Rotação Oficial - P7 - Sem Shamanالدوران الرسمي - P7 - بدون شامان 公式カテゴリー - P7 - ノーシャーマン Official Rotation - P7 - No ShamanRotazione Ufficiale - P7 - No SciamanoRotation Officielle - P7 - Sans ChamaneOficjalna Rotacja - P7 - Bez SzamanaPálya Körforgás - P7 - Sámán NélküliRotația Oficială - P7 - Fără șamanResmi Rotasyon - P7 - ŞamansızRotación Oficial - P7 - Sin ChamánOfficiële Rotatie - P7 - Geen Sjamaan |
Xaxadoooooo « Citoyen » 1682647320000
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@7931411 @7927994 Dernière modification le 1684334880000 |
Osmigos « Citoyen » 1682650440000
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@7930200 That should fix the issue I think @7932885 Dernière modification le 1685077740000 |
Bautipro « Censeur » 1682701500000
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@7751809 edited @7815607 @7927693 edited @7931389 Dernière modification le 1682895060000 |
Jasseh « Censeur » 1682805960000
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@7930023 |
Mmmmmmmmmmmmmmm « Citoyen » 1682945700000
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@7930001 |
Aomry123 « Citoyen » 1683593340000
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@7629990 |
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@7932237 |
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@7932198 |
Qadori « Consul » 1684191360000
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@7932500 |
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@7932133 |
Wiannix « Citoyen » 1684939320000
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@7914813 |
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@7932821 |
Ghesla « Citoyen » 1685415180000
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@7933632 |
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@5443332 edited @6065835 @7497990 |
Mapcrew « Consul » 1686417420000
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Left as is: @7930200 - Osmigos#8377 - Thank you for providing the edits since the last review. However, despite the changes, the map layout remains problematic, as it lacks unique challenges for the players and the gameplay still feels automatic until reaching the cheese. Additionally, the hole route is very bland, as the players only need to bounce over and over again until reach the top part of it. I would recommend you to explore different layouts and other concepts, maybe you should take a look in the last permed maps from this category to get some inspiration and to better understand what the Mapcrew is looking for. @7932885 - Osmigos#8377 - Please, avoid the use of "fake grounds", which refers to grounds that appear different from their actual properties. This causes confusion among players and leads them to take frustrating paths in order to complete the map. Overall, the gameplay is quite short and bland. @7927693 - Bautipro#5357 - Thank you for providing the edits for this map as well. Being honest, I think this map still has the same layout issue as the previous version. Amazing concept, but the it lacks some obstacles or more enjoyable pathways. I recommend you to revamp the map once again. @7930023 - Jasseh#0000 - The gameplay might be challenging, but also extremely frustrating for the players. The dodue feature was poorly implemented, making it impossible to collect all the cheeses without assistance from a shaman. @7629990 - Aomry123#0000 - The gameplay is very precise, particularly when it comes to get enough impulse from the left part of the map to reach the cheese platform. The unique shortcut present here is also precise, contributing to the overall frustration of the map. @7932237 - Bwy#3234 - The gameplay becomes very bland due to the only obstacles being only the death coins below the cheese. Apart from that, the gameplay is basically wall jumping and utilizing the spring coins effectively. Additionally, missing both of the spring coins makes it impossible to complete the map. @7932198 - Czc#0000 - Very short gameplay. @7932133 - Jim#3189 - The map has some cool shortcuts and the flow is nice, but it would fit the racing category better. I recommend you submit this map to P17 submission instead. @7914813 - Wiannix#7716 - Fun, but it has a low replay value. @7933632 - Ghesla#8874 - The gameplay lacks obstacles and it primarily consists of extensive walking and repetitive wall jumps. Furthermore, as the map is symmetrically mirrored, it's a waste of space. @6065835 - Weien#6059 - Nothing really outstanding here. The map gameplay consist only in bounce over and over again back and forth. @7497990 - Weien#6059 - Although it's a long map, the gameplay is pretty short and linear. Also, it's very repetitive as the main gameplay mechanism is the use of treadmills to go around the map. P1'ed: @7927994 - Xaxadoooooo#0000 - Although the map seems very interesting at first sight, the gameplay itself feels generic, featuring a long map with treadmills and obstacles, going back and forth. So P1 will be enough for this one. @7930001 - Mmmmmmmmmmmmmmm#4582 - It's amazing how a pattern of repeating mechanisms can create interesting gameplay that requires players to understand and think how it works to complete it. It can be P1. @7932821 - Zeus#6550 - The map has some different ways to complete the map, but in any pathway the player takes, the gameplay would be quite short. Will be discussed: @7931411 - Xaxadoooooo#0000 - The concept may initially appear confusing since there is no visual effect to depict the collision of the "elevator mech" grounds. Additionally, certain areas of the map feel a little bit cramped, which can lead to unintentional deaths for players who haven't yet understand the mechanics. But, overall, the gameplay becomes enjoyable once players understand how it works, so I will bring these points up for discussion with the rest of the team. @7751809 - Bautipro#5357 - Thank you for providing the edits since the last review. However, to be honest, I'm still unaware why the last cheese spots would be considered more worthy than the first one. This is because while the last spot does take slightly longer to reach, the player's speed is leveled during the elevator part (after getting the cheese), making it irrelevant which spot the player chooses. Nonetheless, I appreciate the current state of the gameplay and it will be discussed. @7815607 - Bautipro#5357 - Quite better than the original version. Will be discussed again. @7931389 - Bautipro#5357 - Although the map is very linear and somewhat automatic. I like how the mechanisms are placed as obstacles and how they can be used as boost spots to obtain some advantage. @7932500 - Qadori#0000 - There's nothing outstand, but it was a nice use of the new water feature. Let's see what the others think about it. @5443332 - Weien#6059 - Thank you for implementing some updates in the map. We will discuss it once again. Ignored: None Dernière modification le 1687482420000 |