Rotação Oficial - P7 - Sem Shamanالدوران الرسمي - P7 - بدون شامان 公式カテゴリー - P7 - ノーシャーマン Official Rotation - P7 - No ShamanRotazione Ufficiale - P7 - No SciamanoRotation Officielle - P7 - Sans ChamaneOficjalna Rotacja - P7 - Bez SzamanaPálya Körforgás - P7 - Sámán NélküliRotația Oficială - P7 - Fără șamanResmi Rotasyon - P7 - ŞamansızRotación Oficial - P7 - Sin ChamánOfficiële Rotatie - P7 - Geen Sjamaan |
Akiong « Citoyen » 1624872000000
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@7863838 - edited Dernière modification le 1625053260000 |
Leonoob « Citoyen » 1624906740000
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@7863224 otima pra vanilla |
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@7300332 |
Gabrielmice « Citoyen » 1625073480000
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@7864277 |
Aranea « Consul » 1625081100000
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@7864308 |
Zetdey « Censeur » 1625258580000
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@7830284 Dernière modification le 1625527140000 |
Mapcrew « Consul » 1625756040000
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Left as is: @7858498 - Eventhorizon#0309 - The map's layout makes the gameplay very repetitive (right-left-right). The acid on each floor makese the map mass-deathy and it's overall too hard for P7. @7419803 - Widabapo#0511 - Very unoriginal layout that we can find in many other P1. The shortcuts are appreciated but they aren't very well made and it really serves the map badly. @7860154 - Kingofqwert#0000 - The map is overall too hard for P7. The shortcuts are okayish but the obstacles are really overused. @7861612 - Niiitrix#0000 - The map is enjoyable to rush but very slow and annoying to play for noobs. It feels the map would fit racing more. @7698544 - Verdomice#0095 - The gameplay is really lacking on the map. Also mice might have a hard time getting all the cheese since wall-jump gets harder when you get heavier. @7864162 - Eurycruzx#0000 - There's already a vanilla map with the exact same concept and this map doesn't bring anything interesting. It's also mass deathy and there's too much wall-jump. @7830384 - M23#4702 - The use of gravity is questionable here since it doesn't really bring anything to the map. The tramps' restitution and the overall pace of the map are underwhelming. Also the fact the map is symmetrical just makes it kinda weary to play on since it's twice the same obstacles. @6100659 - Namelessh#0000 - Most obstacles don't really work well it seems. Also some of the shortcuts make too much of a difference with the original path (one is just made of a back and forth from the tramp to the right to the tramp to the left). I'm also pretty sure you could have made the same map with no tokens at all just by increading a bit the restitution of the trampolines, which would, by the way, make the pace better. @7777277 - Viniciusdara#4015 - Very repetitive map and very poor use of the combo chocolate+cobwebs which makes the map really tedious to play on. The trampoline seems to be appearing a bit too soon as well in my opinion. @7863355 - Xuire#1733 - The floor makes the map potentially mass deathy. Other than that the collisions seem to be quite confusing and the gameplay is not the best for P7 since there's a lot of wall-jump. @7865015 - Dawrow#0000 - This concept is already in use in many P1 maps and this one isn't really much better. The gameplay is very basic and very underwhelming. The end is also too hard for newbies. @7863625 - Xdapoloxd#0000 - Very confusing layout, you don't really know where to go to get any of the cheese. Actually both parts seem way too hard for the no shaman category. @7863464 - Taml#5199 - The map's gameplay is very unoriginal and the choice of grounds/decoration makes the map kinda ugly. @7863838 - Akiong#3458 - It's very unclear where mice have to go, partly because the whole layout is pretty counter-intuitive. The map itself is also way too hard for P7. @7863224 - Leonoob#8100 - Very underwhelming gameplay where you only have to go get the cheese and come back. The use of soulmate here brings nothing to the gameplay and only causes more deaths. @7300332 - Jota#0676 - I don't get the point of the mech here. It just... breaks the pace of the map and adds nothing else except a tedious part of climbing? Other than that the rest of the gameplay is pretty unoriginal and only relies on tokens and that's not really fun either to play on. @7864277 - Gabrielmice#5432 - Unoriginal. There are plenty of maps with the similar layout. The acid ground at the bottom is absolutely useless because if you fall down, be it with acid or without, the result is the same: you die. @7864308 - Aranea#1648 - The map is too hard and mass-deathy for P7 due to the spam of acid grounds that allow no mistake at all. The obstacles are nothing really new nor are fun to play. @7830284 - Zetdey#3845 - There are many problems in this map. First of all the map is pretty laggy at the beginning. Then there are also some spots on the art where you can get stuck. Finally throwable consumables are likely to ruin the map due to the mgoc parameter. Regarding the gameplay it's really just like a tramp spam so that's really not interesting. P1'ed: @5725495 - Xaxadoooooo#0000 - The shortcuts are nice but the main path is pretty automatic and repetitive. Fine as P1. @7755554 - Jasseh#0000 - The shortcuts here are enjoyable and even though the map is simple and not really innovative, it played fine overall. I'm a bit worried concerning the first obstacle where I think mice will struggle if there's no shaman. P1 is fine. Will be discussed: None Ignored: None Dernière modification le 1625788620000 |
Diostauro « Citoyen » 1625868900000
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@7865847 @7868144 Dernière modification le 1627088340000 |
Widabapo « Citoyen » 1625870400000
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@7419803 |
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Tricksteer « Citoyen » 1625974440000
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Lanadot « Citoyen » 1626008940000
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Lanadot « Citoyen » 1626009240000
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Lanadot « Citoyen » 1626009600000
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Lanadot « Citoyen » 1626009840000
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Lanadot « Citoyen » 1626010020000
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Lanadot « Citoyen » 1626011700000
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Lanadot « Citoyen » 1626012180000
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@5845924 |