Map Editor Q&A |
Mousechris « Censeur » 1347485940000
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Todorovski a dit : No and yes depending on the situation |
Dunald « Citoyen » 1347486180000
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Todorovski a dit : Yes. No matter the situation. P1 maps are played on the server, no matter what kind of map they were before. |
Zhichengzhan « Citoyen » 1347498840000
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How to make mice to walk in ground? What I mean is that I saw some maps with circle inscribe in a block to let mice walk through. How to make such thing? |
Mousechris « Censeur » 1347501780000
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Zhichengzhan a dit : wat magic do you speak of |
Dunald « Citoyen » 1347512040000
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Zhichengzhan a dit : Click a ground. Uncheck the ''Collision with mice''. If you want grounds to go through it aswell, uncheck ''Collision with grounds'' |
Necroseer « Citoyen » 1347555660000
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Make a ground, untick collision with mice. Add a circle ground in the normal ground. Add grounds around the circle to walk on. Increase the Z values of the circle and normal ground so that they are on top. |
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Inb4 no one sees the ''Show off your maps'' maps sumbited in it, people just post maps and thats all. |
Moldify « Citoyen » 1347729360000
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How do you take a picture of the map at a laptop. |
Gameplaygeek « Citoyen » 1347738840000
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a mapcrew member took care of it. |
Zakros « Citoyen » 1347738960000
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If the map is very Trollic or that might bug things he is allowed to do that. |
Gameplaygeek « Citoyen » 1347739080000
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Zakros a dit : it was a nice pikachu map. |
Gagalicous « Citoyen » 1347744720000
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How do you shrink the cheese and the hole? Example: Map @2551498 |
Enemymule « Citoyen » 1347757020000
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where do you go to learn how to make a map prettyful |
Eraserpie « Citoyen » 1347773820000
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How was this made: |
Papero « Citoyen » 1347778020000
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@eraserpie circle ground color 6a7495 ontop ona probably collisionless iceblock then invisible grounds ore 6a7495 grounds behind the ice in the form of the curve. (those invis grounds have collisions with mice.) i hope my answer was of help :D |
Nyoibou « Citoyen » 1347792120000
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Gagalicous a dit : It is using wreath. You can use rectangles grounds to hide needless part like this. |
Katburger « Consul » 1347812940000
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Eraserpie a dit : There's a visible ice ground, covered by a background-colored circle, and both do not have collision with mice. Behind the ice, there's a curve made of small ice grounds, which has collision with mice. Basically, hidden grounds. I think that's how it works. Enemymule a dit : Look at others' maps, and ask around for help. I'm sure someone here, or on one of the map help threads would be happy to help you. Gagalicous a dit : Topic-41918 ? |
Zakros « Citoyen » 1347813240000
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Needs Practice! Making pretty maps (Including art) is not hard. You just need to play on Normal rooms, see what other players make... That's how you get experience! :) |
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Katburger a dit : I'm thinking of making a thread for improving map aesthetics.. I've posted posts in the forums with tips but I haven't done a real thread about it. What do you think. |
Katburger « Consul » 1347905100000
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Dddin a dit : In my opinion, we don't need another "Map Help Thread" that only allows an exclusive group of people to give advice. They're all just copies of each other with different people running them. If you want to create a thread to help people, go ahead, but don't make another "mini mapcrew" thread, with applications, groups, etc. |