Rotação Oficial - P7 - Sem Shamanالدوران الرسمي - P7 - بدون شامان 公式カテゴリー - P7 - ノーシャーマン Official Rotation - P7 - No ShamanRotazione Ufficiale - P7 - No SciamanoRotation Officielle - P7 - Sans ChamaneOficjalna Rotacja - P7 - Bez SzamanaPálya Körforgás - P7 - Sámán NélküliRotația Oficială - P7 - Fără șamanResmi Rotasyon - P7 - ŞamansızRotación Oficial - P7 - Sin ChamánOfficiële Rotatie - P7 - Geen Sjamaan |
Ulaskrooooo « Citoyen » 1637273160000
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@7885444 |
Xdapoloxd « Censeur » 1637370420000
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@7820531 Dernière modification le 1640097720000 |
Wiannix « Citoyen » 1637376360000
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Bautipro « Censeur » 1637788500000
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+Hotboy « Citoyen » 1638341580000
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@4190720 Dernière modification le 1640617320000 |
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Poteerfotter « Citoyen » 1639186260000
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Aranea « Consul » 1639408140000
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Sladkoru « Citoyen » 1639564080000
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Voltorlol « Citoyen » 1640967840000
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Thekingwys « Citoyen » 1640975400000
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Ulaskrooooo « Citoyen » 1641315720000
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Xaxadoooooo « Citoyen » 1641697020000
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Qadori « Consul » 1641697140000
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Pamdecp « Censeur » 1641769860000
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Left as is: @7884048 - Eginixbexem#0000 - Not really bad but gameplay is pretty short and it would be practically the same gameplay-wise if you just anchored a red nail on that wood ground, which then would resemble tons of other similar maps already in the rotation. @2780897 - Viniciusdara#4015 - The map feels pretty linear in that there's only to go left and right to complete the map. The use of dodue here is questionable given how close the cheese are and I'm not sure to really get why there is a sticky at the top of map. The dynamic ice planks are affected by the sync problem and makes it all quite frustrating. Overall the gameplay is kinda repetitive. @7886688 - Mmmmmmmmmmmmmmm#4582 - Concept could be really really better used in another map, for now it is just a veeeeery slow map where everybody will die. Gameplay is almost non-existent @7884909 - Zeus#6550 - There's already a lot of similar maps in rotation, Not really up to today's standards, you'll have to be a bit more innovative. @7670254 - Jasseh#0000 - Nice concept, it's a pity that you couldn't use it a bit more, I'd like to see if you can edit it to make the most of the concept. If not I'll consider putting this version in discussion to see what others think. @7820531 - Xdapoloxd#0000 - Repetitive gameplay and frustrating map. The pace is easily ruined. @7705714 - Wiannix#7716 - This reminds me of another map already in rotation but I don't really know how similar it is to this one. Anyway I'm okay to P1 it once you have removed the boosters and the cobwebs that really bring nothing to the map. @7885712 - Star#6652 - Gameplay is kinda dull and too similar to vanilla, it's also pretty short and doesn't bring anything interesting to the rotation. @7815607 - Bautipro#5357 - Well, the concept is definitely original but it's really not a good idea in my opinion. It just brings a lot of frustration to a map that's already fairly hard. Also I'm not sure but I think the acid kills afk mice and sometimes it bugs and loses its bounce. @7886157 - Kian#9356 - The map would fit racing better, but its pace is kinda slow and the trampolines' resitutions are too weak to make the map enjoyable. Other obstacles are pretty unoriginal. @4190720 - +hotboy#0000 - I'm a bit confused by this map, at first I thought you would have to go down directly but it turned out you have to wj the choco, I think putting the spawn at the top directly would be better. However I still don't get the point of the use of the furs. I do understand the 3 ways are dedicated to a shortcut but the way I see it they are quite equally as hard, so just one would be enough and would actually save a lot of space. The transition to the bottom of the map is pretty awkward in my opinion, it feels quite off with all this water (and it kinda looks like a filler). Having to do this big walljump to reach this end is not really good either and the end itself is just okay but a bit dull to me. @7887122 - Turtwean#0000 - It feels like there are quite a couple of useless parts in this map. The main one is far enough, no need to come up with other paths that are harder and take more time. Also please before using tokens, think about whether you can replace them by grounds, it prevents from making the map undoable to a certain extent. @7887322 - Lyfr#0000 - Very cramped map with a lot of obstacles that are already used in older maps and are therefore not what we're looking for. The pace is also too slow to be enjoyable. @7888159 - Aranea#1648 - It's fun but it's been used a lot different maps so unfortunately is not quite original. Also the gameplay is kinda short and lacks obstacles. @7444453 - Sladkoru#5992 - Nothing very interesting, the concept has already been used better, here it only consists in walking back and forth hoping that someone ahead of you won't ruin the path, it's kinda frustrating. @7890499 - Voltorlol#0000 - The map is clustered and mass death, it also kills the afk. There's no indication whatsoever that there is acid. The gameplay is fairly basic. @7858737 - Xaxadoooooo#0000 - The way it is it feels like there's not enough interactions between mice and the dynamic ground. I like the concept so if you can edit it to use the concept at its fullest I'd gladly put it in discussion. @7369650 - Qadori#0000 - I think there's another pretty similar map already in rotation. I think in its current state the map is too hard anyway, of course there's the walljump on the sides but using it instead of the actual mechanism ruins the concept itself. P1'ed: @7864841 - Xorcist#0020 - Okayish looking 2015 type of map. Even though gameplay feels a bit tiresome for noobs shortcuts are nice. P1. @7887559 - Poteerfotter#0000 - The shortcut is okay but the main path feels a lot more fun to play actually. Gameplay isn't quite innovative but enough for P1. @7819996 - Thekingwys#4005 - The map doesn't fit the P7 category, if anything it's made for racing. I however find the edits you applied to the map acceptable for P1. But please try to work on the design of the maps because this one is ugly. Will be discussed: None Ignored: @7885444 - Ulaskrooooo#0000 - Posted more than 1 map (#10441, #10456) @7890990 - Ulaskrooooo#0000 - Posted more than 1 map (#10441, #10456) Dernière modification le 1643810460000 |
Xaxadoooooo « Citoyen » 1641919020000
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@7787292 Dernière modification le 1647362940000 |