Rotação Oficial - P7 - Sem Shamanالدوران الرسمي - P7 - بدون شامان 公式カテゴリー - P7 - ノーシャーマン Official Rotation - P7 - No ShamanRotazione Ufficiale - P7 - No SciamanoRotation Officielle - P7 - Sans ChamaneOficjalna Rotacja - P7 - Bez SzamanaPálya Körforgás - P7 - Sámán NélküliRotația Oficială - P7 - Fără șamanResmi Rotasyon - P7 - ŞamansızRotación Oficial - P7 - Sin ChamánOfficiële Rotatie - P7 - Geen Sjamaan |
Wallem « Citoyen » 1735047300000
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@7958897 |
Cetos 1736290080000
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[Modéré par Cetos, raison : Deleted] |
Unknown « Censeur » 1736466780000
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@5558392 |
Relaxbir2 « Citoyen » 1736696280000
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@7963976 @7963874 Dernière modification le 1736936880000 |
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If you want more details regarding your map, just send me a PM and I'll reply to you whenever I can. Left as is: @7961460 - Rioxmaps#3702 - It’s quite difficult to predict where the mice will be every time they touch a Defilante token. The fact that they can’t jump is also quite frustrating. @7961944 - Rioxmaps#3702 - The gameplay is boring and repetitive. The use of trampolines doesn’t make it more interesting. @7961700 - Rioxmaps#3702 - It’s fun, although a bit linear. The mechanics are somewhat glitchy, probably due to synchronization issues. @7962128 - Rioxmaps#3702 - This looks more like a P9 concept and feels repetitive and boring. In my opinion, the use of tokens isn’t very interesting. @7959731 - Antoni0#8587 - The concept is difficult to figure out in public rooms. It seems like a racing-style map, but it has too many elements, and some paths aren’t that fun. Generic. @7962689 - Dpk#2279 - The gameplay isn’t what we usually expect for no-shaman maps. It’s too simple and not enjoyable. @7961499 - Zeus#6550 - The concept is far too simple. There are already too many maps with a similar theme of lava and trampolines for speed in tunnels. @7962860 - Kaby#8294 - The map is too hard and doesn’t fit the layout we usually expect for the no-shaman category. @6496485 - Sladkoru#5992 - This feels more like a racing map rather than something suitable for no-shaman. It’s also a bit confusing. @7963063 - Sladkoru#5992 - The gameplay is too simple and not particularly interesting. @7963064 - Sladkoru#5992 - Same as above. @7963065 - Sladkoru#5992 - Same as above, but in addition, these trampolines with high restitution aren’t usually fun. @7958897 - Wallem#3124 - Too much mass death. It doesn’t fit the no-shaman style. @5558392 - Unknown#3300 - The collision attribute here is frustrating, and the map overall doesn’t flow well. @7963976 - Relaxbir2#3456 - This isn’t a no-shaman layout map. @7963874 - Relaxbir2#3456 - The map is quite boring for a no-shaman map. There are too many elements, and most of them are unnecessary. P1'ed: @7961500 - Zeus#6550 - Not a very interesting use of the collision feature. @7913582 - Zeus#6550 - There’s nothing particularly new or engaging here. @7612802 - Urook#1131 - The concept is nice, but its execution is lacking. The boxes don’t significantly influence the gameplay. Will be discussed: @7945283 - Awesync#8255 - It’s working well now. @5478909 - Weien#6059 - Let’s see if it works for P7. Ignored: None Dernière modification le 1737922260000 |
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@7964646 |
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@7899647 |
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@7958728 |