Rotação Oficial - P8 - Dois Shamansالدوران الرسمي - P8 - ذو الشامانان 公式カテゴリー - P8 - デュアルシャーマン Official Rotation - P8 - Dual ShamanRotazione Ufficiale - P8 - Doppio SciamanoRotation Officielle - P8 - Deux ChamanesOficjalna Rotacja - P8 - Podwójny SzamanPálya Körforgás - P8 - Sámán ÖsszefogásRotația Oficială - P8 - Doi șamaniResmi Rotasyon - P8 - Çift ŞamanRotación Oficial - P8 - Doble ChamánOfficiële Rotatie - P8 - Dubbele Sjamaan |
Reppam « Censeur » 1444231860000
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@4703772 |
Mapcrew « Consul » 1444303440000
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Left as is: @6239643 - Reppam - The visual appeal of the map is good, but it doesn't offer much in terms of building. Non-creative, minimal building @5637035 - Viniciusdara - Very cramped and forced build, especially at the right part of the map. Use of clouds isn't very interesting either @4649979 - Viniciusdara - Not an original concept and it would be too confusing for most. The only fun way of building on this is on divine, for normal/hardmode it's just a couple of long planks. The fact only the shamans can see the explanation at the start adds to the confusion @6242599 - Telamcb - Too generic, nothing original here @6120000 - Hea - The left part of the map is interesting, but not something we've never seen before. Anchoring to that ground can easily mess things up too. The right ground where the shaman needs to use cannons is something another, by now depermed map, had and it was not enjoyable and didn't work out @4999243 - Hea - Same as above, maps that use cannon solutions are not enjoyed in general, especially when there's two shamans @3826286 - Framnm - No interesting solutions/building, using 9999 restitution lava in shaman maps is very painful @6246116 - Renaxan - Generic, cramped, forced @6246188 - Chuilan - Ditto to a few maps above, cannoning is not very enjoyable. It's also not used in an interesting way here. Rest of the map is very bland @6211478 - Chuilan - Generic building, cloud has only minimal value @6044441 - Hybinkunduz - It all feels a little too cramped. The horizontal clouds serve minimal value, I think the map would better if everything was a bit more spaced out and those horizontal clouds were removed. Also maybe mirror some of the gray grounds. Delve into this concept a bit further, it's definitely interesting but not at any perm potential yet @6044444 - Hybinkunduz - The concept isn't well executed here, this map is too generic and the circles/cloud have only minimal value to the gameplay @6205679 - Joseventus - The positioning of the clouds only has any influence on the bottom right one, and it's very minimal. Solutions remain too generic. On top of that, this doesn't feel like it needs two shamans @6247250 - Joseventus - Generic and not very interesting to build on @3840897 - Bataatiinha - Generic and tedious to play on @4559122 - Bataatiinha - Generic and too cramped @6238541 - Fovy - This map has too many aspects; anticlouds, clouds, wind. It might work if you remove the normal clouds and space the map out a bit more. @6250262 - Picapauui - The charm of using trampolines in shaman maps is having them interfere with shaman builds. Putting clouds on them destroys their purpose, especially if they're also low-restitution. Other than that the map didn't feel very interesting to me because of the generic building. The trampolines aren't very involved in the gameplay @5832734 - Picapauui - Generic, uninteresting and unenjoyable @6249622 - Pikkaczuu - This is way too confusing and apart from figuring out how to stabilise your build, all the shaman will have to do is build a generic bridge. There's also no room to stabilise your build by letting it lean on a ground which makes it even more confusing @5742209 - Paradoxxoo - Not any different from maps that use the same concept. The treadmills aren't working as they should either, since it's easily possible to walk on them @5641883 - Paradoxxoo - Skulls have no added value, other than that map is too generic and nobody will choose to build through the bottom middle @5954899 - Thuzi - Weird use of planks that doesn't work well in my opinion, other than that the map is a lengthy uninteresting build @6166283 - Mmdc32 - Uninteresting generic build @6253333 - Byontr - Ditto above, too close to offscreen as well @6254636 - Xuxque - Uninteresting and cramped build-a-thon @6257004 - Pegandotop - Aesthetically unappealing, generic building, too close to offscreen @6253093 - Apollopolo - Generic and not interesting to play @6261582 - Eljordhan - Too minimalistic, but not in a good way. Nothing interesting @6039571 - Modifys - Too generic, uninteresting gameplay @6205249 - +Mistersacri - Pretty generic gameplay, the cloud doesn't really hold any value except for forcing the build to go either one of two uninteresting ways @6203469 - +Mistersacri - Pretty interesting, I like how the shamans are forced to think before they act. The concept, however, isn't original and hence I don't think it was good enough for discussion @6170999 - Uhuge - Generic and uninteresting build @2660560 - Modifys - Nothing original, the bottom part left of cheese won't be used at all, generic solutions @3347234 - Calabressa1 - instant death @7266352 - Calabressa1 - I'm not from the futute sorry @1576332 - Sewdycreator - Interesting map but there's no wall at the right so you can easily build around the cloud. Also a shame that the concept gets ruined by skills/divine range but that's something we're used to. Fix up the wall and I'll put it up for discussion @6275018 - Eljortdn - Generic build-a-thon @6277783 - Lenkashowx - Generic, uninteresting @6266751 - Xebax - Generic, uninteresting @6281722 - Marceleyly - Fake grounds, generic for a cage map @6281905 - Sohb - Generic, uninteresting solutions, very forced @6280321 - Largateto - Generic, not an interesting use of forced double spawns @6284316 - Theirwaste - @4703772 - Reppam - Too much going on in this map, I don't think it works properly either P1'ed: None Will be discussed: @5552520 - Framnm - Edits have improved the map slightly. I still don't think it's very interesting and the testing I did wasn't very promising, but I'm willing to give it a shot anyway @6224982 - Mmdc32 - The charm of this map was having to build to the portals that were fixed on the map already. With having them available for placement as the shaman sees fit instead, the map loses a lot of its appeal. A public test proved that it was interesting and received well though. I'll give it a shot @3879187 - Mousechris - I don't think this map reaches its full potential, but it's worth a shot anyway. What mostly irks me is the fact that it's tough to complete with only 1 shaman, and too easy for those with big range, but I'll see how it goes @6219696 - Rdzoze - Very interesting concept. I'm not sure whether or not it would work out but this definitely deserves a discussion Ignored: None Dernière modification le 1444308660000 |
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@3826286 @6285049 Dernière modification le 1444579080000 |
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@6120000 |
+Mistersacri « Censeur » 1444344600000
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@6207331 @6205249 Dernière modification le 1444494240000 |
Rareboi « Citoyen » 1444358580000
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@3321599 @4886481 |
Karbuyusu « Citoyen » 1444405320000
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@6289337 |
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@6238541 edited Dernière modification le 1446064320000 |
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@6287824 |
Mmdc32 « Citoyen » 1444681380000
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@6289521 @6304409 Dernière modification le 1445107980000 |
Uolesportee « Citoyen » 1444766100000
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@6294997 Dernière modification le 1444766160000 |
Pacisus « Citoyen » 1444867620000
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removido Dernière modification le 1446298440000 |
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@6302415 @6304596 Dernière modification le 1445112540000 |
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@5996509 @5835882 |
Viniciusdara « Consul » 1445099820000
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@4252126 @4548682 |
Nadanando « Citoyen » 1445104680000
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@6250262 To see the whole map you must come down. Dernière modification le 1445566440000 |
Tzcosmin « Citoyen » 1445198460000
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@6306742 |
Floopze « Citoyen » 1445211420000
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@6307061 |
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@6017038 @6017060 |
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@6307368 |