![]() Rotação Oficial - P7 - Sem Shamanالدوران الرسمي - P7 - بدون شامان 公式カテゴリー - P7 - ノーシャーマン Official Rotation - P7 - No ShamanRotazione Ufficiale - P7 - No SciamanoRotation Officielle - P7 - Sans ChamaneOficjalna Rotacja - P7 - Bez SzamanaPálya Körforgás - P7 - Sámán NélküliRotația Oficială - P7 - Fără șamanResmi Rotasyon - P7 - ŞamansızRotación Oficial - P7 - Sin ChamánOfficiële Rotatie - P7 - Geen Sjamaan |
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Left as is: @7971797 - Zeus#6550 - This map is, overall, linear, with some walljumping, repetitive, and boring. There's nothing here that is actually outstanding, despite the galaxy grounds use - which add little to no gameplay value to the map. @7971798 - Zeus#6550 - The fact that the map consists of randomness is already a red flag, because it makes it luck-based, which is not so cool. In addition to this, the players can't see what's coming from the bottom, leading to more randomness and also making the map have a boring waiting gameplay. @7971799 - Zeus#6550 - This map has the same issues as another map of yours that got recently denied: the players have to wait a lot, both when they get teleported and while the galaxies are coming to them. This one is also a bit hard for the players. @7971949 - Rioxmaps#3702 - What's the point of this map? @7972362 - Rioxmaps#3702 - This map requires little to no abilities to be completed, and it lacks gameplay a lot: it is mirrored on both sides, as a result, it becomes repetitive, in addition, it has a lot of wall jump in it, which is annoying. @6367239 - Okpatinhos#0000 - Por favor, não fique enviando o mesmo mapa várias vezes. Bastou um olhar rápido pelo fórum para notar que você tem feito isso muitas vezes com o passar dos anos desde 2015. Você já teve o seu feedback. @6986493 - Okpatinhos#0000 - Basicamente o mesmo que eu falei anteriormente. Faço das palavras do último feedback dado as minhas. @7966039 - Dinahmiite#0000 - If the players missed the point of getting the cheese, they can't do it anymore. Other than that, the map is overall generic and has nothing new here. @7971433 - Dinahmiite#0000 - There are similar racing maps already in rotation. Please, try to be as original as possible while making maps. @5335738 - Brenow#4577 - This map would add nothing new to the rotation. Besides that, it plays very automatically due to the gravity, the corners, the trampolines and lava, and the ice, which makes the gameplay value low as it can be completed very quickly. @7972197 - Danzo#6972 - There are maps with the same idea and use of grounds as yours. It has no potential of becoming a highperm map. And, if we were to make it P1, the shaman would lose many saves due to the players dying a lot here, which is not good. That said, staying as is. @7778778 - Omgjrn#0000 - Do not submit the same map for multiple categories. You got your feedback already. @7770280 - Bautipro#5357 - It is way too repetitive, and the players will learn the sequence very quickly as they play in this map. If it were random, it would play much better! On a side note, the colors you used here are a nightmare!!! P1'ed: @7971793 - Zeus#6550 - Although this map plays fine and it is fun, the gameplay is poor and a bit linear. P1 will do. @6727359 - Brenow#4577 - As in the previous map of yours, it has nothing interesting here in terms of innovation. But it looks well made and some players can use the shortcut to get some advantage. P1 seems fine. Will be discussed: @7961913 - Jasseh#0000 - Simple but fun. I think it might work as P12. Ignored: None Dernière modification le 1760202300000 |