Rotação Oficial - P7 - Sem Shamanالدوران الرسمي - P7 - بدون شامان 公式カテゴリー - P7 - ノーシャーマン Official Rotation - P7 - No ShamanRotazione Ufficiale - P7 - No SciamanoRotation Officielle - P7 - Sans ChamaneOficjalna Rotacja - P7 - Bez SzamanaPálya Körforgás - P7 - Sámán NélküliRotația Oficială - P7 - Fără șamanResmi Rotasyon - P7 - ŞamansızRotación Oficial - P7 - Sin ChamánOfficiële Rotatie - P7 - Geen Sjamaan |
Aranea « Consul » 1629135300000
| 0 | ||
@7872051 |
Swiyan « Citoyen » 1629155280000
| 0 | ||
@7868839 |
Dastan « Citoyen » 1629581400000
| 0 | ||
@7843037 |
0 | ||
@7873208 |
Kacper_xd « Citoyen » 1629837720000
| 0 | ||
@7873514 |
0 | ||
@7797592 |
Pacisus « Citoyen » 1630261320000
| 0 | ||
@7129272 |
Xdapoloxd « Censeur » 1630438380000
| 0 | ||
@7874727 |
Daanieeln « Citoyen » 1630503960000
| 0 | ||
@7874741 |
Daanieeln « Citoyen » 1630505580000
| 0 | ||
@7873458 |
Xaxadoooooo « Citoyen » 1630607280000
| 0 | ||
@7817094 |
Dawrow « Citoyen » 1630897620000
| 0 | ||
@7863548 |
0 | ||
@7586128 |
0 | ||
@7876538 @7876237 |
Pamdecp « Censeur » 1632348360000
| 1 | ||
Left as is: @7868801 - Lanadot#0000 - The map is mass-deathy not even soloable beacuse the last dynamic acid ground gets stuck and blocks the way.The gameplay is fairly linear since you only have to run back and forth. @7865847 - Diostauro#0000 - The different obstacles on this map don't go well together at all. It's overall to hard for normal rooms. The layout itself makes the path unclear but the confusion is reinforced by your poor choices in terms of design: replacing water by real grounds, hidding the bottom ground on the left of the map (which is forbidden by the way), using a treadmill with no clear indication that it's one... Also the concept of hiding the path at the beginning and revealing it bit by bit has already been used better in other maps already in rotation. @7869802 - Hasasbolge#0000 - That's not the type of maps we're looking for in P7 and in normal rotation in general. The gameplay here is too lacklustre and the overuse of decoration makes things more confusing than anything. @7610300 - Namelessh#0000 - I still find this map too dull to play on. There's nothing really new, the map isn't particularly fun and using shaman objects instead of real grounds for no reason is a bit weird to me. @7869111 - Daimon#5686 - This map is no up to today's standards, it's mostly made of basic obstacles (slides) and too much running. Feel free to check the recently permed maps so you can see the kind of stuff we're expecting. @5357031 - Omgjrn#0000 - I can feel there's an idea behind this map but for now it's too poorly executed. The map is way too hard for P7 and the obstacles don't work pretty well. You can try to keep the concept and try to make something easier out of that (not gonna lie though I think it's going to be hard). @6983976 - Tracks#2305 - The map really lacks pace at some parts. There's nothing outstanding gameplay-wise. I don't really get the use of two holes since they are literally one obstacle away from each other. @5857987 - Viniciusdara#4015 - Tested this map twice, no one managed to finish the map. The path is really counter-intuitive, they didn't know where to go after getting the cheese and it's a pretty understandable reaction given nothing tells us we can go through that ice ground on the left of the map. Also getting stuck in those cobwebs is really a pain since you just can't escape and have to wait the end of the round. The gameplay was okay for P1 but there are way too many problems for now. @7870433 - Akiong#3458 - The map is too hard for P7 and its layout is really confusing. Please make easier maps for P7. @7705714 - Wiannix#7716 - Seemed like an okayish P1 but it turned out to be too hard to be enjoyable to play on. Everybody died from the skulls tokens. @4274150 - Danielmago#0000 - I didn't find this map special or fun to play on, It's just one symmetrical map among many others. @7819991 - Thekingwys#4005 - Very similar to the map you submitted for the contest and that got in discussion and then was rejected. Please refrain from submitting maps that are too similar to maps you already submitted. @7871129 - Xumokosha#0000 - The atmosphere is more of a racing map but the gameplay remains quite simple and the obstacles overused. @3639063 - Rubengreven#0000 - The gameplay is okay but we already plenty of P1 maps that have a similar style. It's already P1 and it's fine as it is. @2414355 - Decent#0000 - Very basic obstacles, too much walljump. Also fake grounds are not allowed. @7871196 - Suppon#1377 - The map is hard for normal rooms and isn't really fun to play on. @7871227 - Neadraklag#7438 - Fake/hidden grounds and offscreen gameplay are not allowed. The map is too hard for P7 and the obstacles are overused. @7871481 - Rockhopper#3503 - Way too much walljump. Too hard for P7. @7419803 - Widabapo#0511 - The map is REALLY frustrating because it's very hard to control the movements of your mouse. You just get constantly swept away either by the treadmills or those weird rotating trampolines. @7871244 - Maferlunatic18#3409 - The map is mass-deathy and the gameplay is far from being good (it's mostly made of walking). @7871978 - Xeenoxo#0000 - Too much wall-jump for P7. The gameplay displays nothing special we haven't seen before. @7872051 - Aranea#1648 - The obstacles are too basic and overused. We already have plenty of similar maps in the rotation. @7843037 - Dastan#5846 - The map is too hard for P7 and the layout makes it all too confusing. The obstacles aren't particularly new as well. @7873208 - Gabichlup#0806 - Fake grounds are not tolerated in the rotation. Also this map was a complete conundrum. @7873514 - Kacper_Xd#6348 - I feel like this map is a bit too hard for P7 and it's overall a bit frustrating to play on it. The gameplay isn't very good either, it seems the space isn't really properly used and most of the grounds are useless. @7797592 - M23#4702 - I tried many times but I still don't understand how to enter the holes at the top of the map, so I tried in public but only one person managed to do it and I still don't get how. Anyway the gameplay feels pretty off, mostly on the left part where it's twice the same obstacle. @7129272 - Pacisus#0000 - The maps is to hard for P7, especially the end. The gameplay itself is not that bad but we can find the same mix of obstacles in many other maps already in rotation. @7817094 - Xaxadoooooo#0000 - The gameplay is basically the same twice. Playing with a lava ground in the middle of the map can be fun, but I think the layout here just makes the map overly complicated for the concept you're trying to use. Try using less grounds and opening up the space a little. @7863548 - Dawrow#0000 - The gameplay is very slow. It reminds me of some old racing maps. It actually has some cute shortcuts but I don't think the map fits P7, try submitting it to P17. @7586128 - Abel#5631 - There's too much walljump and the obstacles overall aren't really innovative. P1'ed: @7854508 - Zetdey#3845 - Gameplay is fairly simple but it's fun enough for P1. @7874727 - Xdapoloxd#0000 - The gameplay is fairly repetitive and the map is symmetrical but it somehow felt fun to play on and the obstacles were smooth so P1. Will be discussed: None Ignored: @7868839 - Swiyan#6527 - Blacklisted until oct. 17, 2021. @7876538 - Omervoador#0000 - Posted more than 1 map (#10414) @7876237 - Omervoador#0000 - Posted more than 1 map (#10414) @7870216 - Prosaza#0000 - Posted more than 1 map (#10380, #10381) @7868391 - Prosaza#0000 - Posted more than 1 map (#10380, #10381) @7874741 - Daanieeln#0000 - Posted more than 1 map (#10409, #10410) @7873458 - Daanieeln#0000 - Posted more than 1 map (#10409, #10410) Dernière modification le 1632356400000 |
Akiong « Citoyen » 1632359520000
| 0 | ||
@7865570 |
0 | ||
@7876236 |
Viniciusdara « Consul » 1632503760000
| 0 | ||
@5637019 |
0 | ||
@7552586 |