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Map Editor Q&A
Totalnick
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#1061
  0
Dunald a dit :
Mouse = A mouse
Mice = Two Mice

Mice is plural of mouse.
Nick's answer was completely correct okkkkk C:

Yay me get a cookie ?
Fatsexybeast
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#1062
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@2250383 - what is this where's cheese?
Mousechris
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#1063
  0
Fatsexybeast a dit :
@2250383 - what is this where's cheese?

That has the recont Ca="" glitch
Enemymule
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#1064
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how do i make it look like its raining through a window?
Totalnick
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#1065
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Enemymule a dit :
how do i make it look like its raining through a window?

Thats impossible, but I'll try to make it and help.
Catochi
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#1066
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(Sorry fail)
Aleeeeeh
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#1067
  0
Enemymule a dit :
how do i make it look like its raining through a window?

You mean like this @1776328?
Enemymule
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#1068
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yes exactly^ how do you do that?
Dunald
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#1069
  0
Enemymule a dit :
yes exactly^ how do you do that?

I believe they're cloud grounds that are falling down with the help of high res lava, or something.
Enemymule
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#1070
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ah thanks for your help guys but i have another question is it possible to make a normal map into a tribe house map so i can edit the map?
Katburger
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#1071
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Enemymule a dit :
ah thanks for your help guys but i have another question is it possible to make a normal map into a tribe house map so i can edit the map?

I'm pretty sure you can load the map with the @code, then click "Export as tribe house" and it will become a tribe house map. If that doesn't work, you can politely ask a mod or mapcrew member to change it for you ^^
Todorovski
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#1072
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When you make a #FFFFFFFF ground what is invisible. And you make it dynamic it and attach it. It wont be attached. Why?
Enemymule
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#1073
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Katburger a dit :
I'm pretty sure you can load the map with the @code, then click "Export as tribe house" and it will become a tribe house map. If that doesn't work, you can politely ask a mod or mapcrew member to change it for you ^^

thanks kat :D
Fxie
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#1074
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Todorovski a dit :
When you make a #FFFFFFFF ground what is invisible. And you make it dynamic it and attach it. It wont be attached. Why?

They simply won't. Invisible grounds are glitchy as-is. They cannot be connected dynamically--there is no way to make them connect. They can collide with other grounds as static and dynamic grounds, however they will be ignored when connecting them with nails.

There's no explanation as to why it doesn't work because invisible grounds aren't real anyway; they're a glitch.
Totalnick
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#1075
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Fxie a dit :
They simply won't. Invisible grounds are glitchy as-is. They cannot be connected dynamically--there is no way to make them connect. They can collide with other grounds as static and dynamic grounds, however they will be ignored when connecting them with nails.

There's no explanation as to why it doesn't work because invisible grounds aren't real anyway; they're a glitch.

Static grounds ?
What are those ?
Barrydarsow
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#1076
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Dynamic grounds = grounds that move
Static grounds = grounds that don't move
Vvarriorw
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#1077
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Barrydarsow a dit :
Dynamic grounds = grounds that move
Static grounds = grounds that don't move

Than what is a dynamic ground with a negative mass?
Totalnick
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#1078
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Vvarriorw a dit :
Than what is a dynamic ground with a negative mass?

A IM ground. It Pushes Mice Upwards.
Vvarriorw
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#1079
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A ground with negative mass doesn't move.
Fortwoone
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#1080
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Vvarriorw a dit :
A ground with negative mass doesn't move.

You can build on it Like dynamic
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