which we are trying to avoid since it makes the gameplay boring. Also, the two grounds on the left are off screen which is against the rules as mice who cannot see behind the normal sized gameplay would assume that there is nothing more off screen. Overall, the map would be too biased towards the mice and the gameplay would not be fun. Will be discussed: None Ignored: None Dernière modification le 1568066820000 |
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