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公式カテゴリー - P3 - ブートキャンプ Official Rotation - P3 - BootcampRotazione Ufficiale - P3 - BootcampRotation Officielle - P3 - BootcampPálya Körforgás - P3 - BootcampRotación Oficial - P3 - BootcampRotação Oficial - P3 - Bootcampالدوران الرسمي - P3 - البوتكامبOficiální rotace P3 map-BootcampOficjalna Rotacja - P3 - BootcampRotația Oficială - P3 - BootcampResmi Rotasyon - P3 - BootcampOfficiële Rotatie - P3 - Bootcamp
Juupeerr
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@5649953
Noedles
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Mapcrew a dit :

@5608861 - Dprocik - Nothing new here but well designed and challenging map. Not a huge fan of those tiny chocolate ta's
@3706413 - Lebeauturque - First bit is way too hard/precise. The cj after is hard but not too bad when you know to hit the ice. I like the up cj section. The left and top section flows nicely but it's pretty much auto, not really any skill involved in it.
@5616777 - Xorcist - You need to extend the offscreen blocking ground higher because it's possible to jump over it still. Also i don't know what the top tramp is for as you can reach the cheese using the bottom section. Overall a fun map though
@5616978 - Danielmago - Personally found the start really annoying but after that it's a pretty solid map
@5377679 - Fluffypuffeh - Nice concept but I dislike the ending
@5615241 - Introsc - Fun map up until the cheese section. Seems a bit hard and unforgiving to not have a checkpoint at the cheese though
@5619383 - Curiousityy - The start is absolutely horrible and seems entirely luck based if you get a grip on the ice gap. Aside from that the map was quite fun and flowed nicely.
@5600000 - Gobbek - Being discussed because i'm too noob and complete it, so need others opinions
@5506702 - Widmill - Was in room when reviewed
@5488903 - Fastyle - Fun map overall, although start can be semi shortcutted
@4820532 - Brunoav - Decent concepts although the double cj but is pretty annoying.
@5598943 - Eili - I'm too noob, need others to test
@5633026 - Uhuge - Has some potential
______________________________________

For @5598943 - Eili, I think it's pretty fun, old school feel to it. The lava is a automatic, I'm not sure how consistent it is, and I feel like it's a lot of tough obstacles that you only have chance to do all in a row
For @5600000 - Gobbek, after 6 minutes of playing it, I got the first obstacle like three times, and could never get up with the cheese. Too inconsistent, and the whole map is pretty generic tramping
_____________________________________________

Dprocik - @5608861: Decent design. Though oldschool its challenging. P13.
Lebeauturque - @3706413: All precise. Starting is auto. Left side is unclear.
Xorcist - @5616777: Generic tramping. Right side is repetitive.
Danielmago - @5616978: Start is frustrating. Rest has alright concepts. Ending is tough. P13
Fluffypuffeh - @5377679: Tramp alignment at the end is off. Generic.
Introsc - @5615241: Generic.
Curiousityy - @5619383: Edit the start to be easier. P13/Edits.
Gobbek - @5600000: Chain farm. Agreed with the statement that if start was more consistent, then it would be a farm map.
Widmill - @5506702: Left side is ok. Bottom and Top right side is too precise.
Fastyle - @5488903: Shortcuts.
Brunoav - @4820532: Poor pathing after double cj. Tramp closet to hole and the tramp underneath spawn is useless. Possible sc.
Eili - @5598943: Ending is luck-based/inconsistent. Lava is useless. Rest is fine. P13/Edits.
@5633026 - Uhuge: Generic. Poor design of obstacles.
____________________________________________

@5608861 - Dprocik: Good map, close to generic, but challenging. P13.
@3706413 - Lebeauturque: It's a good map, but too precise. The first two parts don't fit with the last two parts, it's just not one thing.
@5616777 - Xorcist: Tramp at top right is not needed, 45° tramp at bottom is also not needed. Generic.
@5616978 - Danielmago: Ending doesn't feel right to me, rest of the map is good, edits to end.
@5615241 - Introsc: start is okay, rest is bad.
@5619383 - Curiousityy: No to me, startpart is inconsistent, same for the first waterpart. The way to cheese is confusing, thinking about being able to go over the map, but it isn't. Right part is okay.
@5600000 - Gobbek: Start makes my hand hurt. But if start gets easier the whole map will be farm.
@5506702 - Widmill: Last part is totally not okay, one fail and you're done. Fixes on that part, rest of the map is all good.
@5488903 - Fastyle: Too many shortcuts.
@4820532 - Brunoav: Only ''fun'' part is the double cj. Rest of the map is generic and boring.
@5598943 - Eili: P13.
@5633026 - Uhuge: Generic, boring.
____________________________________________

@5608861 - Dprocik - I like some of the obstacles, but you repeat three drop unders (I'd recommend changing the first two as the first bit after the checkpoint is nice). I'm not a fan of trying to grab small hanging chocolate, it is precise and frustrating rather than fun and often ruins the flow of a map, you definitely don't need two of them in one map, especially as the top right is filler and the bottom one is part of some turnaround spam. I completed it first try from where the checkpoint was so I'm not sure whether it is needed or whether it is in a good location. Overall P22, has some nice bits so work on making the obstacles flow better from one to the other without having frustrating parts and pauses.
@3706413 - Lebeauturque - The first section is too precise considering the difficulty of the bit directly after it, I'd suggest moving the vertical ice to the left and extending the diagonal ice floor to the left, the middle section is nice, getting upcj through the water, the left is a bit cluttered and all in one chain, but I found it reasonably fun. It could be improved by splitting up the parts and slowing it down somehow. P22
@5616777 - Xorcist - P13 its fun, I like having to use the part on the right lots of times, I agree that top trampoline can be removed, or the bit sticking out of the trampoline on the left can be removed (so you use the top trampoline to get more height on the cj to get straight on top of the trampoline on the left). Its fine for perm like this.
@5616978 - Danielmago - P13 it flows nicely, all the obstacles work well, I particularly liked the first obstacle on the left. I didn't feel the path was hugely obvious getting back from cheese, but not a big issue.
@5377679 - Fluffypuffeh - Its very cluttered, and at the end the very powerful trampolines don't feel hugely consistent, you can just bounce off the last one a few times until you fly up to the hole, the last two obstacles need changing in my opinion. P22
@5615241 - Introsc - I usually like it when maps creatively reuse sections of the map, but having to complete most of the map again once you've got the cheese is a bit much. The wall hug cj is a bit annoying, but lots of the other parts are solid obstacles that you can use in other maps. P22
@5619383 - Curiousityy - some nice sections, all of the start is fun, and even getting the cheese is quite good, then the last parts are quite precise, don't fit the momentum control theme of the map and do not use the space well P22
@5600000 - Gobbek - It's all one chain, the start section is really nice, but you need to break it up more, make the sections independent and the latter half of the map harder but retryable. P22
@5506702 - Widmill - this is an absolute monster, the checkpoint is needed here, and is in a good place, I find it quite fun but I can imagine public hating it so much. I love the part around where the checkpoint is, and now I know how to do the bottom right, its not as bad as i thought it was. the start is good too, getting to cheese, the end is still a bit weird, and it is too difficult to know whether to commit or not. P13 with edits to the end and more reset opportunity on bottom right.
@5488903 - Fastyle - P22 exposed lava corners, I completed this map in 4s. Fix the first lava and resubmit (bottom right corner bounces you up through cheese easily)
@4820532 - Brunoav - P22 the start is not nice and looks messy, the chocolate bit getting to cheese and across to the right is quite nice, but the way back from there is just filler.
@5598943 - Eili - P13, lots of good obstacles put together nicely, felt good to complete it, the end is just about consistent but I wouldn't be adverse to extending the trampoline on the left upwards a bit further.
@5633026 - Uhuge - P22 , I'd remove the lava in the top left, add an ice floor at the bottom and a walljump wall on the right at the start and resubmit for P17
________________________________________________

@5608861 - Dprocik: Felt like a huge TA spam.
@3706413 - Lebeauturque: First two parts are way too precise and luck based.
@5616777 - Xorcist: Generic
@5616978 - Danielmago: Change top right and ending.
@5377679 - Fluffypuffeh: Just chains, no.
@5615241 - Introsc: Generic
@5619383 - Curiousityy: Nothing new here.
@5600000 - Gobbek: Start is extremely inconsistent. Map feels like one huge chain.
@5506702 - Widmill: ^ the wind just makes it more frustrating than fun.
@5488903 - Fastyle: Lava sc that will never be fixed because of visible corners.
@4820532 - Brunoav: Generic
@5598943 - Eili: Ending is luck based, useless lava at the middle cj. P13/edits.
@5633026 - Uhuge: Generic

Back to old reviews now, some maps are still in discussion from weeks back.
Tokens are allowed however we are looking for maps which utilize them effectively. So don't just substitute grounds with tokens, be creative.
No perms this week.

Dernière modification le 1418469420000
Gobbek
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@5600000 - edited
Mapcrew
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Left as is:
@5632692 - Killstrategy - Fairly generic obstacles pretty much ta spam
@5633873 - Chrupsiak - Misaligned and bad concepts
@5633276 - Fakedoaero - Can skip 2/3 rd's of the obstacles using various shortcuts.
@5617220 - Lebeauturque - Some good bits but overall a bit too fiddly. I like the start but the cheese section isn't very nice.
@5635933 - Fastyle - Nice map except the cheese part. Maybe edit that and resubmit
@5634321 - Xreaderxmicx - generic and shortcuts at the start
@5636478 - Gamog - misaligned and unclear route
@5636655 - Marquitosbj - Shaman objects not allowed in bc
@5636698 - Mitropolit - Generic
@5635110 - Yessicaaa - The lava into angled ice concept was nice but the rest of the map wasn't very good
@5637221 - Hurleypsa - The short but difficult concept is nice but the map is horrible to play and first ta would be too crowded
@5458582 - Transqwez - Fairly generic concepts and not too enjoyable
@5603550 - Comeatmebroz - horrible start
@5639615 - Skymangic - ta spam
@5639986 - Towex - ta/cj spam
@5641228 - Woooldk - Not terrible but nothing special
@5641312 - Introsc - Very fiddly and not much fun to play.
@5642197 - Draconicmice - generic
@5213000 - Xshedownx - shortcuttable and inconsistent
@5645965 - Zpkkpz - ta spam
@5645593 - Danielmago - Like the start but rest of the map not so much
@5549939 - Vuouv - pretty much a ta spam
@5632919 - Darkressxx - Too hard to see the tramp on the left section
@5648191 - Pylack - I don't even know what to say about this map
@2569121 - +goondad - Ask noedles for further review
@5649953 - Juupeerr - "generic for a wind map" Cheese section is confusing too
@5600000 - Gobbek - Thread will be updated


Shortlist:
@5505990 - Dprocik -
@4140331 - Rockingtyler -
@4453105 - Minijuruba -
@5626126 - Rufflesdqjo -
@4701337 - Superasno -
@5624879 - Reganjsg -
@5615620 - Neyrton -
@5645022 - Pamdecp -



Dernière modification le 1418488020000
Noedles
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Mapcrew a dit :

@5505990 - Dprocik - P13 Edits taken on board nicely, not excessive to have that checkpoint although I don't find it 100% necessary.
@4140331 - Rockingtyler - P22 bottom left lava, hit it moving downwards and you can bounce off the ice on the right upwards to the hole skipping the whole right side with cheese. Can do similar if you hit the angled lava with run animation and jump.
@4453105 - Minijuruba - P22 The gimmick is high gravity but this doesn't do anything we don't see in the other high gravity maps.
@5626126 - Rufflesdqjo - P13 with edit - Some fun concepts but those fake stone grounds have to go. Make them choco.
@4701337 - Superasno - P13 This is an absolute monster, most people will probably hate it, but its also really fun and felt amazing to actually beat it.
@5624879 - Reganjsg - P22 the start is inconsistent/luck based. the lava section at the end is frustrating, the getting cheese section is quite nice and the bottom right is great, replace those two obstacles and it'll be a nice map.
_______________________________________

@5505990 - Dprocik - Feels too full of fillers, starts off decent, middle lacks decent gameplay and concepts. Ending is satisfactory, overall bland map lacks originality.
@4140331 - Rockingtyler - Spammed concepts, poor use of space. Lacks originality & flow.
@4453105 - Minijuruba - Generic use of high grav, difficulty varies too much. Some parts are way too precise others are too simple. Overall decent but below p13 standards.
@5626126 - Rufflesdqjo - Upcj is cool though executed poorly, rest is generic.
@4701337 - Superasno - No to the parts before cheese, they're too fast paced and just suck to play through. Rest of the map is below p13 standards. Dull and generic overall.
@5624879 - Reganjsg - Some decent concepts just executed quite poorly, I see potential and I kind of like this map, just need to edit out the fillers with something more original. I like the start, the tramp at the top left, the tramp and lava on the bottom right and that last lava. Rest is fillers and can be changed around however you wish. Edits.
@5645022 - Pamdecp - The concepts seem ok but the precise knowledge based tramping makes this horrible to play. Lacks a decent flow. Needs to be more obvious.
___________________________________________

Dprocik - @5505990: Edits are fine. P13
Rockingtyler - @4140331: Concepts are ok, but it's repetitive. Lava at the bottom left is a lazy way to move onto the next part.
Minijuruba - @4453105: Design is alright. But for a high gravity map, the obstacles are generic.
Rufflesdqjo - @5626126: Fake grounds are not allowed. Other parts are generic.
Superasno - @4701337: Start is clustered and the ice ground will not be visible without /watch. The cj afterwards is too fast paced and more towards mindless repetition/luck. Cheese part is fine. Top is terrible. The effort and time taken to just retry the top part is frustrating and boring.
Reganjsg - @5624879: Start is ok. Bottom left is generic. Top left & cheese part is fine. So is the rest. P13/Edits to tidy it up.
Pamdecp - @5645022: Chain is generic and boring. As someone said, the tramping in this map seems to be more knowledge based and plainly frustrating.
_________________________________________________

Dprocik - @5505990: Top middle part doesn't fit in the map, checkpoint isn't needed, map looks bad aligned. P22.
@4140331 - Rockingtyler: P22. Repetitive and boring.
@4453105 - Minijuruba: Boring and generic.
@5626126 - Rufflesdqjo: Fake grounds, bad use of space, generic, startpart is good.
@4701337 - Superasno: Start is clustered, first lava feels like luck. Rest is okay. Edits on start and lavapart.
@5624879 - Reganjsg: Until the cheese part the map just feels like hard racing, but feels okay. Only likeable part is the top right.
@5645022 - Pamdecp: Awesome. P13.
_______________________________________

@5505990 - Dprocik - I liked up to the checkpoint for the most part, and the very last obstacle was okay, but the middle just wasn't that much fun. Edits, and what is the rule with checkpoints? (sorry)
@4140331 - Rockingtyler - I enjoyed the first part until the top right tramp, I thought it was fun and smooth, but doing it the second time around is pretty repetitive and a pain. p22
@4453105 - Minijuruba - The top right with cheese was pretty cool although I'm not sure what the intended path is, the other obstacles are exactly what are in rotation already. p22
@5626126 - Rufflesdqjo - Generic and not a lot of fun, fake grounds, upcj is pretty precise. p22
@4701337 - Superasno - I'm not sure, it is very challenging but maybe too much for public (at least the start is). In public test, no one could get past the start. Cluttered and kinda luck, edits for the start and then revote
@5624879 - Reganjsg - The start is just alright, fun be not original, and I like the right side with the cheese. Edits for alignment and switch up a few of the generic obstacles and p13
@5645022 - Pamdecp - Low grav can be tricky since the map can get real slow real quick, confusing, not sure if what I'm doing is even right
Gobbek
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@5600000
Drotik
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#1087
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@5588806
Sorenhl
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@3490982
Ykr
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#1089
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@3963960
Lilycheez
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#1090
[Modéré par Tarmac]

Dernière modification le 1419101520000
Renax
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@5575773
Fastyle
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@5635933
@5488903
Introsc
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@5615241 - Edited
Lebeauturque
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@5645219
@3706413 edited

Dernière modification le 1514858460000
Haruhitastic
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[Modéré par Tarmac]

Dernière modification le 1419120720000
Neyrton
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@5659694

There is a bug or an error does not appear cheeseformice
http://es.cheese.formice.com/maps/@5659694
Danielmago
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@5616978- edited
@5645593
Cpayumo
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@5315773
Generalwxp
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@5674293
Pamdecp
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#1100
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@5645022 - Edited

Dernière modification le 1419615120000
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