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  • Soumission de cartes #Hardcamp
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Envio de Mapas #Hardcamp#Hardcamp Map SubmissionsSoumission de cartes #Hardcamp
Evereseqw
« Citoyen »
1685977920000
    • Evereseqw#0000
    • Profil
    • Derniers messages
#1041
  0
@7934085
Portwave
« Citoyen »
1686662100000
    • Portwave#8221
    • Profil
    • Derniers messages
#1042
  0
enough

checkpoint!
Eduard11
« Citoyen »
1686688260000
    • Eduard11#2625
    • Profil
    • Derniers messages
#1043
  0
@7623283 edited
Evereseqw
« Citoyen »
1687092720000
    • Evereseqw#0000
    • Profil
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#1044
  0
@7935264

Dernière modification le 1687801800000
Evereseqw
« Citoyen »
1687100040000
    • Evereseqw#0000
    • Profil
    • Derniers messages
#1045
  0
@7934639

Dernière modification le 1687438440000
Eduard11
« Citoyen »
1687213080000
    • Eduard11#2625
    • Profil
    • Derniers messages
#1046
  0
@7700053
Evereseqw
« Citoyen »
1687369560000
    • Evereseqw#0000
    • Profil
    • Derniers messages
#1047
  0
......

Dernière modification le 1687970700000
Svalki
« Citoyen »
1687474140000
    • Svalki#2826
    • Profil
    • Derniers messages
    • Tribu
#1049
  0
@7933900
Eduard11
« Citoyen »
1687530660000
    • Eduard11#2625
    • Profil
    • Derniers messages
#1050
  0
@7700951
Aomry123
« Citoyen »
1687548720000
    • Aomry123#0000
    • Profil
    • Derniers messages
    • Tribu
#1051
  0
@7935555
Brpiy
« Citoyen »
1687716180000
    • Brpiy#6028
    • Profil
    • Derniers messages
    • Tribu
#1052
  0
@7136383
@6883555
@7759711
@6863021
@7935371
@7761094

Dernière modification le 1687716540000
Portwave
« Citoyen »
1687792260000
    • Portwave#8221
    • Profil
    • Derniers messages
#1053
  0
  • Review
  • More
http://img.atelier801.com/29a4f0a0.png
#1026 - #1043

Refused:
Evereseqw#0000 - @7929302

  • This map has not been tested properly and the idea of using only water for obstacles is annoying. Also, the hidden acid is useless cuz you die anyway if you fall.
  • It should be better if you took a good look on the maps of the module to see what we are expecting from map makers.


Evereseqw#0000 - @7929537

  • Muddled map, far too precise for what it is. Quite unclear if we need to CJ the ice at the beginning and the end but it looks like you need to and it plays terrible.
  • Same goes for this map, you should look at the module first, then submit some maps.


Antoni0#8587 - @7933233

  • First obstacle and the one right after the cheese have potential, but the execution is bad and some parts are precise and lacks of sense.
  • The low-right part feels empty, with no obstacles at all compared to the rest of the map, just a bunch of wall jumps and a wood TA. It could be better than that. Cheese part has the same vibe. The water is used well with its new mechanics though, it could be good if you edited it.


Evereseqw#0000 - @7933660

  • Acid spam, generic obstacles, cramped as hell. The beginning is lightly enjoyable, but just no.


Antoni0#8587 - @7919225

  • There's something wrong with those sticky grounds. You should fix them and add some more uniqueness to your obstacles to make it better. They feel generic once you see it.


Eduard11#2625 - @7933820

  • The map is actually fun to play and not so generic in the use of lava, but what bothers me is that after the cheese part we cannot always get the grip. This can be fixed by adding an ice ground and a sticky ground beside the bottom lava (we can help with the edit!) and lenghtening the acid to avoid scs. Also the end is kinda boring and I think it can be improved.
  • This map didn't spark a light in me, it's plain boring and utterly long and the concept is not that interesting to play.


Evereseqw#0000 - @7933807

  • Please use more than 50% of the playfield next time
  • Generic and precise gameplay, making the map very hard and not really fun to play. As it was mentioned, the map uses only half of the map which is really weird.


Evereseqw#0000 - @7933854

  • Please use more than 50% of the playfield next time. Also, this map is impossible.
  • Linear and poor gameplay. Whole start has no point, 2nd line and end are insanely precise (and annoying...). And yea same as ^ reviewer said, I don't think it's impossible but using 50% of the playfield is a real problem (although it is not the principal one as the gameplay is really meh).


Evereseqw#0000 - @7934085

  • This is Racing difficulty.
  • Kinda harder than racing xD. The gameplay is really repetitive and the map has no fun as you just need to jump at time which is timing but almost feels like a RNG thing as the gaps are really small. I think you shouldn't spam acid grounds in your maps like this.



Edits before being accepted:
Bautipro#5357 - @7765840

  • I like the map but the difficulty is quite unbalanced, while the beginning is really easy, the whole top part is very precise, which is frustrating because of the acid. It'd be nice to fix the corner of the 20x20px tramp at the beginning (small shortcut).
  • The cheese is still annoying and upper right square is too precise in timing with the very strong trampoline, might reduce that or make that 2 tramps because this is wayyyy too much, the rest is fine
  • I think the obstacle after cheese is really inconsistent compared to the other obstacles in the map. Maybe you could replace it with another type of obstacle.
  • The reason for choosing the EDITS wont be further elaborated, as others have said. The cheese part is the most outstanding among 4 parts, but compared to other areas the design of the bottom left part is out of standard.my personal suggestion is moving the respawn point to upper left and remake a better ending.


Xaxadoooooo#0000 - @7917808

  • The springs around the cheese are really a bad place. Also they feel boring and repetitive. You could replace it with another type of obstacle and also a more proper one.
  • This part is still inconsistent because of the wood below. (refer to the image on the right) https://media.discordapp.net/attachments/365142632512618497/1108476341743009913/image.png
  • I like the beginning but the rest of the map is frustrating to play as the map is long to complete, precise, and doesn't give 2nd chances. It'd be cool to edit the left part to re-use the water in a similar way that in the beginning, and to make it slightly less precise.


Erzachopper#5967 - @7931339

  • I wouldn't mind the map being in hc cause the flow is okay but I'd prefer to see it with a better aesthetic and smaller/less acid grounds. It's indeed frustrating because the difficulty of the map resides in these cramped acid parts. It could become a nice D1 with such edits.
  • The obstacle to reach the second boost feels lazy, at least put some avoidables. The last chain feels pretty neat though.


Eduard11#2625 - @7623283

  • This is somewhat fine for a D4, however:
    This acid should be shorter because it's inconsistent (you either die because you grip it or survive), just move it 10px to the right and make it shorter I guess. (Image №1)
    Also, I assume this spring is useless because you can go L -> J and then jump to fit into the small hole between 2 ices and then complete the map normal way. (Image №2)
    Moreover, the ending is pretty much unclear and some guidance would be good.
  • Agreed with the ^ reviewer + the 10px lava ground is a frustrating place where you often die for hitting it too high. The end is very unclear and it seems like you can complete it in several ways.



Accepted
Difficulty 1
None.
Difficulty 2
Alarobzein#0000 - @7797990
Omgjrn#0000 - @7767019
Difficulty 3
Alarobzein#0000 - @7859119
Omgjrn#0000 - @7770770
Difficulty 4
Lo_ski#0331 - @7932225

http://img.atelier801.com/29a4f0a0.png

Edits
Alarobzein - @6927976 D1 -> D2
Jasseh#0000 - @7880887 D1 -> D2
Omgjrn - @5374593 D1 -> D2
Pratton#0095 - @7569384 D1 -> D2
Virtini - @7249205 D1 -> D2
Xaxadoooooo#0000 - @7762789 D1 -> D2
Alarobzein#0000 - @7795690 D2 -> D3
Ape#8814 - @7108857 D2 -> D1
Armani#5686 - @6940207 D2 -> D3
Drotik#8972 - @7416400 D2 -> D3
Drotik#8972 - @7418452 (Changed blue rectangles to water)
Gobbek - @6000054 D2 -> D1
Enderflash#0000 - @7474124 D2 -> D3
Xaxadoooooo#0000 - @7816606 (Removed the small acid ground in the middle)
Kaparik - @6449225 Remove the CP -> D2
Omgjrn#0000 - @7767676 D2 -> D3
Sladkoru#5992 - @4788994 D2 -> D3
Sladkoru#5992 - @7444343 D2 -> D3
Stuckerrs - @7348525 D2 -> D3
Virtini - @7189846 D2 -> D1
Virtini - @7233579 D2 -> D1
Virtini - @7372373 D2 -> D1
Virtini#0000 - @7503502 D2 -> D3
Enderflash#0000 - @7633977 D3 -> Remove acid & D2
Meatwin - @4209243 D3 -> D2
Omgjrn#0000 - @7777344 D3 -> D4
Virtini - @7192031 (fix)
Virtini - @7391000 D4 -> D3
Removed
+Mistersacri - @6219128
+Mistersacri - @7018157
Apollopolo - @6864581 (broken)
Bakpaofgunz#0095 - @3253469
Bowlt - @2751700
Brpiy#6028 - @7405764
Colinzzd#0095 - @4019421
Colinzzd#0095 - @4074214
Corncycle#0095 - @4595576
Diegots#0095 - @3024238
Drotik#8972 - @5172585
Drotik#8972 - @5443566
Drotik#8972 - @5527374
Drotik#8972 - @6051593
Drotik#8972 - @6412958
Drotik#8972 - @6923967
Drotik#8972 - @7629226
Drotik#8972 - @7803432 (glitchy)
Drotik#8972 - @7840051 (broken)
Drotik#8972 - @7844881 (broken)
Eili - @3780618 (P13)
Eili - @4524009
Eili - @4533719
Eili - @4571716
Eili - @4750695
Eili - @4679241
Eili - @5999098
Emeraudes - @1046877
Figoi - @4635946
Gary#6926 - @4901438 (P13)
Gary#6926 - @4901445
Gobbek - @5865991
Gobbek - @6000059
Gohoq - @6187789
Hopmaster#0095 - @3526517
Ijuini#0000 - @7703901
Ijuini#0000 - @7820723
Mapcrew#0020 - @7799572
Mquk#0095 - @7326394
Mquk#0095 - @7329998
Mquk#0095 - @7358578
Nicoronaldo - @4748429
Nyoibou#0095 - @2423300 (P3)
Omgjrn#0000 - @7777345
Portwave#8221 - @7800015
Pratton#0095 - @6500075
Pratton#0095 - @6999007
Pratton#0095 - @7000048
Pratton#0095 - @7388889
Pratton#0095 - @7552876
Pratton#0095 - @7597589
Refused#0095 - @7773123
Sladkoru#5992 - @6538840 (broken)
Sladkoru#5992 - @6970333
Stefan#0095 - @7350612
Stefan#0095 - @7382218
Stefan#0095 - @7488708
Superasno#0095 - @5191670
Suwns - @6772088 (broken)
Suwns - @7180403 (broken)
V_21 - @7066428
Virtini - @7192153
Virtini - @7192689
Virtini - @7277270
Virtini#0000 - @7440555
Virtini#0000 - @7462123 (broken)
Virtini#0000 - @7528270 (P13)
Weien#6059 - @7900041
Xaxadoooooo#0000 - @7800436
Xorcist#0020 - @3783671

Dernière modification le 1688048280000
Lo_ski
« Citoyen »
1687795260000
    • Lo_ski#0331
    • Profil
    • Derniers messages
    • Tribu
#1054
  0
@7940323 (edited, new map code)

Dernière modification le 1692683520000
Eduard11
« Citoyen »
1688173680000
    • Eduard11#2625
    • Profil
    • Derniers messages
#1057
  0
@7623283 (edited again)
Aomry123
« Citoyen »
1688229840000
    • Aomry123#0000
    • Profil
    • Derniers messages
    • Tribu
#1058
  0
@7936180
@7935555 (edited)
Ijuini
« Citoyen »
1688244900000
    • Ijuini#0000
    • Profil
    • Derniers messages
    • Tribu
#1059
  0
@7298162
Antoni0
« Citoyen »
1688246040000
    • Antoni0#8587
    • Profil
    • Derniers messages
    • Tribu
#1060
  0
@7933233 (edited)
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